Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ceeemp
Nemesis
Level 34
God Stats
3W - 6L
1,377 SR
Queue Stats
78W - 112L
1,259 Elo+
Party 1
Neith
Neith
JteCraSe_en_Rs6
Neith
Level 48
God Stats
3W - 4L
1,430 SR
Queue Stats
62W - 72L
1,403 Elo+
Solo
Surtr
Surtr
Meme3107 ITA
Surtr
Level 23
God Stats
0W - 6L
1,354 SR
Queue Stats
10W - 31L
1,278 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pilkkimies
Morgan Le Fay
Level 69
God Stats
3W - 3L
1,579 SR
Queue Stats
47W - 56L
1,443 Elo+
Solo
Team Averages
Level 43
1,448 SR
1,376 Elo+

VS

Team Averages
Level 63
1,493 SR
1,361 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Darkemperas
Bellona
Level 56
God Stats
2W - 3L
1,504 SR
Queue Stats
77W - 143L
1,334 Elo+
Party 2
Arachne
Arachne
FuZilley
Arachne
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Ix Chel
Ix Chel
OtotoSan42
Ix Chel
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,384 Elo+
Solo
Ullr
Ullr
ToXo1981
Ullr
Level 25
God Stats
3W - 6L
1,459 SR
Queue Stats
64W - 109L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 1
5,397
491
3,197
6,705
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Ceeemp
Nemesis
10
1 / 1 / 0
5,704
519
3,123
6,518
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
5,037
458
3,405
4,291
1,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,836
440
2,826
11,267
6,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
pilkkimies
Morgan Le Fay
10
1 / 2 / 0
5,984
544
2,562
5,561
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 2
5,454
496
2,570
6,520
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Darkemperas
Bellona
11
2 / 0 / 1
6,588
599
5,185
8,593
9,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
FuZilley
Arachne
9
1 / 0 / 3
5,543
504
2,298
5,520
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
OtotoSan42
Ix Chel
11
1 / 2 / 2
5,983
544
4,943
6,405
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 1 / 0
5,162
469
2,716
6,147
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
6
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Nemesis
Ceeemp
Nemesis
1
1
0
1
W
Bellona
Darkemperas
Bellona
2
0
1
2.5
W
Arachne
FuZilley
Arachne
1
0
3
2.5
L
1
1
0
1
L
0
3
0
0
W
Ix Chel
OtotoSan42
Ix Chel
1
2
2
1
W
Ullr
1
1
0
1
L
Morgan Le Fay
pilkkimies
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
17,712
34,342
Taken
33,185
18,367
Mitigated
20,121
10,136
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,197
909
0
2,345
6,705
6,075
0
1,302
5,403
14,591
0
W
Sylvanus
 
Sylvanus
2,570
1,234
1,298
3,306
6,520
4,158
0
952
5,568
22,407
10,230
L
Nemesis
Ceeemp
Nemesis
3,123
1,456
0
1,375
6,518
2,306
0
1,788
4,730
0
44,146
W
Bellona
Darkemperas
Bellona
5,185
1,704
0
3,156
8,593
9,607
0
146
8,447
0
41,980
W
Arachne
FuZilley
Arachne
2,298
1,556
0
2,813
5,520
2,219
0
1,432
4,088
0
26,701
L
3,405
1,043
0
2,192
4,291
1,243
0
702
3,589
0
31,430
L
2,826
1,521
0
3,463
11,267
6,470
0
0
11,267
471
27,394
W
Ix Chel
OtotoSan42
Ix Chel
4,943
457
787
2,259
6,405
2,044
0
1,308
5,097
44,358
0
W
Ullr
2,716
792
0
912
6,147
2,093
531
2,067
4,080
0
21,347
L
Morgan Le Fay
pilkkimies
Morgan Le Fay
2,562
102
0
761
5,561
2,273
0
3,456
2,105
39,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
28,730
282
Minions Killed
280
0
Camps Cleared
0
1,070,419
Distance Traveled
1,062,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,397
491
29
3
0
211,509
0
W
Sylvanus
5,454
496
50
5
0
178,839
0
L
Nemesis
5,704
519
73
7
0
248,481
0
W
Bellona
6,588
599
74
7
0
222,757
2
W
Arachne
5,543
504
48
4
0
251,426
0
L
Neith
5,037
458
52
5
0
179,611
0
L
Surtr
4,836
440
41
4
0
225,261
0
W
Ix Chel
5,983
544
76
7
0
221,021
0
W
Ullr
5,162
469
32
3
0
188,415
0
L
Morgan Le Fay
5,984
544
87
8
0
205,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role