Player Matchup

Chronos
Chronos
BanksGoated
Chronos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,491 Elo+
Solo
Achilles
Achilles
DogWaterSlurpies
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,527 Elo+
Party 1
Charon
Charon
Elvaril
Charon
Level 128
God Stats
5W - 4L
1,454 SR
Queue Stats
335W - 343L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Jostho
Jormungandr
Level 131
God Stats
14W - 8L
1,642 SR
Queue Stats
527W - 485L
1,487 Elo+
Solo
Xbalanque
Xbalanque
SteveNeedsPeetza
Xbalanque
Level 85
God Stats
5W - 8L
1,289 SR
Queue Stats
236W - 247L
1,531 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,506 Elo+

VS

Team Averages
Level 107
1,414 SR
1,485 Elo+
Ah Puch
Ah Puch
BabyJizus
Ah Puch
Level 128
God Stats
0W - 2L
1,299 SR
Queue Stats
24W - 26L
1,511 Elo+
Solo
Cthulhu
Cthulhu
JX2S0
Cthulhu
Level 127
God Stats
0W - 7L
1,083 SR
Queue Stats
831W - 834L
1,494 Elo+
Party 3
Charon
Charon
JimboDisNutz
Charon
Level 22
God Stats
13W - 5L
1,818 SR
Queue Stats
130W - 117L
1,495 Elo+
Party 3
Poseidon
Poseidon
Jollyhitman
Poseidon
Level 129
God Stats
2W - 4L
1,442 SR
Queue Stats
478W - 478L
1,463 Elo+
Party 2
Charybdis
Charybdis
JollysCarry
Charybdis
Level 128
God Stats
3W - 8L
1,430 SR
Queue Stats
483W - 485L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BanksGoated
Chronos
16
1 / 3 / 11
10,156
725
7,431
13,529
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 4 / 11
11,534
824
13,744
15,989
23,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
Elvaril
Charon
20
9 / 2 / 12
12,745
910
16,988
12,204
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Jostho
Jormungandr
18
4 / 2 / 18
10,931
781
14,401
14,262
16,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
16
2 / 5 / 10
10,192
728
10,258
11,002
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BabyJizus
Ah Puch
19
7 / 4 / 6
11,020
787
17,857
12,962
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JX2S0
Cthulhu
15
3 / 5 / 9
9,098
650
10,743
15,807
19,494
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
16
3 / 4 / 7
10,067
719
9,285
16,216
18,836
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Jollyhitman
Poseidon
15
1 / 5 / 7
8,859
633
8,084
10,578
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
JollysCarry
Charybdis
13
1 / 6 / 6
8,756
625
6,175
10,628
4,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
24
Kills
15
16
Deaths
24
62
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BabyJizus
Ah Puch
7
4
6
2.5
W
Chronos
BanksGoated
Chronos
1
3
11
2.17
W
8
4
11
3.38
W
Charon
Elvaril
Charon
9
2
12
7.5
L
Cthulhu
JX2S0
Cthulhu
3
5
9
1.5
L
Charon
3
4
7
1.63
L
Poseidon
Jollyhitman
Poseidon
1
5
7
0.9
L
Charybdis
JollysCarry
Charybdis
1
6
6
0.67
W
Jormungandr
Jostho
Jormungandr
4
2
18
6.5
W
Xbalanque
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,822
Damage
52,144
66,986
Taken
66,191
59,328
Mitigated
54,858
24,017
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BabyJizus
Ah Puch
17,857
156
0
4,751
12,962
6,698
0
6,698
5,820
32,903
0
W
Chronos
BanksGoated
Chronos
7,431
1,296
814
4,010
13,529
6,694
2,341
8,675
4,476
24,388
0
W
13,744
1,668
1,495
2,958
15,989
23,488
299
8,338
7,114
0
20,997
W
Charon
Elvaril
Charon
16,988
1,764
1,651
2,724
12,204
7,248
1,684
9,812
1,952
44,670
0
L
Cthulhu
JX2S0
Cthulhu
10,743
593
1,430
2,371
15,807
19,494
108
7,997
6,946
20,701
0
L
Charon
9,285
1,158
2,204
4,854
16,216
18,836
0
8,840
6,416
18,418
0
L
Poseidon
Jollyhitman
Poseidon
8,084
1,625
341
548
10,578
5,016
0
6,572
3,353
18,005
0
L
Charybdis
JollysCarry
Charybdis
6,175
3,181
1,502
762
10,628
4,814
280
6,384
3,708
0
13,150
W
Jormungandr
Jostho
Jormungandr
14,401
915
1,413
2,701
14,262
16,524
342
7,774
6,117
22,615
0
W
Xbalanque
10,258
5,429
4,221
2,030
11,002
5,374
2,968
9,345
1,358
0
23,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
47,800
192
Minions Killed
135
0
Camps Cleared
0
1,273,429
Distance Traveled
1,191,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,020
787
48
3
0
261,478
0
W
Chronos
10,156
725
49
4
0
257,816
0
W
Achilles
11,534
824
12
1
0
244,380
0
W
Charon
12,745
910
73
5
0
270,248
0
L
Cthulhu
9,098
650
14
1
0
239,363
0
L
Charon
10,067
719
12
1
0
270,245
0
L
Poseidon
8,859
633
30
2
0
226,036
0
L
Charybdis
8,756
625
31
2
0
194,475
0
W
Jormungandr
10,931
781
23
2
0
268,177
0
W
Xbalanque
10,192
728
35
3
0
232,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role