Player Matchup

Khepri
Khepri
Silver I
Alexjimsa
Khepri
Silver I
Level 105
God Stats
4W - 3L
1,417 SR
Queue Stats
40W - 40L
1,350 MMR
Party 3
Hachiman
Hachiman
Bronze IV
AtomicalBeast-_
Hachiman
Bronze IV
Level 79
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 9L
1,135 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
RaikouSenpai
Gilgamesh
Bronze IV
Level 76
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 6L
1,262 MMR
Party 1
Lancelot
Lancelot
Silver II
Terminator_027_W
Lancelot
Silver II
Level 101
God Stats
7W - 5L
1,631 SR
Queue Stats
84W - 85L
1,068 MMR
Party 3
Chang'e
Chang'e
Gold V
adavew
Chang'e
Gold V
Level 139
God Stats
1W - 3L
1,227 SR
Queue Stats
133W - 140L
1,377 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,483 SR
1,239 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,459 SR
1,254 MMR
Sylvanus
Sylvanus
Gold IV
ArtioBruv
Sylvanus
Gold IV
Level 158
God Stats
24W - 23L
1,603 SR
Queue Stats
190W - 206L
1,177 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
B3NNCH0_DE
Erlang Shen
Gold V
Level 91
God Stats
3W - 2L
1,282 SR
Queue Stats
111W - 116L
1,196 MMR
Solo
Zeus
Zeus
Gold V
Cymch3n
Zeus
Gold V
Level 219
God Stats
15W - 10L
1,583 SR
Queue Stats
212W - 214L
1,319 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
EnergyDarKnis
Ao Kuang
Gold IV
Level 213
God Stats
4W - 6L
1,529 SR
Queue Stats
447W - 436L
1,414 MMR
Party 2
Artemis
Artemis
Silver I
XRoastedKoreanX
Artemis
Silver I
Level 83
God Stats
1W - 1L
1,300 SR
Queue Stats
47W - 55L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alexjimsa
Khepri
13
0 / 1 / 4
8,489
424
5,384
19,923
21,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
14
1 / 6 / 1
8,312
416
6,265
17,021
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
RaikouSenpai
Gilgamesh
13
2 / 3 / 0
8,344
417
10,451
24,839
19,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 3 / 2
10,410
521
17,300
20,127
11,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
adavew
Chang'e
15
1 / 3 / 3
9,405
470
13,205
17,664
8,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
FreyaJanusArachnePoseidon

VS

Bans
Ah PuchThanatosMaman BrigitteAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArtioBruv
Sylvanus
15
1 / 0 / 8
10,865
543
8,882
21,045
24,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
B3NNCH0_DE
Erlang Shen
18
0 / 1 / 8
11,842
592
18,806
25,816
29,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Cymch3n
Zeus
17
3 / 2 / 5
11,183
559
18,588
10,552
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
EnergyDarKnis
Ao Kuang
19
7 / 3 / 5
11,947
597
16,635
17,966
8,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 5
11,687
584
15,023
16,185
7,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
16
16
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alexjimsa
Khepri
0
1
4
2
W
Sylvanus
ArtioBruv
Sylvanus
1
0
8
5
L
Hachiman
1
6
1
0.25
W
Erlang Shen
B3NNCH0_DE
Erlang Shen
0
1
8
4
W
Zeus
Cymch3n
Zeus
3
2
5
2.75
W
Ao Kuang
EnergyDarKnis
Ao Kuang
7
3
5
3.17
L
Gilgamesh
RaikouSenpai
Gilgamesh
2
3
0
0.67
L
4
3
2
1.67
W
5
2
5
3.75
L
Chang'e
adavew
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,605
Damage
77,934
99,574
Taken
91,564
68,062
Mitigated
74,259
20,698
Healing
45,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alexjimsa
Khepri
5,384
437
2,766
3,442
19,923
21,672
0
9,572
10,063
30,807
0
W
Sylvanus
ArtioBruv
Sylvanus
8,882
3,220
6,357
9,989
21,045
24,364
262
6,649
14,164
38,300
0
L
Hachiman
6,265
3,910
0
3,565
17,021
6,286
0
6,370
10,569
0
54,103
W
Erlang Shen
B3NNCH0_DE
Erlang Shen
18,806
9,763
0
12,716
25,816
29,051
1,120
4,729
20,944
0
108,239
W
Zeus
Cymch3n
Zeus
18,588
1,824
315
3,914
10,552
4,301
354
1,578
8,888
97,622
0
W
Ao Kuang
EnergyDarKnis
Ao Kuang
16,635
3,794
0
6,838
17,966
8,923
1,027
3,736
14,010
97,148
7,522
L
Gilgamesh
RaikouSenpai
Gilgamesh
10,451
2,873
0
1,161
24,839
19,853
0
9,965
14,792
0
47,807
L
17,300
3,267
0
2,367
20,127
11,767
0
8,148
11,823
0
126,322
W
15,023
7,429
0
5,335
16,185
7,620
1,418
2,449
13,660
0
91,817
L
Chang'e
adavew
Chang'e
13,205
660
1,203
6,194
17,664
8,484
0
9,112
8,238
77,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
57,524
507
Minions Killed
568
0
Camps Cleared
0
2,078,215
Distance Traveled
1,997,370
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,489
424
35
2
0
447,688
2
W
Sylvanus
10,865
543
40
2
0
357,035
4
L
Hachiman
8,312
416
84
4
0
342,238
0
W
Erlang Shen
11,842
592
137
7
0
399,941
1
W
Zeus
11,183
559
151
8
0
390,520
7
W
Ao Kuang
11,947
597
123
6
0
459,228
4
L
Gilgamesh
8,344
417
78
4
0
398,043
0
L
Lancelot
10,410
521
153
8
0
484,999
4
W
Artemis
11,687
584
117
6
0
390,646
0
L
Chang'e
9,405
470
157
8
0
405,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role