Player Matchup

Cthulhu
Cthulhu
INeedCredit
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 27L
1,507 Elo+
Party 1
Medusa
Medusa
LordSheepBoi
Medusa
Level 47
God Stats
2W - 6L
1,486 SR
Queue Stats
35W - 27L
1,483 Elo+
Party 1
Agni
Agni
ZerketGT
Agni
Level 53
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 2L
1,565 Elo+
Solo
Team Averages
Level 48
1,476 SR
1,519 Elo+

VS

Team Averages
Level 39
1,556 SR
1,450 Elo+
Poseidon
Poseidon
Clapasauras1503
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,453 Elo+
Party 2
Mercury
Mercury
SoulWDaGat
Mercury
Level 43
God Stats
25W - 25L
1,448 SR
Queue Stats
284W - 305L
1,420 Elo+
Party 2
Charon
Charon
WenieMan
Charon
Level 57
God Stats
2W - 0L
1,720 SR
Queue Stats
42W - 35L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
INeedCredit
Cthulhu
10
0 / 5 / 1
8,730
624
10,506
17,545
21,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 6 / 0
9,783
699
7,867
15,698
6,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
9
0 / 2 / 1
8,583
613
5,071
4,896
1,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
7 / 1 / 5
11,801
843
16,702
9,915
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
SoulWDaGat
Mercury
13
4 / 0 / 8
10,748
768
6,113
9,863
4,322
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
WenieMan
Charon
13
2 / 0 / 10
10,560
754
9,034
10,608
10,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
1
5
9.5
L
Cthulhu
INeedCredit
Cthulhu
0
5
1
0.1
L
Medusa
1
6
0
0.17
W
Mercury
SoulWDaGat
Mercury
4
0
8
8
W
Charon
WenieMan
Charon
2
0
10
7
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
31,849
38,139
Taken
30,386
29,873
Mitigated
19,241
3,723
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
16,702
2,152
0
3,506
9,915
4,702
1,131
4,770
5,145
65,120
0
L
Cthulhu
INeedCredit
Cthulhu
10,506
571
260
1,735
17,545
21,167
88
10,745
6,800
24,124
378
L
Medusa
7,867
2,917
0
1,228
15,698
6,773
831
10,728
4,970
0
37,288
W
Mercury
SoulWDaGat
Mercury
6,113
2,792
0
1,726
9,863
4,322
1,053
5,793
4,070
0
30,721
W
Charon
WenieMan
Charon
9,034
1,905
0
4,036
10,608
10,217
428
5,137
5,471
26,548
1,013
L
Agni
5,071
627
0
500
4,896
1,933
40
3,618
1,278
21,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
33,109
109
Minions Killed
133
0
Camps Cleared
0
620,262
Distance Traveled
841,875
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,801
843
83
6
0
283,650
0
L
Cthulhu
8,730
624
23
2
0
254,173
0
L
Medusa
9,783
699
57
4
0
230,855
1
W
Mercury
10,748
768
27
2
0
317,290
0
W
Charon
10,560
754
23
2
0
240,935
0
L
Agni
8,583
613
29
2
0
135,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role