Player Matchup

Freya
Freya
CheeksBeClappin
Freya
Level 140
God Stats
1W - 2L
1,523 SR
Queue Stats
46W - 52L
1,516 Elo+
Solo
Zeus
Zeus
Moody
Zeus
Level 162
God Stats
2W - 2L
1,636 SR
Queue Stats
222W - 101L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
Scersco
Zhong Kui
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 162L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
ZackSal
Kuzenbo
Level 116
God Stats
9W - 13L
1,428 SR
Queue Stats
562W - 548L
1,531 Elo+
Solo
Olorun
Olorun
g80r
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,584 Elo+
Party 2
Team Averages
Level 153
1,517 SR
1,557 Elo+

VS

Team Averages
Level 158
1,678 SR
1,540 Elo+
Freya
Freya
 
Freya
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kaleator
Cerberus
Level 164
God Stats
4W - 2L
1,729 SR
Queue Stats
391W - 300L
1,569 Elo+
Party 1
Olorun
Olorun
OG JRAZ
Olorun
Level 178
God Stats
9W - 3L
1,695 SR
Queue Stats
625W - 605L
1,545 Elo+
Solo
Vulcan
Vulcan
RageVaJona
Vulcan
Level 84
God Stats
3W - 0L
1,773 SR
Queue Stats
117W - 97L
1,600 Elo+
Party 1
Chaac
Chaac
scarlingz
Chaac
Level 159
God Stats
3W - 3L
1,694 SR
Queue Stats
333W - 347L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,432
703
5,802
9,968
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
Moody
Zeus
18
5 / 1 / 4
9,969
831
17,106
4,574
2,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Scersco
Zhong Kui
13
2 / 4 / 3
8,121
677
9,604
10,411
11,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ZackSal
Kuzenbo
13
0 / 6 / 4
8,053
671
6,372
13,502
20,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
g80r
Olorun
12
1 / 7 / 4
7,618
635
5,163
10,709
4,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 3 / 14
9,745
812
8,085
12,537
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kaleator
Cerberus
15
3 / 3 / 15
9,899
825
7,670
20,413
19,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
OG JRAZ
Olorun
16
1 / 1 / 20
10,493
874
6,802
9,338
9,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
RageVaJona
Vulcan
15
3 / 2 / 8
9,153
763
7,171
8,220
3,694
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
scarlingz
Chaac
18
12 / 1 / 10
11,345
945
15,509
19,146
23,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
9
Kills
23
23
Deaths
10
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
14
3.67
L
1
5
2
0.4
W
Cerberus
Kaleator
Cerberus
3
3
15
3.5
L
Zeus
Moody
Zeus
5
1
4
7
W
Olorun
OG JRAZ
Olorun
1
1
20
11
W
Vulcan
RageVaJona
Vulcan
3
2
8
3.5
L
Zhong Kui
Scersco
Zhong Kui
2
4
3
0.88
L
Kuzenbo
ZackSal
Kuzenbo
0
6
4
0.33
L
Olorun
g80r
Olorun
1
7
4
0.43
W
Chaac
scarlingz
Chaac
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
45,237
49,164
Taken
69,654
44,174
Mitigated
62,460
6,495
Healing
39,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,085
2,496
2,181
2,407
12,537
5,864
2,581
6,543
5,994
27,033
205
L
5,802
1,597
522
1,708
9,968
5,233
0
5,187
4,647
20,356
0
W
Cerberus
Kaleator
Cerberus
7,670
564
2,316
3,227
20,413
19,411
489
10,845
9,568
14,426
0
L
Zeus
Moody
Zeus
17,106
1,853
312
146
4,574
2,356
0
2,140
2,434
38,455
0
W
Olorun
OG JRAZ
Olorun
6,802
2,307
14,159
5,003
9,338
9,680
2,162
8,959
379
16,106
0
W
Vulcan
RageVaJona
Vulcan
7,171
4,163
891
1,107
8,220
3,694
2,029
7,425
795
21,287
0
L
Zhong Kui
Scersco
Zhong Kui
9,604
966
0
2,371
10,411
11,353
0
6,907
3,200
20,004
0
L
Kuzenbo
ZackSal
Kuzenbo
6,372
2,252
0
413
13,502
20,258
0
8,139
5,081
12,141
0
L
Olorun
g80r
Olorun
5,163
2,269
130
893
10,709
4,974
0
6,533
4,074
10,219
0
W
Chaac
scarlingz
Chaac
15,509
1,185
1,357
7,055
19,146
23,811
369
10,275
8,871
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
50,635
114
Minions Killed
176
0
Camps Cleared
0
975,522
Distance Traveled
1,114,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,745
812
48
4
0
197,618
0
L
Freya
8,432
703
29
2
0
197,472
0
W
Cerberus
9,899
825
31
3
0
217,196
0
L
Zeus
9,969
831
52
4
0
231,352
0
W
Olorun
10,493
874
34
3
0
219,999
0
W
Vulcan
9,153
763
25
2
0
233,173
0
L
Zhong Kui
8,121
677
21
2
0
150,547
0
L
Kuzenbo
8,053
671
6
1
0
206,498
0
L
Olorun
7,618
635
6
1
0
189,653
0
W
Chaac
11,345
945
38
3
0
246,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role