Player Matchup

Anubis
Anubis
ElBuhoGP
Anubis
Level 138
God Stats
6W - 7L
1,541 SR
Queue Stats
767W - 795L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
KillAllMagikarp
Kumbhakarna
Level 263
God Stats
14W - 9L
1,640 SR
Queue Stats
1,630W - 1,685L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
Landshark52
Ao Kuang
Level 157
God Stats
1W - 1L
1,749 SR
Queue Stats
212W - 219L
1,557 Elo+
Party 2
Medusa
Medusa
Mr ily6nx
Medusa
Level 125
God Stats
3W - 5L
1,403 SR
Queue Stats
71W - 78L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
ThirstyTron
Hun Batz
Level 153
God Stats
2W - 1L
1,791 SR
Queue Stats
369W - 364L
1,520 Elo+
Solo
Team Averages
Level 167
1,625 SR
1,511 Elo+

VS

Team Averages
Level 160
1,470 SR
1,544 Elo+
Nox
Nox
 
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DrixQc
Jormungandr
Level 150
God Stats
1W - 0L
1,399 SR
Queue Stats
298W - 281L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
ElRatchet
Sun Wukong
Level 160
God Stats
1W - 1L
1,544 SR
Queue Stats
202W - 178L
1,590 Elo+
Party 1
Anubis
Anubis
RChryz
Anubis
Level 209
God Stats
26W - 22L
1,506 SR
Queue Stats
933W - 958L
1,542 Elo+
Solo
Ullr
Ullr
WARRIΦR
Ullr
Level 160
God Stats
12W - 15L
1,402 SR
Queue Stats
601W - 586L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElBuhoGP
Anubis
13
2 / 5 / 6
7,972
797
6,698
7,532
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
KillAllMagikarp
Kumbhakarna
12
0 / 4 / 6
7,215
722
4,563
12,584
12,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Landshark52
Ao Kuang
17
7 / 4 / 7
8,639
864
9,751
14,978
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Mr ily6nx
Medusa
15
3 / 3 / 7
8,158
816
14,248
10,268
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ThirstyTron
Hun Batz
15
1 / 4 / 12
8,143
814
9,057
12,791
19,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 3 / 12
9,215
922
3,709
6,592
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
DrixQc
Jormungandr
16
3 / 3 / 10
8,672
867
14,314
13,803
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
ElRatchet
Sun Wukong
14
4 / 5 / 9
8,420
842
9,182
13,567
14,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
RChryz
Anubis
15
3 / 2 / 11
8,869
887
10,263
9,223
6,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
6 / 3 / 7
8,709
871
12,177
8,887
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
13
Kills
20
20
Deaths
16
38
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
12
3.33
W
Jormungandr
DrixQc
Jormungandr
3
3
10
2.67
L
Anubis
ElBuhoGP
Anubis
2
5
6
1
W
Sun Wukong
ElRatchet
Sun Wukong
4
5
9
1.7
L
Kumbhakarna
KillAllMagikarp
Kumbhakarna
0
4
6
0.75
L
Ao Kuang
Landshark52
Ao Kuang
7
4
7
2.63
L
Medusa
Mr ily6nx
Medusa
3
3
7
2.17
W
Anubis
RChryz
Anubis
3
2
11
4.25
L
Hun Batz
ThirstyTron
Hun Batz
1
4
12
1.75
W
Ullr
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,317
Damage
49,645
58,153
Taken
52,072
56,338
Mitigated
44,299
16,295
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,709
804
1,455
1,507
6,592
3,602
1,114
2,262
4,330
12,265
0
W
Jormungandr
DrixQc
Jormungandr
14,314
2,042
429
4,419
13,803
15,605
168
5,382
8,097
21,472
163
L
Anubis
ElBuhoGP
Anubis
6,698
489
423
744
7,532
4,095
340
3,263
4,221
14,555
0
W
Sun Wukong
ElRatchet
Sun Wukong
9,182
1,282
683
1,312
13,567
14,833
453
4,734
8,643
0
14,637
L
Kumbhakarna
KillAllMagikarp
Kumbhakarna
4,563
350
1,721
3,324
12,584
12,228
0
6,132
6,096
7,103
0
L
Ao Kuang
Landshark52
Ao Kuang
9,751
1,162
1,206
4,783
14,978
15,369
0
6,408
8,142
16,269
0
L
Medusa
Mr ily6nx
Medusa
14,248
6,128
509
1,542
10,268
5,626
585
4,180
5,851
0
33,308
W
Anubis
RChryz
Anubis
10,263
518
1,078
5,013
9,223
6,218
378
3,559
5,319
22,780
0
L
Hun Batz
ThirstyTron
Hun Batz
9,057
1,102
329
1,714
12,791
19,020
0
6,632
5,720
0
18,905
W
Ullr
12,177
4,141
98
999
8,887
4,041
2,080
4,056
4,671
0
20,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
43,885
108
Minions Killed
98
0
Camps Cleared
0
881,786
Distance Traveled
895,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,215
922
28
3
0
142,388
0
W
Jormungandr
8,672
867
13
1
0
195,797
0
L
Anubis
7,972
797
21
2
0
165,559
0
W
Sun Wukong
8,420
842
13
1
0
183,902
0
L
Kumbhakarna
7,215
722
2
0
0
157,201
0
L
Ao Kuang
8,639
864
15
2
0
187,236
0
L
Medusa
8,158
816
43
4
0
180,979
0
W
Anubis
8,869
887
22
2
0
173,760
0
L
Hun Batz
8,143
814
27
3
0
190,811
0
W
Ullr
8,709
871
22
2
0
200,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role