Player Matchup

Athena
Athena
KillerK9vin
Athena
Level 23
God Stats
4W - 1L
1,714 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo
Jing Wei
Jing Wei
KingLimule
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,454 Elo+
Party 2
Janus
Janus
baconwhopperjr
Janus
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Tyr
Tyr
shadsunskilled
Tyr
Level 16
God Stats
6W - 7L
1,401 SR
Queue Stats
54W - 51L
1,398 Elo+
Party 2
Vulcan
Vulcan
ztebegames
Vulcan
Level 17
God Stats
4W - 4L
1,412 SR
Queue Stats
82W - 34L
1,742 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,515 Elo+

VS

Team Averages
Level 46
1,555 SR
1,386 Elo+
Loki
Loki
Combine NPC
Loki
Level 20
God Stats
2W - 6L
1,462 SR
Queue Stats
15W - 22L
1,446 Elo+
Solo
Sobek
Sobek
TsukiBlyat
Sobek
Level 28
God Stats
33W - 13L
1,528 SR
Queue Stats
52W - 30L
1,415 Elo+
Solo
Nox
Nox
baeritto
Nox
Level 141
God Stats
0W - 4L
1,570 SR
Queue Stats
51W - 43L
1,375 Elo+
Party 1
Hercules
Hercules
oVitamin X
Hercules
Level 23
God Stats
2W - 1L
1,700 SR
Queue Stats
60W - 78L
1,425 Elo+
Solo
Mulan
Mulan
vzjestic
Mulan
Level 17
God Stats
6W - 8L
1,513 SR
Queue Stats
16W - 18L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 4
6,119
765
2,029
8,997
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
KingLimule
Jing Wei
14
2 / 0 / 1
7,673
959
3,753
2,549
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 2
6,694
837
5,514
3,949
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 3
6,379
797
2,246
2,557
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
ztebegames
Vulcan
14
2 / 1 / 2
7,384
923
7,281
4,260
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
6,864
858
5,025
5,147
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
12
1 / 0 / 4
6,963
870
4,256
8,314
6,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 1
6,907
863
3,773
3,791
1,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
oVitamin X
Hercules
9
0 / 0 / 0
5,348
669
0
0
0
Mulan
vzjestic
Mulan
11
0 / 4 / 1
5,712
714
2,389
9,213
4,801
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
5
Kills
5
5
Deaths
5
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Athena
0
2
4
1
W
Jing Wei
KingLimule
Jing Wei
2
0
1
2.5
L
Sobek
1
0
4
3
W
0
2
2
0.5
L
2
1
1
2.5
L
Hercules
oVitamin X
Hercules
0
0
0
0
W
1
0
3
2.5
L
Mulan
vzjestic
Mulan
0
4
1
0.13
W
Vulcan
ztebegames
Vulcan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
15,443
22,312
Taken
26,465
14,194
Mitigated
14,826
3,261
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,025
663
0
810
5,147
1,841
0
2,100
2,887
0
26,983
W
Athena
2,029
197
0
250
8,997
6,860
155
3,156
5,705
4,089
0
W
Jing Wei
KingLimule
Jing Wei
3,753
3,174
0
1,053
2,549
975
1,726
307
2,242
0
32,184
L
Sobek
4,256
150
1,054
2,648
8,314
6,429
0
4,529
3,335
14,445
0
W
5,514
486
0
420
3,949
1,647
0
2,094
1,820
22,517
0
L
3,773
511
0
244
3,791
1,755
0
1,472
2,221
22,748
0
L
Hercules
oVitamin X
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,246
199
0
788
2,557
2,105
0
892
1,665
0
6,490
L
Mulan
vzjestic
Mulan
2,389
604
0
348
9,213
4,801
0
5,551
3,198
0
6,025
W
Vulcan
ztebegames
Vulcan
7,281
3,490
0
750
4,260
2,607
93
1,580
2,680
27,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
31,794
187
Minions Killed
136
0
Camps Cleared
0
876,981
Distance Traveled
703,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,864
858
54
7
0
191,148
0
W
Athena
6,119
765
4
1
0
151,271
0
W
Jing Wei
7,673
959
67
8
0
159,242
0
L
Sobek
6,963
870
18
2
0
195,022
0
W
Janus
6,694
837
60
8
0
176,729
0
L
Nox
6,907
863
57
7
0
162,488
0
L
Hercules
5,348
669
0
0
0
0
0
W
Tyr
6,379
797
9
1
0
200,436
0
L
Mulan
5,712
714
7
1
0
154,405
0
W
Vulcan
7,384
923
47
6
0
189,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role