Player Matchup

Fenrir
Fenrir
Adumb1
Fenrir
Level 154
God Stats
1W - 2L
1,534 SR
Queue Stats
176W - 140L
1,632 Elo+
Party 1
Bake Kujira
Bake Kujira
EpiclronyMan
Bake Kujira
Level 157
God Stats
1W - 0L
1,252 SR
Queue Stats
281W - 243L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
InEligible
Heimdallr
Level 128
God Stats
13W - 7L
1,592 SR
Queue Stats
206W - 187L
1,621 Elo+
Solo
Atlas
Atlas
JustHex
Atlas
Level 120
God Stats
16W - 22L
1,614 SR
Queue Stats
183W - 150L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jarrack
Morgan Le Fay
Level 118
God Stats
15W - 16L
1,514 SR
Queue Stats
114W - 107L
1,551 Elo+
Party 1
Team Averages
Level 135
1,501 SR
1,593 Elo+

VS

Team Averages
Level 166
1,548 SR
1,675 Elo+
Izanami
Izanami
Jepebu
Izanami
Level 155
God Stats
2W - 2L
1,570 SR
Queue Stats
217W - 199L
1,614 Elo+
Party 2
Tiamat
Tiamat
No Shaolin
Tiamat
Level 143
God Stats
6W - 2L
1,561 SR
Queue Stats
216W - 195L
1,615 Elo+
Party 2
Surtr
Surtr
Pcparts
Surtr
Level 203
God Stats
6W - 12L
1,360 SR
Queue Stats
275W - 155L
1,698 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lHxntr
Tsukuyomi
Level 162
God Stats
59W - 41L
1,752 SR
Queue Stats
115W - 80L
1,738 Elo+
Party 3
Janus
Janus
rapiddog14
Janus
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 58L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adumb1
Fenrir
17
6 / 0 / 6
10,026
627
9,359
11,744
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bake Kujira
EpiclronyMan
Bake Kujira
16
2 / 2 / 3
10,892
681
14,529
17,234
23,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
InEligible
Heimdallr
16
3 / 2 / 2
10,208
638
9,276
9,824
4,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
JustHex
Atlas
14
3 / 4 / 10
9,294
581
8,953
17,537
15,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
jarrack
Morgan Le Fay
16
6 / 4 / 3
9,931
621
13,534
13,570
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jepebu
Izanami
15
1 / 1 / 0
9,008
563
6,463
10,266
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
No Shaolin
Tiamat
12
0 / 5 / 1
7,511
469
7,553
14,866
8,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Pcparts
Surtr
15
2 / 4 / 1
8,763
548
11,830
19,764
12,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
lHxntr
Tsukuyomi
12
3 / 5 / 4
8,380
524
11,474
18,505
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
16
6 / 5 / 3
9,295
581
10,034
12,467
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
12
12
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adumb1
Fenrir
6
0
6
9
W
Bake Kujira
EpiclronyMan
Bake Kujira
2
2
3
1.75
W
Heimdallr
InEligible
Heimdallr
3
2
2
2
L
Izanami
Jepebu
Izanami
1
1
0
1
W
Atlas
JustHex
Atlas
3
4
10
2
L
Tiamat
No Shaolin
Tiamat
0
5
1
0.1
L
Surtr
Pcparts
Surtr
2
4
1
0.63
W
Morgan Le Fay
jarrack
Morgan Le Fay
6
4
3
1.88
L
Tsukuyomi
lHxntr
Tsukuyomi
3
5
4
1
L
Janus
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,651
Damage
47,354
69,909
Taken
75,868
55,254
Mitigated
45,275
17,416
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adumb1
Fenrir
9,359
2,354
0
2,206
11,744
5,750
0
3,597
8,043
0
85,927
W
Bake Kujira
EpiclronyMan
Bake Kujira
14,529
10,536
0
3,195
17,234
23,619
0
2,272
14,904
108,533
0
W
Heimdallr
InEligible
Heimdallr
9,276
5,436
0
4,463
9,824
4,582
1,030
378
9,446
0
93,582
L
Izanami
Jepebu
Izanami
6,463
5,334
0
3,090
10,266
3,734
114
1,110
9,156
0
78,865
W
Atlas
JustHex
Atlas
8,953
3,513
2,516
3,283
17,537
15,220
0
5,012
12,347
20,447
0
L
Tiamat
No Shaolin
Tiamat
7,553
1,109
0
3,337
14,866
8,910
0
9,215
5,651
57,547
0
L
Surtr
Pcparts
Surtr
11,830
4,283
0
6,539
19,764
12,244
0
14,811
4,953
4,011
66,215
W
Morgan Le Fay
jarrack
Morgan Le Fay
13,534
1,521
0
1,753
13,570
6,083
574
6,614
6,692
89,830
0
L
Tsukuyomi
lHxntr
Tsukuyomi
11,474
2,139
0
5,275
18,505
16,313
0
7,917
10,588
0
28,051
L
Janus
10,034
634
0
3,232
12,467
4,074
0
3,963
8,504
78,365
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,351
Gold Earned
42,957
647
Minions Killed
519
0
Camps Cleared
0
1,680,672
Distance Traveled
1,740,363
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,026
627
117
7
0
398,415
0
W
Bake Kujira
10,892
681
199
12
0
289,263
3
W
Heimdallr
10,208
638
164
10
0
339,690
1
L
Izanami
9,008
563
149
9
0
322,949
8
W
Atlas
9,294
581
15
1
0
350,385
2
L
Tiamat
7,511
469
108
7
0
319,337
3
L
Surtr
8,763
548
120
8
0
320,524
6
W
Morgan Le Fay
9,931
621
152
10
0
302,919
2
L
Tsukuyomi
8,380
524
26
2
0
389,503
7
L
Janus
9,295
581
116
7
0
388,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role