Player Matchup

Ravana
Ravana
Platinum III
FlyingDiildo
Ravana
Platinum III
Level 168
God Stats
11W - 13L
1,537 SR
Queue Stats
405W - 421L
1,716 MMR
Solo
Anhur
Anhur
Platinum III
Jaysea
Anhur
Platinum III
Level 156
God Stats
14W - 11L
1,612 SR
Queue Stats
97W - 89L
1,797 MMR
Party 1
Hades
Hades
Gold II
StiffyWitDaBliky
Hades
Gold II
Level 153
God Stats
1W - 2L
1,330 SR
Queue Stats
668W - 668L
1,457 MMR
Party 1
Janus
Janus
Platinum III
ThiccJohn
Janus
Platinum III
Level 142
God Stats
29W - 17L
1,702 SR
Queue Stats
214W - 204L
1,714 MMR
Solo
Horus
Horus
Platinum V
Yt Hesi
Horus
Platinum V
Level 148
God Stats
2W - 0L
1,433 SR
Queue Stats
304W - 310L
1,633 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,523 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,685 SR
1,662 MMR
Cu Chulainn
Cu Chulainn
Gold II
Bonkers999
Cu Chulainn
Gold II
Level 106
God Stats
4W - 8L
1,718 SR
Queue Stats
116W - 120L
1,605 MMR
Solo
Ra
Ra
Platinum III
Ez Sunny
Ra
Platinum III
Level 159
God Stats
6W - 6L
1,674 SR
Queue Stats
153W - 141L
1,679 MMR
Solo
Ares
Ares
Gold IV
OMNIR1PP3R
Ares
Gold IV
Level 106
God Stats
72W - 56L
1,709 SR
Queue Stats
154W - 164L
1,528 MMR
Party 2
Charybdis
Charybdis
Platinum V
Whooped
Charybdis
Platinum V
Level 159
God Stats
1W - 2L
1,727 SR
Queue Stats
183W - 183L
1,845 MMR
Party 2
Nemesis
Nemesis
Gold II
burntfire01
Nemesis
Gold II
Level 121
God Stats
6W - 8L
1,597 SR
Queue Stats
324W - 334L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
5 / 3 / 4
11,599
610
10,708
14,295
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Jaysea
Anhur
19
6 / 1 / 7
12,258
645
17,900
15,230
6,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 2
12,459
656
14,458
22,522
17,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ThiccJohn
Janus
17
0 / 1 / 10
11,266
593
12,912
7,308
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Yt Hesi
Horus
16
2 / 1 / 8
10,038
528
6,761
18,137
19,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesThanatosSusanoThoth

VS

Bans
Sun WukongSurtrBaba YagaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bonkers999
Cu Chulainn
16
1 / 3 / 4
9,879
520
12,764
21,192
14,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 4
10,745
566
10,704
12,259
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 3 / 1
8,623
454
5,174
16,593
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Whooped
Charybdis
15
1 / 4 / 1
9,508
500
6,766
13,441
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
burntfire01
Nemesis
15
2 / 3 / 2
8,935
470
7,425
17,343
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
9
9
Deaths
16
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bonkers999
Cu Chulainn
1
3
4
1
L
3
3
4
1.67
W
Ravana
5
3
4
2.33
W
Anhur
Jaysea
Anhur
6
1
7
9.5
L
2
3
1
0.83
W
3
3
2
1.33
W
Janus
ThiccJohn
Janus
0
1
10
5
L
Charybdis
Whooped
Charybdis
1
4
1
0.38
W
Horus
Yt Hesi
Horus
2
1
8
6
L
Nemesis
burntfire01
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,739
Damage
42,833
77,492
Taken
80,828
54,244
Mitigated
44,897
29,536
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bonkers999
Cu Chulainn
12,764
2,827
0
1,212
21,192
14,470
335
13,300
7,742
264
80,628
L
10,704
711
1,052
2,955
12,259
4,856
0
4,168
7,795
97,867
0
W
Ravana
10,708
2,601
0
3,545
14,295
7,418
664
5,322
8,882
0
98,158
W
Anhur
Jaysea
Anhur
17,900
10,745
0
6,852
15,230
6,852
4,586
1,501
13,729
0
110,006
L
5,174
80
0
2,066
16,593
14,324
0
3,871
12,143
28,256
0
W
14,458
3,069
740
11,858
22,522
17,227
1,323
4,094
18,428
104,627
0
W
Janus
ThiccJohn
Janus
12,912
560
86
1,960
7,308
3,304
845
3,570
3,738
105,146
2,256
L
Charybdis
Whooped
Charybdis
6,766
3,435
0
3,049
13,441
5,172
0
625
12,602
0
83,729
W
Horus
Yt Hesi
Horus
6,761
3,003
531
3,964
18,137
19,443
246
4,045
13,866
0
36,341
L
Nemesis
burntfire01
Nemesis
7,425
2,915
0
1,861
17,343
6,075
0
4,323
12,821
0
70,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,620
Gold Earned
47,690
653
Minions Killed
556
0
Camps Cleared
0
1,949,513
Distance Traveled
1,960,771
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,879
520
124
7
0
375,872
3
L
Ra
10,745
566
178
9
0
431,650
6
W
Ravana
11,599
610
131
7
0
432,930
7
W
Anhur
12,258
645
138
7
0
358,839
10
L
Ares
8,623
454
26
1
0
371,709
11
W
Hades
12,459
656
173
9
0
341,890
3
W
Janus
11,266
593
170
9
0
400,002
3
L
Charybdis
9,508
500
137
7
0
349,356
2
W
Horus
10,038
528
41
2
0
415,852
5
L
Nemesis
8,935
470
91
5
0
432,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role