Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
JBREWI
Charon
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,398 Elo+
Solo
Hercules
Hercules
Shiro33evc
Hercules
Level 66
God Stats
4W - 6L
1,438 SR
Queue Stats
256W - 237L
1,449 Elo+
Party 1
Nox
Nox
SpiderMurphy
Nox
Level 124
God Stats
27W - 25L
1,470 SR
Queue Stats
844W - 801L
1,438 Elo+
Party 1
Team Averages
Level 107
1,482 SR
1,457 Elo+

VS

Team Averages
Level 160
1,559 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BeefHand
Hel
Level 237
God Stats
0W - 2L
1,252 SR
Queue Stats
328W - 343L
1,411 Elo+
Solo
Ah Puch
Ah Puch
IIIMATEIII
Ah Puch
Level 142
God Stats
2W - 1L
1,739 SR
Queue Stats
71W - 66L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xkill1137
Morgan Le Fay
Level 148
God Stats
7W - 9L
1,474 SR
Queue Stats
643W - 660L
1,415 Elo+
Solo
Yu Huang
Yu Huang
agent00nuggets
Yu Huang
Level 125
God Stats
2W - 2L
1,831 SR
Queue Stats
138W - 129L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 2 / 3
9,005
693
1,078
11,869
9,512
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
 
Kumbhakarna
13
0 / 4 / 3
8,498
654
1,525
10,741
8,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
JBREWI
Charon
15
0 / 3 / 3
8,724
671
6,275
15,310
20,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Shiro33evc
Hercules
16
2 / 3 / 1
9,849
758
4,412
17,085
15,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 2 / 0
10,586
814
9,075
13,454
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 1 / 3
11,024
848
15,358
9,780
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 0 / 0
6,288
484
0
199
101
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
IIIMATEIII
Ah Puch
20
2 / 1 / 11
10,603
816
11,589
5,500
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Xkill1137
Morgan Le Fay
1
0 / 0 / 0
3,288
253
0
434
166
Yu Huang
19
3 / 2 / 7
9,765
751
12,422
8,873
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
13
14
Deaths
4
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
3
0.75
W
Kumbhakarna
 
Kumbhakarna
0
4
3
0.38
L
Sol
 
Sol
8
1
3
9.5
L
0
0
0
0
L
Ah Puch
IIIMATEIII
Ah Puch
2
1
11
7.5
W
Charon
JBREWI
Charon
0
3
3
0.5
W
Hercules
Shiro33evc
Hercules
2
3
1
0.83
W
2
2
0
1
L
Morgan Le Fay
Xkill1137
Morgan Le Fay
0
0
0
0
L
Yu Huang
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
39,369
68,459
Taken
24,786
60,067
Mitigated
12,852
29,470
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,078
246
12,177
2,476
11,869
9,512
330
8,587
3,282
6,939
0
W
Kumbhakarna
 
Kumbhakarna
1,525
0
707
818
10,741
8,530
347
2,450
8,291
4,962
0
L
Sol
 
Sol
15,358
3,168
299
4,057
9,780
5,176
0
7,047
2,733
39,711
0
L
0
0
0
0
199
101
0
199
0
0
0
L
Ah Puch
IIIMATEIII
Ah Puch
11,589
131
691
2,345
5,500
2,630
0
4,274
1,226
30,707
0
W
Charon
JBREWI
Charon
6,275
584
353
1,425
15,310
20,123
394
10,126
5,184
29,532
0
W
Hercules
Shiro33evc
Hercules
4,412
787
766
5,642
17,085
15,272
297
7,913
9,172
0
14,273
W
9,075
0
2,236
2,870
13,454
6,630
481
10,293
3,161
28,362
0
L
Morgan Le Fay
Xkill1137
Morgan Le Fay
0
0
0
0
434
166
0
434
0
0
0
L
Yu Huang
12,422
752
807
1,050
8,873
4,779
0
5,999
2,874
22,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
40,968
162
Minions Killed
119
0
Camps Cleared
0
948,285
Distance Traveled
655,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,005
693
28
2
0
235,969
0
W
Kumbhakarna
8,498
654
5
0
0
108,919
0
L
Sol
11,024
848
56
4
0
219,300
0
L
Hel
6,288
484
0
0
0
98
0
L
Ah Puch
10,603
816
36
3
0
219,795
0
W
Charon
8,724
671
36
3
0
203,142
0
W
Hercules
9,849
758
34
3
0
192,446
0
W
Nox
10,586
814
59
5
0
207,809
0
L
Morgan Le Fay
3,288
253
0
0
0
266
0
L
Yu Huang
9,765
751
27
2
0
215,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role