Player Matchup

Ares
Ares
CebollaChan
Ares
Level 179
God Stats
5W - 4L
1,609 SR
Queue Stats
224W - 242L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Daniell1
Cernunnos
Level 147
God Stats
2W - 0L
1,655 SR
Queue Stats
61W - 59L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jokers Wild050
Kumbhakarna
Level 133
God Stats
6W - 3L
1,682 SR
Queue Stats
172W - 162L
1,537 Elo+
Party 1
Artio
Artio
Lycanizer
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,508 Elo+
Solo
Heimdallr
Heimdallr
drunkinmunky80
Heimdallr
Level 256
God Stats
14W - 15L
1,444 SR
Queue Stats
1,558W - 1,562L
1,550 Elo+
Party 1
Team Averages
Level 146
1,578 SR
1,520 Elo+

VS

Team Averages
Level 116
1,433 SR
1,510 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Huckleberry1029
Pele
Level 62
God Stats
10W - 9L
1,512 SR
Queue Stats
313W - 296L
1,522 Elo+
Solo
Hun Batz
Hun Batz
JJ-BYRD
Hun Batz
Level 127
God Stats
8W - 6L
1,646 SR
Queue Stats
435W - 434L
1,458 Elo+
Solo
Susano
Susano
Mtrkhart
Susano
Level 65
God Stats
1W - 3L
1,296 SR
Queue Stats
70W - 63L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Nous SKUM
Baron Samedi
Level 167
God Stats
0W - 2L
1,213 SR
Queue Stats
165W - 155L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 16
11,239
865
13,304
19,670
27,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Daniell1
Cernunnos
18
7 / 4 / 12
10,852
835
16,567
15,965
6,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Jokers Wild050
Kumbhakarna
16
1 / 5 / 21
9,923
763
11,115
18,168
28,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Lycanizer
Artio
17
4 / 7 / 19
10,373
798
10,008
22,965
22,552
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heimdallr
drunkinmunky80
Heimdallr
18
7 / 5 / 20
11,705
900
15,216
14,693
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 6 / 12
10,065
774
6,753
15,171
18,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
8 / 6 / 8
11,045
850
14,367
15,118
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
JJ-BYRD
Hun Batz
17
6 / 6 / 11
10,573
813
11,736
15,879
10,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Susano
Mtrkhart
Susano
16
5 / 5 / 11
10,293
792
18,682
13,988
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Nous SKUM
Baron Samedi
17
5 / 8 / 9
10,494
807
13,894
20,852
19,414
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
76
28
Kills
25
26
Deaths
31
88
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
12
1.17
W
9
5
16
3.4
W
Cernunnos
Daniell1
Cernunnos
7
4
12
3.25
L
8
6
8
2
L
Hun Batz
JJ-BYRD
Hun Batz
6
6
11
1.92
W
Kumbhakarna
Jokers Wild050
Kumbhakarna
1
5
21
2.3
W
Artio
Lycanizer
Artio
4
7
19
1.93
L
Susano
Mtrkhart
Susano
5
5
11
2.1
L
Baron Samedi
Nous SKUM
Baron Samedi
5
8
9
1.19
W
Heimdallr
drunkinmunky80
Heimdallr
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,210
Damage
65,432
91,461
Taken
81,008
91,921
Mitigated
64,642
25,172
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,753
854
607
1,828
15,171
18,463
550
5,730
9,441
2,151
12,409
W
13,304
1,135
1,316
2,795
19,670
27,076
441
2,557
16,227
21,808
0
W
Cernunnos
Daniell1
Cernunnos
16,567
9,946
1,206
5,605
15,965
6,963
4,778
3,724
12,241
0
38,197
L
14,367
3,293
1,174
3,314
15,118
8,089
792
6,698
8,420
0
25,772
L
Hun Batz
JJ-BYRD
Hun Batz
11,736
1,879
340
990
15,879
10,997
2,534
6,265
9,614
0
27,522
W
Kumbhakarna
Jokers Wild050
Kumbhakarna
11,115
522
2,214
1,980
18,168
28,329
166
2,841
15,327
19,073
0
W
Artio
Lycanizer
Artio
10,008
919
2,469
2,499
22,965
22,552
145
2,903
18,754
12,734
1,646
L
Susano
Mtrkhart
Susano
18,682
1,929
150
1,262
13,988
7,679
0
6,798
7,190
0
31,722
L
Baron Samedi
Nous SKUM
Baron Samedi
13,894
575
3,610
4,592
20,852
19,414
574
7,290
13,562
25,169
0
W
Heimdallr
drunkinmunky80
Heimdallr
15,216
7,926
1,633
3,455
14,693
7,001
2,795
3,246
11,447
0
37,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
52,470
135
Minions Killed
126
0
Camps Cleared
0
1,104,804
Distance Traveled
1,194,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,065
774
16
1
0
234,576
4
W
Ares
11,239
865
11
1
0
203,716
0
W
Cernunnos
10,852
835
59
5
0
188,112
0
L
Pele
11,045
850
31
2
0
271,328
0
L
Hun Batz
10,573
813
34
3
0
238,446
0
W
Kumbhakarna
9,923
763
14
1
0
245,917
0
W
Artio
10,373
798
8
1
0
254,912
0
L
Susano
10,293
792
24
2
0
236,348
0
L
Baron Samedi
10,494
807
21
2
0
214,133
0
W
Heimdallr
11,705
900
43
3
0
212,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role