Player Matchup

Jing Wei
Jing Wei
DarcsUwu
Jing Wei
Level 70
God Stats
11W - 10L
1,445 SR
Queue Stats
358W - 360L
1,493 Elo+
Solo
Tyr
Tyr
SirGrumpz
Tyr
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 19L
1,491 Elo+
Party 1
Tiamat
Tiamat
Vertabra
Tiamat
Level 147
God Stats
1W - 3L
1,404 SR
Queue Stats
47W - 42L
1,474 Elo+
Party 1
Thanatos
Thanatos
brenden1525
Thanatos
Level 67
God Stats
27W - 25L
1,483 SR
Queue Stats
115W - 120L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
jgnet101
Cabrakan
Level 67
God Stats
14W - 15L
1,472 SR
Queue Stats
71W - 80L
1,402 Elo+
Party 2
Team Averages
Level 84
1,461 SR
1,458 Elo+

VS

Team Averages
Level 76
1,476 SR
1,407 Elo+
Heimdallr
Heimdallr
DaveMayster
Heimdallr
Level 69
God Stats
58W - 47L
1,440 SR
Queue Stats
324W - 343L
1,406 Elo+
Party 3
Maman Brigitte
Maman Brigitte
PONTSKI
Maman Brigitte
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,446 Elo+
Solo
Janus
Janus
Saint B1691
Janus
Level 46
God Stats
9W - 6L
1,476 SR
Queue Stats
120W - 132L
1,410 Elo+
Party 3
Olorun
Olorun
ThePandax068
Olorun
Level 105
God Stats
3W - 5L
1,466 SR
Queue Stats
248W - 228L
1,447 Elo+
Solo
Surtr
Surtr
aftastrife
Surtr
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarcsUwu
Jing Wei
14
2 / 0 / 5
8,217
514
6,512
7,170
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 0
8,757
547
8,425
13,796
11,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Vertabra
Tiamat
17
8 / 0 / 2
10,221
639
11,891
8,538
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
brenden1525
Thanatos
14
4 / 3 / 5
8,456
529
4,777
14,038
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
jgnet101
Cabrakan
12
3 / 2 / 6
7,769
486
2,824
14,583
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaveMayster
Heimdallr
12
1 / 4 / 2
7,233
452
6,422
8,819
3,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
PONTSKI
Maman Brigitte
13
1 / 4 / 0
7,582
474
3,677
14,396
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,259
454
8,523
6,988
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
13
0 / 7 / 2
7,771
486
5,798
14,858
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
13
0 / 3 / 0
7,834
490
7,328
12,606
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
3
5
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DarcsUwu
Jing Wei
2
0
5
4.5
L
Heimdallr
DaveMayster
Heimdallr
1
4
2
0.5
L
Maman Brigitte
PONTSKI
Maman Brigitte
1
4
0
0.25
L
1
4
2
0.5
W
3
0
0
3
L
Olorun
0
7
2
0.14
W
Tiamat
Vertabra
Tiamat
8
0
2
9
L
Surtr
0
3
0
0
W
Thanatos
brenden1525
Thanatos
4
3
5
2.17
W
Cabrakan
jgnet101
Cabrakan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
31,748
58,125
Taken
57,667
40,712
Mitigated
26,045
21,694
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DarcsUwu
Jing Wei
6,512
4,790
0
3,295
7,170
3,021
1,408
2,353
4,591
0
63,571
L
Heimdallr
DaveMayster
Heimdallr
6,422
3,580
0
2,034
8,819
3,937
461
1,578
7,241
0
44,327
L
Maman Brigitte
PONTSKI
Maman Brigitte
3,677
699
0
838
14,396
5,732
0
2,228
12,048
61,161
0
L
8,523
188
0
458
6,988
2,044
0
2,701
4,207
55,572
0
W
8,425
1,558
0
4,267
13,796
11,120
0
1,966
11,830
0
52,899
L
Olorun
5,798
3,183
60
4,096
14,858
5,342
27
7,666
6,850
61,729
0
W
Tiamat
Vertabra
Tiamat
11,891
1,692
0
2,342
8,538
5,203
188
4,650
3,817
67,153
0
L
Surtr
7,328
2,677
0
3,295
12,606
8,990
0
0
12,606
538
47,342
W
Thanatos
brenden1525
Thanatos
4,777
880
0
7,549
14,038
5,814
0
3,597
10,429
0
72,558
W
Cabrakan
jgnet101
Cabrakan
2,824
537
229
4,012
14,583
15,554
29
4,845
9,243
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
37,679
433
Minions Killed
477
0
Camps Cleared
0
1,604,244
Distance Traveled
1,525,723
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,217
514
97
6
0
267,096
0
L
Heimdallr
7,233
452
62
4
0
312,925
0
L
Maman Brigitte
7,582
474
80
5
0
319,197
0
L
Janus
7,259
454
113
7
0
307,293
3
W
Tyr
8,757
547
95
6
0
329,618
0
L
Olorun
7,771
486
124
8
0
275,931
0
W
Tiamat
10,221
639
129
8
0
301,545
1
L
Surtr
7,834
490
98
6
0
310,377
0
W
Thanatos
8,456
529
96
6
0
415,385
0
W
Cabrakan
7,769
486
16
1
0
290,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role