Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KaylinHorror
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,613 Elo+
Solo
Loki
Loki
YoguberryX
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Zapolt
Sun Wukong
Level 28
God Stats
28W - 22L
1,553 SR
Queue Stats
30W - 32L
1,435 Elo+
Party 1
Chang'e
Chang'e
jenn134
Chang'e
Level 88
God Stats
9W - 8L
1,504 SR
Queue Stats
42W - 50L
1,421 Elo+
Party 1
Team Averages
Level 54
1,511 SR
1,496 Elo+

VS

Team Averages
Level 23
1,483 SR
1,444 Elo+
Surtr
Surtr
 
Surtr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DROREGON22
Xbalanque
Level 27
God Stats
79W - 64L
1,566 SR
Queue Stats
88W - 84L
1,420 Elo+
Solo
Arachne
Arachne
cajrx
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,421 Elo+
Solo
Bacchus
Bacchus
comradeborat1
Bacchus
Level 17
God Stats
7W - 6L
1,412 SR
Queue Stats
69W - 84L
1,457 Elo+
Solo
Merlin
Merlin
shadsunskilled
Merlin
Level 17
God Stats
22W - 23L
1,435 SR
Queue Stats
54W - 51L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
0 / 1 / 1
7,471
747
1,768
6,982
4,269
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KaylinHorror
Cerberus
12
0 / 5 / 2
7,482
748
6,738
17,647
13,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 0
7,055
706
2,496
5,169
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Zapolt
Sun Wukong
12
0 / 6 / 1
6,972
697
4,285
11,486
7,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
jenn134
Chang'e
13
0 / 5 / 1
7,311
731
5,980
13,141
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 1 / 7
8,856
886
11,016
10,693
8,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
DROREGON22
Xbalanque
15
1 / 0 / 3
7,922
792
5,160
5,750
2,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
cajrx
Arachne
14
3 / 1 / 5
7,999
800
6,862
7,199
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
3 / 0 / 12
8,610
861
10,197
12,958
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 6
9,039
904
13,432
4,825
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
1
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
1
0.5
W
Surtr
 
Surtr
6
1
7
9.5
W
Xbalanque
DROREGON22
Xbalanque
1
0
3
2.5
L
Cerberus
KaylinHorror
Cerberus
0
5
2
0.2
L
1
1
0
1
L
Sun Wukong
Zapolt
Sun Wukong
0
6
1
0.08
W
Arachne
cajrx
Arachne
3
1
5
5.5
W
Bacchus
3
0
12
9
L
Chang'e
jenn134
Chang'e
0
5
1
0.1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
46,667
54,425
Taken
41,425
31,518
Mitigated
34,057
9,887
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,768
1,148
211
1,545
6,982
4,269
0
2,353
4,467
0
20,630
W
Surtr
 
Surtr
11,016
3,280
0
2,345
10,693
8,273
39
3,459
7,234
674
24,554
W
Xbalanque
DROREGON22
Xbalanque
5,160
2,538
34
1,064
5,750
2,237
2,242
1,068
4,682
0
31,275
L
Cerberus
KaylinHorror
Cerberus
6,738
780
816
2,643
17,647
13,101
0
8,250
8,701
15,643
0
L
2,496
248
0
198
5,169
1,788
0
1,733
3,179
0
14,078
L
Sun Wukong
Zapolt
Sun Wukong
4,285
649
72
673
11,486
7,113
0
4,059
7,108
0
16,837
W
Arachne
cajrx
Arachne
6,862
4,621
0
1,958
7,199
4,253
0
1,876
5,323
0
15,864
W
Bacchus
10,197
2,067
0
3,487
12,958
17,143
0
5,516
7,442
19,650
0
L
Chang'e
jenn134
Chang'e
5,980
652
1,211
2,518
13,141
5,247
182
5,743
6,838
27,346
0
W
13,432
1,205
0
501
4,825
2,151
221
799
4,026
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
42,426
194
Minions Killed
207
0
Camps Cleared
0
772,305
Distance Traveled
1,008,402
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,471
747
50
5
0
141,618
0
W
Surtr
8,856
886
37
4
0
211,978
0
W
Xbalanque
7,922
792
54
5
0
180,928
0
L
Cerberus
7,482
748
31
3
0
179,063
0
L
Loki
7,055
706
32
3
0
126,875
0
L
Sun Wukong
6,972
697
28
3
0
141,528
0
W
Arachne
7,999
800
21
2
0
170,346
1
W
Bacchus
8,610
861
22
2
0
216,652
0
L
Chang'e
7,311
731
53
5
0
183,221
0
W
Merlin
9,039
904
73
7
0
228,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role