Player Matchup

Lancelot
Lancelot
Demistaxxz
Lancelot
Level 82
God Stats
4W - 4L
1,567 SR
Queue Stats
58W - 47L
1,457 Elo+
Party 1
Poseidon
Poseidon
DivKarma
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
GhxstINC
Medusa
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 26L
1,437 Elo+
Party 1
King Arthur
King Arthur
Hasaruni
King Arthur
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ILickedYaNan
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,513 SR
1,479 Elo+

VS

Team Averages
Level 66
1,427 SR
1,403 Elo+
Baba Yaga
Baba Yaga
Amitissa
Baba Yaga
Level 71
God Stats
3W - 4L
1,415 SR
Queue Stats
53W - 60L
1,393 Elo+
Solo
Ares
Ares
DarkElitex1
Ares
Level 44
God Stats
14W - 13L
1,288 SR
Queue Stats
196W - 212L
1,345 Elo+
Solo
Nemesis
Nemesis
Luveenox
Nemesis
Level 66
God Stats
4W - 1L
1,489 SR
Queue Stats
166W - 170L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UntoldRob
Ah Muzen Cab
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,433 Elo+
Solo
Sol
Sol
burning_elderly
Sol
Level 120
God Stats
22W - 18L
1,445 SR
Queue Stats
518W - 522L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Demistaxxz
Lancelot
13
0 / 3 / 2
7,140
420
9,507
14,399
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
DivKarma
Poseidon
12
0 / 11 / 0
6,662
392
2,751
12,524
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GhxstINC
Medusa
13
5 / 4 / 0
8,235
484
10,542
13,039
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Hasaruni
King Arthur
6
0 / 6 / 0
5,475
322
2,074
9,839
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ILickedYaNan
Cthulhu
10
0 / 6 / 4
7,041
414
5,615
16,752
12,808
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Amitissa
Baba Yaga
15
3 / 0 / 4
9,762
574
9,068
5,882
3,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 8
7,437
437
2,800
10,998
11,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Luveenox
Nemesis
16
9 / 1 / 2
10,307
606
8,457
15,429
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
UntoldRob
Ah Muzen Cab
14
5 / 4 / 4
8,524
501
13,109
12,101
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
11 / 0 / 5
11,250
662
12,344
8,046
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
29
30
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Amitissa
Baba Yaga
3
0
4
5
W
1
0
8
5
L
Lancelot
Demistaxxz
Lancelot
0
3
2
0.33
L
Poseidon
DivKarma
Poseidon
0
11
0
0
L
Medusa
GhxstINC
Medusa
5
4
0
1.25
L
King Arthur
Hasaruni
King Arthur
0
6
0
0
L
Cthulhu
ILickedYaNan
Cthulhu
0
6
4
0.33
W
Nemesis
Luveenox
Nemesis
9
1
2
10
W
Ah Muzen Cab
UntoldRob
Ah Muzen Cab
5
4
4
1.75
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
45,778
66,553
Taken
52,456
32,859
Mitigated
30,718
11,575
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Amitissa
Baba Yaga
9,068
862
0
2,781
5,882
3,181
1,820
251
5,631
65,851
0
W
2,800
648
0
107
10,998
11,344
455
2,128
8,870
17,506
0
L
Lancelot
Demistaxxz
Lancelot
9,507
1,670
43
3,850
14,399
6,097
0
5,067
9,264
0
58,057
L
Poseidon
DivKarma
Poseidon
2,751
1,256
0
10
12,524
4,026
49
5,716
6,490
37,782
0
L
Medusa
GhxstINC
Medusa
10,542
5,074
77
2,947
13,039
4,832
94
4,495
8,392
0
48,113
L
King Arthur
Hasaruni
King Arthur
2,074
944
0
110
9,839
5,096
0
4,797
5,042
0
10,372
L
Cthulhu
ILickedYaNan
Cthulhu
5,615
301
1,178
3,360
16,752
12,808
0
3,483
13,153
26,476
0
W
Nemesis
Luveenox
Nemesis
8,457
3,570
0
2,799
15,429
7,236
0
672
14,757
0
87,883
W
Ah Muzen Cab
UntoldRob
Ah Muzen Cab
13,109
5,086
0
776
12,101
5,697
1,057
2,747
9,354
0
64,257
W
12,344
2,794
0
3,683
8,046
3,260
4,365
2,568
5,478
80,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
47,280
286
Minions Killed
445
0
Camps Cleared
0
1,510,072
Distance Traveled
1,661,802
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,762
574
104
6
0
302,958
0
W
Ares
7,437
437
18
1
0
320,262
4
L
Lancelot
7,140
420
79
5
0
414,035
0
L
Poseidon
6,662
392
54
3
0
291,844
0
L
Medusa
8,235
484
100
6
0
275,682
0
L
King Arthur
5,475
322
10
1
0
215,099
0
L
Cthulhu
7,041
414
43
3
0
313,412
0
W
Nemesis
10,307
606
105
6
0
393,797
0
W
Ah Muzen Cab
8,524
501
73
4
0
313,838
0
W
Sol
11,250
662
145
9
0
330,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role