Player Matchup

Baron Samedi
Baron Samedi
Apr 23rd
Baron Samedi
Level 102
God Stats
2W - 2L
1,471 SR
Queue Stats
48W - 77L
1,467 Elo+
Solo
Odin
Odin
DeanDeFreak
Odin
Level 148
God Stats
1W - 4L
1,200 SR
Queue Stats
440W - 451L
1,562 Elo+
Solo
Loki
Loki
Gera
Loki
Level 154
God Stats
0W - 3L
1,318 SR
Queue Stats
380W - 378L
1,505 Elo+
Solo
Anubis
Anubis
Manuelitope26
Anubis
Level 126
God Stats
10W - 3L
1,851 SR
Queue Stats
388W - 368L
1,507 Elo+
Solo
Ravana
Ravana
cremecheese
Ravana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,522 Elo+

VS

Team Averages
Level 131
1,433 SR
1,479 Elo+
King Arthur
King Arthur
Dangeraffe04
King Arthur
Level 122
God Stats
3W - 2L
1,529 SR
Queue Stats
481W - 476L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
HellAsNoFury
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,364 Elo+
Solo
Jing Wei
Jing Wei
ImDubbleYou
Jing Wei
Level 149
God Stats
2W - 1L
1,261 SR
Queue Stats
104W - 80L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
PeanutPyro
Jormungandr
Level 115
God Stats
14W - 10L
1,624 SR
Queue Stats
452W - 452L
1,505 Elo+
Solo
Awilix
Awilix
woollffprincess
Awilix
Level 148
God Stats
1W - 1L
1,249 SR
Queue Stats
161W - 130L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apr 23rd
Baron Samedi
14
2 / 6 / 7
7,892
789
10,892
10,803
6,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 8
8,424
842
5,816
10,060
10,587
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Gera
Loki
16
6 / 6 / 7
9,059
906
7,404
9,885
4,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 8
8,230
823
7,842
9,170
4,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
2 / 5 / 7
7,495
750
3,252
10,255
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dangeraffe04
King Arthur
16
5 / 5 / 17
9,606
961
8,496
14,840
16,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
HellAsNoFury
Baron Samedi
16
2 / 2 / 15
9,318
932
9,117
8,562
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ImDubbleYou
Jing Wei
16
8 / 1 / 10
9,925
993
9,321
7,886
4,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
PeanutPyro
Jormungandr
16
7 / 4 / 15
9,804
980
12,463
14,922
14,659
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 12
8,728
873
7,234
10,434
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
16
Kills
26
26
Deaths
16
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Apr 23rd
Baron Samedi
2
6
7
0.92
W
King Arthur
Dangeraffe04
King Arthur
5
5
17
2.7
L
4
4
8
2
L
Loki
Gera
Loki
6
6
7
1.58
W
Baron Samedi
HellAsNoFury
Baron Samedi
2
2
15
4.75
W
Jing Wei
ImDubbleYou
Jing Wei
8
1
10
13
L
2
5
8
1.2
W
Jormungandr
PeanutPyro
Jormungandr
7
4
15
3.63
L
Ravana
2
5
7
1.1
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
46,631
50,173
Taken
56,644
32,251
Mitigated
42,634
9,952
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Apr 23rd
Baron Samedi
10,892
821
2,442
1,549
10,803
6,003
0
5,787
4,716
23,096
0
W
King Arthur
Dangeraffe04
King Arthur
8,496
1,062
1,040
1,436
14,840
16,089
193
5,452
9,388
2,934
11,315
L
5,816
876
726
1,887
10,060
10,587
0
3,794
6,135
1,107
8,675
L
Loki
Gera
Loki
7,404
1,159
197
583
9,885
4,103
0
3,654
5,967
0
15,979
W
Baron Samedi
HellAsNoFury
Baron Samedi
9,117
797
3,904
2,387
8,562
4,240
532
4,393
4,169
27,042
0
W
Jing Wei
ImDubbleYou
Jing Wei
9,321
6,698
1,087
2,293
7,886
4,399
1,261
1,443
6,443
0
21,067
L
7,842
407
355
1,787
9,170
4,711
338
3,529
5,416
18,895
0
W
Jormungandr
PeanutPyro
Jormungandr
12,463
627
1,095
2,172
14,922
14,659
156
2,724
12,198
18,886
1,823
L
Ravana
3,252
985
172
254
10,255
6,847
380
3,775
6,313
0
5,824
W
7,234
2,565
431
1,804
10,434
3,247
1,036
5,069
5,365
0
11,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
47,381
84
Minions Killed
118
0
Camps Cleared
0
836,786
Distance Traveled
1,027,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,892
789
29
3
0
164,988
0
W
King Arthur
9,606
961
21
2
0
202,741
0
L
Odin
8,424
842
7
1
0
191,983
0
L
Loki
9,059
906
14
1
0
184,958
0
W
Baron Samedi
9,318
932
35
4
0
196,887
0
W
Jing Wei
9,925
993
36
4
0
219,339
0
L
Anubis
8,230
823
30
3
0
130,682
0
W
Jormungandr
9,804
980
22
2
0
191,542
0
L
Ravana
7,495
750
4
0
0
164,175
0
W
Awilix
8,728
873
4
0
0
216,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role