Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anubis165
Merlin
Level 149
God Stats
13W - 11L
1,525 SR
Queue Stats
23W - 22L
1,469 Elo+
Solo
Mulan
Mulan
BeagleBoy
Mulan
Level 198
God Stats
9W - 6L
1,462 SR
Queue Stats
286W - 277L
1,469 Elo+
Solo
Nemesis
Nemesis
ProstLi
Nemesis
Level 103
God Stats
47W - 47L
1,474 SR
Queue Stats
442W - 474L
1,432 Elo+
Solo
Cerberus
Cerberus
loudu77
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,474 Elo+

VS

Team Averages
Level 125
1,388 SR
1,505 Elo+
Artemis
Artemis
BloodDMonkey
Artemis
Level 129
God Stats
1W - 2L
1,678 SR
Queue Stats
42W - 26L
1,631 Elo+
Party 1
Yu Huang
Yu Huang
MMFT
Yu Huang
Level 147
God Stats
0W - 1L
1,217 SR
Queue Stats
97W - 77L
1,584 Elo+
Party 1
King Arthur
King Arthur
PK2DMO
King Arthur
Level 83
God Stats
1W - 5L
1,198 SR
Queue Stats
430W - 458L
1,471 Elo+
Solo
Chang'e
Chang'e
creamypies69
Chang'e
Level 109
God Stats
3W - 3L
1,392 SR
Queue Stats
266W - 268L
1,462 Elo+
Solo
Arachne
Arachne
saturno123
Arachne
Level 159
God Stats
8W - 13L
1,453 SR
Queue Stats
329W - 394L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 6
6,732
1,346
4,901
1,549
659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Anubis165
Merlin
11
3 / 1 / 3
6,634
1,327
3,634
2,289
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
BeagleBoy
Mulan
11
3 / 1 / 5
6,607
1,321
4,858
6,003
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ProstLi
Nemesis
11
2 / 0 / 6
6,267
1,253
4,650
6,217
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
loudu77
Cerberus
11
0 / 0 / 7
6,094
1,219
1,420
7,073
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

384

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BloodDMonkey
Artemis
11
0 / 2 / 2
6,240
1,248
7,102
3,331
1,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
MMFT
Yu Huang
11
1 / 2 / 0
6,086
1,217
5,426
3,679
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
PK2DMO
King Arthur
10
0 / 4 / 1
5,606
1,121
5,276
7,866
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
creamypies69
Chang'e
10
1 / 2 / 0
6,018
1,204
3,469
6,318
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
saturno123
Arachne
9
0 / 0 / 0
5,053
1,011
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
10
Kills
2
2
Deaths
10
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
6
5
W
Merlin
Anubis165
Merlin
3
1
3
4.5
W
Mulan
BeagleBoy
Mulan
3
1
5
5.5
L
Artemis
BloodDMonkey
Artemis
0
2
2
0.5
L
Yu Huang
MMFT
Yu Huang
1
2
0
0.5
L
King Arthur
PK2DMO
King Arthur
0
4
1
0.13
W
Nemesis
ProstLi
Nemesis
2
0
6
5
L
Chang'e
creamypies69
Chang'e
1
2
0
0.5
W
Cerberus
loudu77
Cerberus
0
0
7
3.5
L
Arachne
saturno123
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
21,273
23,131
Taken
21,194
14,831
Mitigated
10,670
2,243
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,901
414
0
0
1,549
659
0
566
983
18,397
0
W
Merlin
Anubis165
Merlin
3,634
547
49
260
2,289
1,048
0
379
1,910
21,011
0
W
Mulan
BeagleBoy
Mulan
4,858
810
0
712
6,003
4,841
0
3,122
2,881
0
9,079
L
Artemis
BloodDMonkey
Artemis
7,102
3,913
0
244
3,331
1,224
0
882
2,368
0
17,245
L
Yu Huang
MMFT
Yu Huang
5,426
744
0
484
3,679
1,405
0
1,427
2,214
17,468
0
L
King Arthur
PK2DMO
King Arthur
5,276
642
0
0
7,866
5,861
0
3,827
3,800
928
6,187
W
Nemesis
ProstLi
Nemesis
4,650
976
0
474
6,217
2,686
0
3,001
3,216
0
10,360
L
Chang'e
creamypies69
Chang'e
3,469
166
684
1,524
6,318
2,180
0
3,819
2,457
20,261
0
W
Cerberus
loudu77
Cerberus
1,420
98
0
748
7,073
5,597
0
2,637
4,436
4,864
0
L
Arachne
saturno123
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
29,003
109
Minions Killed
105
6
Camps Cleared
4
543,000
Distance Traveled
383,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,732
1,346
36
7
1
103,404
0
W
Merlin
6,634
1,327
43
9
3
93,798
0
W
Mulan
6,607
1,321
7
1
0
106,995
0
L
Artemis
6,240
1,248
33
7
1
92,961
0
L
Yu Huang
6,086
1,217
33
7
1
98,317
0
L
King Arthur
5,606
1,121
6
1
1
91,937
0
W
Nemesis
6,267
1,253
3
1
1
126,035
0
L
Chang'e
6,018
1,204
33
7
1
100,673
0
W
Cerberus
6,094
1,219
20
4
1
112,768
0
L
Arachne
5,053
1,011
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role