Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AngelOfFire1946
Ishtar
Level 131
God Stats
0W - 1L
1,385 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BrightenDay
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,781 SR
Queue Stats
67W - 66L
1,510 Elo+
Party 1
Awilix
Awilix
BurnTheBoats
Awilix
Level 143
God Stats
13W - 12L
1,360 SR
Queue Stats
486W - 455L
1,405 Elo+
Solo
Ah Puch
Ah Puch
TheDemiGodOW
Ah Puch
Level 141
God Stats
6W - 4L
1,569 SR
Queue Stats
431W - 465L
1,428 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,428 Elo+

VS

Team Averages
Level 136
1,546 SR
1,487 Elo+
Geb
Geb
Jimmy2_taufu
Geb
Level 157
God Stats
3W - 0L
1,696 SR
Queue Stats
347W - 340L
1,473 Elo+
Solo
Anhur
Anhur
MiDWeSTMatt72
Anhur
Level 123
God Stats
1W - 0L
1,329 SR
Queue Stats
195W - 194L
1,438 Elo+
Solo
Thanatos
Thanatos
PatarXD
Thanatos
Level 122
God Stats
8W - 3L
1,576 SR
Queue Stats
71W - 70L
1,523 Elo+
Solo
Nu Wa
Nu Wa
oDiqzi
Nu Wa
Level 125
God Stats
14W - 11L
1,657 SR
Queue Stats
262W - 256L
1,488 Elo+
Solo
Chang'e
Chang'e
xnxrgx
Chang'e
Level 154
God Stats
17W - 18L
1,474 SR
Queue Stats
526W - 527L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 2
5,801
414
3,918
9,538
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
7,242
517
4,292
7,871
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
BrightenDay
Morgan Le Fay
12
1 / 8 / 1
7,452
532
8,191
13,217
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
2 / 8 / 1
7,457
533
7,121
14,748
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
TheDemiGodOW
Ah Puch
12
1 / 4 / 1
7,618
544
7,892
14,308
6,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,887
492
3,738
9,222
8,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 0
8,339
596
4,742
6,863
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
PatarXD
Thanatos
16
13 / 1 / 5
9,898
707
16,078
16,880
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
oDiqzi
Nu Wa
14
1 / 2 / 3
8,082
577
10,146
9,135
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
xnxrgx
Chang'e
15
8 / 1 / 6
9,750
696
7,993
12,616
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
28
28
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
L
1
4
0
0.25
L
Morgan Le Fay
BrightenDay
Morgan Le Fay
1
8
1
0.19
L
Awilix
2
8
1
0.31
W
2
1
4
4
W
4
1
0
4
W
Thanatos
PatarXD
Thanatos
13
1
5
15.5
L
Ah Puch
TheDemiGodOW
Ah Puch
1
4
1
0.38
W
Nu Wa
oDiqzi
Nu Wa
1
2
3
1.25
W
Chang'e
xnxrgx
Chang'e
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
42,697
59,682
Taken
54,716
24,379
Mitigated
26,192
11,194
Healing
30,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,918
140
146
1,191
9,538
7,198
0
2,136
7,319
16,518
0
L
4,292
2,147
0
1,379
7,871
2,451
0
2,146
5,625
0
42,731
L
Morgan Le Fay
BrightenDay
Morgan Le Fay
8,191
728
0
759
13,217
3,946
0
4,198
8,919
53,307
0
L
Awilix
7,121
3,363
0
638
14,748
4,295
0
4,285
10,373
0
48,744
W
3,738
170
191
2,219
9,222
8,098
160
2,612
6,294
23,044
0
W
4,742
3,235
0
1,904
6,863
2,369
2,320
1,175
5,422
0
65,901
W
Thanatos
PatarXD
Thanatos
16,078
5,744
0
14,640
16,880
7,179
0
3,831
13,031
0
90,159
L
Ah Puch
TheDemiGodOW
Ah Puch
7,892
353
0
7,081
14,308
6,489
0
8,293
5,569
62,748
0
W
Nu Wa
oDiqzi
Nu Wa
10,146
3,971
150
2,185
9,135
3,717
54
5,971
3,164
58,742
0
W
Chang'e
xnxrgx
Chang'e
7,993
337
1,457
7,672
12,616
4,829
953
5,700
6,804
71,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
42,956
370
Minions Killed
515
0
Camps Cleared
0
1,241,886
Distance Traveled
1,403,407
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,801
414
34
2
0
224,674
2
L
Ishtar
7,242
517
82
6
0
231,576
2
L
Morgan Le Fay
7,452
532
79
6
0
262,545
1
L
Awilix
7,457
533
74
5
0
284,588
0
W
Geb
6,887
492
24
2
0
269,426
3
W
Anhur
8,339
596
119
9
0
260,195
6
W
Thanatos
9,898
707
117
8
0
333,188
0
L
Ah Puch
7,618
544
101
7
0
238,503
0
W
Nu Wa
8,082
577
138
10
0
256,528
3
W
Chang'e
9,750
696
117
8
0
284,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role