Player Matchup

Chernobog
Chernobog
KlLLA MlKE
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,423 Elo+
Party 2
Zeus
Zeus
OldmanTyphus
Zeus
Level 128
God Stats
4W - 1L
1,552 SR
Queue Stats
68W - 66L
1,423 Elo+
Party 2
Ares
Ares
chipper94
Ares
Level 155
God Stats
5W - 4L
1,573 SR
Queue Stats
214W - 215L
1,522 Elo+
Solo
Izanami
Izanami
popsicle runner
Izanami
Level 89
God Stats
2W - 1L
1,816 SR
Queue Stats
97W - 95L
1,437 Elo+
Party 2
Terra
Terra
whysoseriousak47
Terra
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 150L
1,481 Elo+
Solo
Team Averages
Level 121
1,588 SR
1,457 Elo+

VS

Team Averages
Level 93
1,578 SR
1,479 Elo+
Bacchus
Bacchus
Lt-Pickles_35
Bacchus
Level 109
God Stats
2W - 2L
1,611 SR
Queue Stats
78W - 68L
1,532 Elo+
Solo
Hachiman
Hachiman
Soulreaper816
Hachiman
Level 86
God Stats
2W - 2L
1,480 SR
Queue Stats
79W - 60L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
gianfal
Cthulhu
Level 109
God Stats
0W - 2L
1,799 SR
Queue Stats
20W - 22L
1,443 Elo+
Solo
Sylvanus
Sylvanus
satyricon323
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,408 Elo+
Solo
Apollo
Apollo
xcalibur816
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KlLLA MlKE
Chernobog
17
4 / 2 / 11
10,028
836
12,197
12,555
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 1 / 12
11,232
936
30,708
10,025
5,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
3 / 4 / 16
10,761
897
7,609
21,212
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 13
9,675
806
8,001
10,881
6,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 17
10,195
850
11,448
21,250
21,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 5 / 9
9,286
774
10,259
19,169
26,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Soulreaper816
Hachiman
16
6 / 4 / 7
9,946
829
19,060
12,343
5,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
gianfal
Cthulhu
18
3 / 4 / 8
10,466
872
15,875
19,097
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
satyricon323
Sylvanus
15
2 / 4 / 7
8,160
680
5,058
16,156
12,297
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
3 / 4 / 10
9,199
767
12,086
12,291
6,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
21
Kills
15
15
Deaths
21
69
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
KlLLA MlKE
Chernobog
4
2
11
4.75
L
Bacchus
1
5
9
1.1
W
9
1
12
15
L
Hachiman
Soulreaper816
Hachiman
6
4
7
2.38
W
Ares
3
4
16
2.75
L
Cthulhu
gianfal
Cthulhu
3
4
8
1.75
W
3
2
13
4.75
L
Sylvanus
satyricon323
Sylvanus
2
4
7
1.38
W
2
6
17
1.75
L
Apollo
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,963
Damage
62,338
75,923
Taken
79,056
70,118
Mitigated
71,220
23,593
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
KlLLA MlKE
Chernobog
12,197
6,159
640
3,513
12,555
7,305
2,522
5,455
7,100
0
35,398
L
Bacchus
10,259
815
1,251
3,419
19,169
26,971
0
10,403
8,766
14,149
0
W
30,708
2,462
902
1,402
10,025
5,636
1,797
2,771
7,254
50,751
0
L
Hachiman
Soulreaper816
Hachiman
19,060
12,609
563
2,611
12,343
5,129
791
8,273
4,070
0
38,040
W
Ares
7,609
569
2,266
3,729
21,212
28,797
781
10,101
11,111
11,522
0
L
Cthulhu
gianfal
Cthulhu
15,875
941
2,015
1,236
19,097
20,227
0
12,310
6,787
29,054
0
W
8,001
5,411
896
2,543
10,881
6,419
2,120
3,697
7,184
0
19,131
L
Sylvanus
satyricon323
Sylvanus
5,058
1,198
7,982
4,529
16,156
12,297
28
10,797
5,359
9,379
0
W
11,448
1,075
4,322
3,380
21,250
21,961
306
9,168
12,082
20,570
0
L
Apollo
12,086
4,878
549
660
12,291
6,596
739
7,982
4,309
0
22,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
47,057
142
Minions Killed
123
0
Camps Cleared
0
1,088,421
Distance Traveled
991,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,028
836
51
4
0
198,603
0
L
Bacchus
9,286
774
6
1
0
212,925
0
W
Zeus
11,232
936
38
3
0
236,788
0
L
Hachiman
9,946
829
44
4
0
192,469
0
W
Ares
10,761
897
5
0
0
222,814
0
L
Cthulhu
10,466
872
40
3
0
219,740
0
W
Izanami
9,675
806
27
2
0
220,134
0
L
Sylvanus
8,160
680
4
0
0
172,929
0
W
Terra
10,195
850
21
2
0
210,082
0
L
Apollo
9,199
767
29
2
0
193,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role