Player Matchup

Anhur
Anhur
JUSTGREEZY1
Anhur
Level 7
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 1
Achilles
Achilles
bxrio
Achilles
Level 144
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 11L
1,002 Elo+
Party 1
Nu Wa
Nu Wa
tg_nolife
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 1
Team Averages
Level 59
1,374 SR
1,112 Elo+

VS

Team Averages
Level 77
1,482 SR
1,398 Elo+
Izanami
Izanami
CosmiC pr
Izanami
Level 26
God Stats
5W - 3L
1,660 SR
Queue Stats
57W - 62L
1,368 Elo+
Party 2
Thor
Thor
PRObomber78
Thor
Level 88
God Stats
15W - 20L
1,476 SR
Queue Stats
55W - 65L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
dragon5layer111
Baron Samedi
Level 118
God Stats
22W - 9L
1,311 SR
Queue Stats
85W - 87L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
10,413
694
7,715
12,228
4,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
bxrio
Achilles
13
3 / 4 / 1
10,698
713
9,697
21,802
25,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
tg_nolife
Nu Wa
12
0 / 4 / 4
9,646
643
12,484
11,447
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CosmiC pr
Izanami
14
5 / 1 / 7
12,019
801
14,441
13,915
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 8
11,707
780
10,824
15,840
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baron Samedi
dragon5layer111
Baron Samedi
14
4 / 3 / 9
11,638
776
15,374
13,080
6,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
CosmiC pr
Izanami
5
1
7
8.5
L
1
5
3
0.5
W
4
0
8
8
L
Achilles
bxrio
Achilles
3
4
1
0.88
W
Baron Samedi
dragon5layer111
Baron Samedi
4
3
9
2.83
L
Nu Wa
tg_nolife
Nu Wa
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
40,639
45,477
Taken
42,835
33,084
Mitigated
21,678
7,874
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CosmiC pr
Izanami
14,441
9,308
0
5,276
13,915
4,859
1,294
3,275
10,269
0
59,072
L
7,715
3,821
0
2,907
12,228
4,484
0
5,644
6,217
0
40,215
W
10,824
944
906
5,045
15,840
10,150
781
5,494
10,005
59
48,832
L
Achilles
bxrio
Achilles
9,697
1,955
0
4,023
21,802
25,349
0
6,818
14,130
0
33,919
W
Baron Samedi
dragon5layer111
Baron Samedi
15,374
1,507
1,627
5,321
13,080
6,669
799
4,240
8,333
56,137
0
L
Nu Wa
tg_nolife
Nu Wa
12,484
5,469
232
712
11,447
3,251
0
3,351
7,751
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
35,364
143
Minions Killed
195
0
Camps Cleared
0
755,149
Distance Traveled
786,162
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,019
801
66
4
0
255,948
0
L
Anhur
10,413
694
86
6
0
238,303
0
W
Thor
11,707
780
67
4
0
287,311
3
L
Achilles
10,698
713
34
2
0
262,089
0
W
Baron Samedi
11,638
776
62
4
0
242,903
0
L
Nu Wa
9,646
643
23
2
0
254,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role