Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Frittenfips
Achilles
Level 129
God Stats
0W - 2L
1,435 SR
Queue Stats
97W - 111L
1,445 Elo+
Solo
Loki
Loki
JManuplok
Loki
Level 94
God Stats
1W - 4L
1,199 SR
Queue Stats
279W - 306L
1,395 Elo+
Solo
Hou Yi
Hou Yi
Yoe-99
Hou Yi
Level 145
God Stats
2W - 5L
1,328 SR
Queue Stats
292W - 305L
1,413 Elo+
Solo
Khepri
Khepri
jon_238
Khepri
Level 147
God Stats
8W - 5L
1,648 SR
Queue Stats
293W - 283L
1,468 Elo+
Solo
Team Averages
Level 131
1,422 SR
1,444 Elo+

VS

Team Averages
Level 131
1,515 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HarryGarfield
Kumbhakarna
Level 55
God Stats
3W - 1L
1,636 SR
Queue Stats
26W - 12L
1,605 Elo+
Solo
Nu Wa
Nu Wa
kllr_dth
Nu Wa
Level 154
God Stats
4W - 6L
1,362 SR
Queue Stats
362W - 360L
1,372 Elo+
Solo
Nox
Nox
sundela
Nox
Level 120
God Stats
3W - 5L
1,577 SR
Queue Stats
411W - 402L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 2 / 6
8,154
741
8,478
9,123
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Frittenfips
Achilles
13
2 / 4 / 5
8,197
745
9,751
15,988
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Loki
16
6 / 4 / 4
9,150
832
11,367
11,734
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Yoe-99
Hou Yi
15
3 / 2 / 5
8,260
751
11,390
7,663
4,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
jon_238
Khepri
12
0 / 1 / 7
7,057
642
3,485
7,254
5,378
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 3 / 8
9,388
853
13,678
13,052
13,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
 
Hercules
14
0 / 1 / 8
8,027
730
10,008
16,896
15,081
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
HarryGarfield
Kumbhakarna
14
0 / 3 / 9
8,334
758
3,776
10,727
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
kllr_dth
Nu Wa
16
8 / 2 / 3
9,327
848
10,981
5,558
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
14
1 / 4 / 7
8,026
730
6,689
8,607
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
13
Kills
12
13
Deaths
13
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
6
2.5
W
Sun Wukong
 
Sun Wukong
3
3
8
2.33
W
Hercules
 
Hercules
0
1
8
4
L
Achilles
Frittenfips
Achilles
2
4
5
1.13
W
Kumbhakarna
HarryGarfield
Kumbhakarna
0
3
9
1.5
L
Loki
6
4
4
2
L
Hou Yi
Yoe-99
Hou Yi
3
2
5
2.75
L
Khepri
jon_238
Khepri
0
1
7
3.5
W
Nu Wa
kllr_dth
Nu Wa
8
2
3
4.75
W
Nox
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
45,132
51,762
Taken
54,840
44,862
Mitigated
43,583
19,807
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,478
955
593
2,758
9,123
10,584
0
3,492
5,631
20,417
0
W
Sun Wukong
 
Sun Wukong
13,678
638
983
2,185
13,052
13,670
612
2,055
10,594
0
25,873
W
Hercules
 
Hercules
10,008
2,286
2,491
9,693
16,896
15,081
509
4,761
11,828
0
23,455
L
Achilles
Frittenfips
Achilles
9,751
1,883
4,229
5,454
15,988
18,898
81
8,300
7,688
1,593
15,998
W
Kumbhakarna
HarryGarfield
Kumbhakarna
3,776
700
0
1,580
10,727
8,764
365
2,591
7,922
8,857
0
L
Loki
11,367
742
0
1,718
11,734
5,886
0
5,026
6,708
0
28,402
L
Hou Yi
Yoe-99
Hou Yi
11,390
5,873
1,339
1,679
7,663
4,116
0
2,598
5,065
0
23,628
L
Khepri
jon_238
Khepri
3,485
330
859
1,178
7,254
5,378
0
2,030
5,224
8,586
0
W
Nu Wa
kllr_dth
Nu Wa
10,981
3,111
742
942
5,558
2,069
980
1,040
4,390
20,571
0
W
Nox
6,689
457
1,150
913
8,607
3,999
232
1,842
6,550
13,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
43,102
110
Minions Killed
97
0
Camps Cleared
0
976,094
Distance Traveled
1,071,785
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,154
741
23
2
0
170,443
0
W
Sun Wukong
9,388
853
28
3
0
231,637
0
W
Hercules
8,027
730
30
3
0
227,558
0
L
Achilles
8,197
745
13
1
0
202,077
0
W
Kumbhakarna
8,334
758
6
1
0
208,018
2
L
Loki
9,150
832
17
2
0
224,163
0
L
Hou Yi
8,260
751
43
4
0
187,282
0
L
Khepri
7,057
642
14
1
0
192,129
0
W
Nu Wa
9,327
848
18
2
0
188,228
2
W
Nox
8,026
730
15
1
0
216,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role