Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Laths
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,661 Elo+
Party 1
Vamana
Vamana
ManoOdin
Vamana
Level 101
God Stats
2W - 2L
1,397 SR
Queue Stats
25W - 27L
1,461 Elo+
Solo
Mulan
Mulan
nicoovelez
Mulan
Level 136
God Stats
13W - 6L
1,617 SR
Queue Stats
369W - 390L
1,473 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,519 Elo+

VS

Team Averages
Level 69
1,532 SR
1,466 Elo+
Ymir
Ymir
Haawkis
Ymir
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 18L
1,395 Elo+
Solo
Mercury
Mercury
Luizitoo
Mercury
Level 109
God Stats
0W - 2L
1,673 SR
Queue Stats
59W - 52L
1,542 Elo+
Solo
Martichoras
Martichoras
MarcusDaimon07
Martichoras
Level 147
God Stats
0W - 3L
1,254 SR
Queue Stats
46W - 56L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spingres
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,718 Elo+
Solo
Nike
Nike
xxxxZanexxx
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 2 / 16
9,784
978
19,185
6,206
3,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
 
Bastet
14
5 / 4 / 17
8,915
892
7,252
9,090
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Laths
Chronos
16
13 / 2 / 10
10,241
1,024
13,782
8,616
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
ManoOdin
Vamana
14
2 / 2 / 16
8,274
827
2,551
9,788
9,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
14
2 / 2 / 19
8,641
864
8,387
10,875
12,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haawkis
Ymir
14
0 / 4 / 4
7,682
768
4,187
12,914
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Luizitoo
Mercury
15
5 / 5 / 0
8,490
849
7,501
8,647
3,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
MarcusDaimon07
Martichoras
15
0 / 5 / 1
7,689
769
5,707
8,950
4,136
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Spingres
Cu Chulainn
14
1 / 5 / 2
7,591
759
4,214
10,425
9,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 10 / 7
7,534
753
7,945
19,451
15,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
29
Kills
7
12
Deaths
29
78
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
16
7.5
W
Bastet
 
Bastet
5
4
17
3.38
L
Ymir
Haawkis
Ymir
0
4
4
0.5
W
Chronos
Laths
Chronos
13
2
10
9
L
Mercury
Luizitoo
Mercury
5
5
0
1
W
Vamana
ManoOdin
Vamana
2
2
16
5
L
Martichoras
MarcusDaimon07
Martichoras
0
5
1
0.1
L
Cu Chulainn
Spingres
Cu Chulainn
1
5
2
0.4
W
Mulan
2
2
19
5.75
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
29,554
44,575
Taken
60,387
34,137
Mitigated
46,456
10,633
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,185
3,351
0
681
6,206
3,341
2,057
499
5,665
34,493
0
W
Bastet
 
Bastet
7,252
2,550
515
754
9,090
4,801
807
618
8,433
0
11,282
L
Ymir
Haawkis
Ymir
4,187
452
251
826
12,914
12,915
0
7,399
5,515
12,150
0
W
Chronos
Laths
Chronos
13,782
5,041
294
2,425
8,616
4,137
4,230
633
7,185
23,971
0
L
Mercury
Luizitoo
Mercury
7,501
3,130
312
879
8,647
3,885
0
4,360
4,287
0
15,479
W
Vamana
ManoOdin
Vamana
2,551
1,147
315
1,294
9,788
9,529
885
1,217
8,442
0
8,642
L
Martichoras
MarcusDaimon07
Martichoras
5,707
490
289
498
8,950
4,136
0
6,274
2,676
0
22,590
L
Cu Chulainn
Spingres
Cu Chulainn
4,214
327
586
1,144
10,425
9,865
0
5,624
4,801
546
12,528
W
Mulan
8,387
926
1,295
3,060
10,875
12,329
271
1,857
8,883
0
16,859
L
7,945
938
452
478
19,451
15,655
12
9,310
10,141
511
9,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
38,986
110
Minions Killed
92
0
Camps Cleared
0
846,695
Distance Traveled
809,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,784
978
34
3
0
141,834
0
W
Bastet
8,915
892
16
2
0
175,612
0
L
Ymir
7,682
768
19
2
0
151,194
0
W
Chronos
10,241
1,024
31
3
0
186,620
0
L
Mercury
8,490
849
16
2
0
193,116
0
W
Vamana
8,274
827
15
2
0
187,695
0
L
Martichoras
7,689
769
37
4
0
154,117
0
L
Cu Chulainn
7,591
759
18
2
0
168,250
0
W
Mulan
8,641
864
14
1
0
154,934
0
L
Nike
7,534
753
2
0
0
142,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role