Player Matchup

Ymir
Ymir
Blue1853
Ymir
Level 29
God Stats
4W - 5L
1,389 SR
Queue Stats
34W - 25L
1,594 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Couj
Maman Brigitte
Level 138
God Stats
6W - 1L
1,554 SR
Queue Stats
31W - 20L
1,632 Elo+
Party 3
Shiva
Shiva
JokiLoki69
Shiva
Level 106
God Stats
1W - 0L
1,357 SR
Queue Stats
166W - 110L
1,634 Elo+
Solo
Skadi
Skadi
indig0NutS
Skadi
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 34L
1,712 Elo+
Party 1
Izanami
Izanami
Ѕync
Izanami
Level 106
God Stats
1W - 0L
1,771 SR
Queue Stats
15W - 12L
1,604 Elo+
Party 3
Team Averages
Level 83
1,514 SR
1,635 Elo+

VS

Team Averages
Level 81
1,422 SR
1,507 Elo+
Hachiman
Hachiman
GetWashedClown
Hachiman
Level 25
God Stats
0W - 6L
1,141 SR
Queue Stats
18W - 32L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
Lxwlor
Ne Zha
Level 103
God Stats
4W - 3L
1,561 SR
Queue Stats
41W - 42L
1,533 Elo+
Party 2
Fenrir
Fenrir
Shantavius
Fenrir
Level 88
God Stats
1W - 4L
1,573 SR
Queue Stats
199W - 310L
1,471 Elo+
Party 2
Eset
Eset
ThrustFormula40
Eset
Level 125
God Stats
0W - 3L
1,104 SR
Queue Stats
175W - 151L
1,564 Elo+
Solo
Athena
Athena
豆KillerBean豆
Athena
Level 66
God Stats
3W - 2L
1,733 SR
Queue Stats
169W - 181L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 7
9,911
551
2,853
15,421
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Couj
Maman Brigitte
18
7 / 2 / 5
11,704
650
10,911
13,404
5,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
17
2 / 4 / 2
11,530
641
12,903
22,099
19,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
18
5 / 2 / 0
11,774
654
11,474
12,485
5,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Ѕync
Izanami
17
2 / 1 / 6
11,164
620
6,998
13,893
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
3 / 3 / 1
10,561
587
8,761
12,481
4,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Lxwlor
Ne Zha
11
0 / 4 / 2
7,015
390
2,546
11,946
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Shantavius
Fenrir
16
4 / 5 / 0
9,806
545
14,300
17,280
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
1 / 3 / 2
10,084
560
12,342
9,581
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 5
9,497
528
5,993
15,478
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
10
10
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
7
5.5
W
Maman Brigitte
Couj
Maman Brigitte
7
2
5
4.75
L
Hachiman
3
3
1
1.17
W
Shiva
2
4
2
0.75
L
Ne Zha
Lxwlor
Ne Zha
0
4
2
0.25
L
Fenrir
Shantavius
Fenrir
4
5
0
0.8
L
1
3
2
0.67
W
Skadi
5
2
0
2.5
W
Izanami
Ѕync
Izanami
2
1
6
5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
43,942
77,302
Taken
66,766
50,570
Mitigated
48,392
28,745
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,853
657
0
2,452
15,421
15,026
1,162
6,318
8,975
15,931
0
W
Maman Brigitte
Couj
Maman Brigitte
10,911
860
0
7,548
13,404
5,129
0
4,667
8,510
96,802
0
L
Hachiman
8,761
4,654
0
4,733
12,481
4,796
1,001
2,668
9,813
0
93,190
W
Shiva
12,903
3,096
0
8,439
22,099
19,844
400
819
20,191
297
83,879
L
Ne Zha
Lxwlor
Ne Zha
2,546
905
0
892
11,946
4,545
0
2,583
9,208
0
49,719
L
Fenrir
Shantavius
Fenrir
14,300
5,249
0
4,498
17,280
18,730
0
1,188
15,196
0
63,610
L
12,342
1,394
310
950
9,581
4,022
0
4,524
5,057
101,075
0
W
Skadi
11,474
6,548
0
5,188
12,485
5,001
3,230
2,107
10,378
0
114,006
W
Izanami
Ѕync
Izanami
6,998
5,151
0
5,118
13,893
5,570
0
6,495
7,120
0
109,649
L
5,993
2,255
0
2,176
15,478
16,299
0
3,098
12,216
27,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
46,963
610
Minions Killed
547
0
Camps Cleared
0
1,796,416
Distance Traveled
1,701,295
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,911
551
8
0
0
342,309
9
W
Maman Brigitte
11,704
650
126
7
0
415,351
2
L
Hachiman
10,561
587
147
8
0
354,663
4
W
Shiva
11,530
641
126
7
0
337,471
4
L
Ne Zha
7,015
390
67
4
0
316,322
3
L
Fenrir
9,806
545
101
6
0
329,648
2
L
Eset
10,084
560
198
11
0
340,151
0
W
Skadi
11,774
654
177
10
0
349,297
6
W
Izanami
11,164
620
173
10
0
351,988
8
L
Athena
9,497
528
34
2
0
360,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role