Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LinksBow Gaming
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,773 Elo+
Party 2
Ne Zha
Ne Zha
Olajuawan
Ne Zha
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 148L
1,578 Elo+
Solo
Thor
Thor
T0ken_1UP
Thor
Level 159
God Stats
2W - 3L
1,309 SR
Queue Stats
577W - 636L
1,509 Elo+
Solo
Sylvanus
Sylvanus
ZhouAghanim
Sylvanus
Level 139
God Stats
3W - 3L
1,555 SR
Queue Stats
164W - 150L
1,536 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,579 Elo+

VS

Team Averages
Level 146
1,439 SR
1,527 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Asvp AIex
Surtr
Level 148
God Stats
8W - 3L
1,658 SR
Queue Stats
299W - 278L
1,547 Elo+
Party 1
Hercules
Hercules
PoIymerase
Hercules
Level 173
God Stats
0W - 3L
1,027 SR
Queue Stats
25W - 19L
1,545 Elo+
Solo
Danzaburou
Danzaburou
SnapWhisper7158
Danzaburou
Level 136
God Stats
3W - 9L
1,512 SR
Queue Stats
454W - 438L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
9 / 1 / 12
8,902
1,113
12,742
4,879
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LinksBow Gaming
King Arthur
12
2 / 3 / 15
7,267
908
8,499
11,055
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Olajuawan
Ne Zha
15
5 / 1 / 14
8,151
1,019
11,184
11,378
11,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
14
6 / 2 / 14
7,835
979
8,183
7,872
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
ZhouAghanim
Sylvanus
13
1 / 1 / 19
8,038
1,005
6,386
11,073
10,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 6 / 5
7,310
914
8,138
11,254
9,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
12
3 / 4 / 5
7,125
891
7,956
9,683
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Asvp AIex
Surtr
13
2 / 5 / 5
7,403
925
8,661
13,492
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
PoIymerase
Hercules
10
0 / 4 / 2
5,949
744
4,510
9,550
8,637
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SnapWhisper7158
Danzaburou
11
1 / 5 / 3
6,599
825
8,090
9,014
3,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
23
Kills
8
8
Deaths
24
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
12
15
L
Zhong Kui
 
Zhong Kui
2
6
5
0.75
L
Ra
 
Ra
3
4
5
1.38
L
Surtr
Asvp AIex
Surtr
2
5
5
0.9
W
King Arthur
LinksBow Gaming
King Arthur
2
3
15
3.17
W
Ne Zha
Olajuawan
Ne Zha
5
1
14
12
L
Hercules
PoIymerase
Hercules
0
4
2
0.25
L
Danzaburou
SnapWhisper7158
Danzaburou
1
5
3
0.5
W
Thor
6
2
14
6.5
W
Sylvanus
ZhouAghanim
Sylvanus
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,994
Damage
37,355
46,257
Taken
52,993
40,209
Mitigated
39,832
24,845
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,742
1,454
1,454
945
4,879
2,593
624
1,630
3,249
29,037
0
L
Zhong Kui
 
Zhong Kui
8,138
243
0
1,825
11,254
9,364
0
3,387
7,495
13,797
0
L
Ra
 
Ra
7,956
738
3,677
4,149
9,683
4,392
0
3,919
5,764
19,642
0
L
Surtr
Asvp AIex
Surtr
8,661
1,393
393
2,300
13,492
14,009
0
4,878
8,182
3,829
12,020
W
King Arthur
LinksBow Gaming
King Arthur
8,499
1,028
1,422
689
11,055
11,472
136
4,665
6,254
0
15,662
W
Ne Zha
Olajuawan
Ne Zha
11,184
2,593
2,165
3,225
11,378
11,562
349
4,775
6,526
0
24,047
L
Hercules
PoIymerase
Hercules
4,510
1,070
127
2,604
9,550
8,637
0
3,160
6,266
0
6,880
L
Danzaburou
SnapWhisper7158
Danzaburou
8,090
3,038
310
904
9,014
3,430
0
3,784
5,132
0
14,530
W
Thor
8,183
1,017
311
537
7,872
4,505
217
2,539
5,333
0
10,792
W
Sylvanus
ZhouAghanim
Sylvanus
6,386
1,073
8,937
5,160
11,073
10,077
187
4,217
6,754
8,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
34,386
129
Minions Killed
80
0
Camps Cleared
0
774,902
Distance Traveled
598,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,902
1,113
60
8
0
147,344
0
L
Zhong Kui
7,310
914
16
2
0
122,992
0
L
Ra
7,125
891
23
3
0
116,971
0
L
Surtr
7,403
925
11
1
0
129,696
0
W
King Arthur
7,267
908
21
3
0
152,559
0
W
Ne Zha
8,151
1,019
28
4
0
168,882
0
L
Hercules
5,949
744
7
1
0
110,767
0
L
Danzaburou
6,599
825
23
3
0
117,840
0
W
Thor
7,835
979
11
1
0
154,217
0
W
Sylvanus
8,038
1,005
9
1
0
151,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role