Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BellaLestrange98
Sol
Level 85
God Stats
37W - 41L
1,482 SR
Queue Stats
257W - 284L
1,435 Elo+
Party 1
Anubis
Anubis
Foso-_-FoX_RP
Anubis
Level 82
God Stats
5W - 2L
1,614 SR
Queue Stats
77W - 54L
1,486 Elo+
Solo
Heimdallr
Heimdallr
MRsieni
Heimdallr
Level 112
God Stats
4W - 2L
1,630 SR
Queue Stats
196W - 179L
1,464 Elo+
Party 2
Ymir
Ymir
Paradox95
Ymir
Level 145
God Stats
1W - 2L
1,709 SR
Queue Stats
144W - 139L
1,440 Elo+
Party 1
Team Averages
Level 100
1,587 SR
1,465 Elo+

VS

Team Averages
Level 79
1,484 SR
1,439 Elo+
Discordia
Discordia
Big_Skrrt
Discordia
Level 103
God Stats
49W - 44L
1,450 SR
Queue Stats
301W - 283L
1,408 Elo+
Party 4
Anhur
Anhur
FURQANN
Anhur
Level 48
God Stats
20W - 25L
1,452 SR
Queue Stats
179W - 189L
1,492 Elo+
Party 3
Bacchus
Bacchus
SOLUNCAN34
Bacchus
Level 18
God Stats
14W - 7L
1,556 SR
Queue Stats
39W - 52L
1,369 Elo+
Party 3
Mulan
Mulan
Whiptongue
Mulan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 104L
1,480 Elo+
Solo
Bake Kujira
Bake Kujira
hussein_the_one
Bake Kujira
Level 101
God Stats
13W - 18L
1,462 SR
Queue Stats
148W - 136L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 3
8,345
491
2,687
9,439
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 2
7,894
464
6,425
13,134
5,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 0
8,783
517
12,558
13,590
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MRsieni
Heimdallr
16
4 / 2 / 3
9,626
566
12,736
13,834
7,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
2 / 2 / 3
8,040
473
7,564
17,236
9,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Big_Skrrt
Discordia
16
6 / 2 / 2
10,288
605
17,383
8,248
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
FURQANN
Anhur
12
0 / 4 / 3
7,209
424
4,092
13,436
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SOLUNCAN34
Bacchus
12
0 / 1 / 5
7,521
442
5,604
11,925
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
15
5 / 2 / 3
9,195
541
9,469
17,343
12,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
hussein_the_one
Bake Kujira
14
2 / 1 / 2
8,667
510
7,414
16,289
14,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
13
13
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
3
2.5
L
1
4
2
0.5
W
Discordia
Big_Skrrt
Discordia
6
2
2
3.5
W
Anhur
FURQANN
Anhur
0
4
3
0.38
L
2
5
0
0.4
L
Heimdallr
MRsieni
Heimdallr
4
2
3
2.75
L
Ymir
2
2
3
1.75
W
Bacchus
SOLUNCAN34
Bacchus
0
1
5
2.5
W
Mulan
5
2
3
3.25
W
Bake Kujira
hussein_the_one
Bake Kujira
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
43,962
67,233
Taken
67,241
38,883
Mitigated
48,230
29,441
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,687
746
2,487
4,383
9,439
10,137
145
5,625
3,712
28,255
0
L
6,425
1,237
0
6,068
13,134
5,252
0
8,739
3,813
46,756
29
W
Discordia
Big_Skrrt
Discordia
17,383
433
0
2,411
8,248
3,646
0
3,783
4,465
84,381
0
W
Anhur
FURQANN
Anhur
4,092
1,561
0
4,262
13,436
4,687
0
3,313
10,123
0
45,637
L
12,558
834
0
4,015
13,590
7,134
543
2,604
10,954
71,007
0
L
Heimdallr
MRsieni
Heimdallr
12,736
5,975
0
5,164
13,834
7,042
1,463
5,336
8,484
0
87,921
L
Ymir
7,564
1,146
0
7,324
17,236
9,318
0
7,022
9,926
67,178
0
W
Bacchus
SOLUNCAN34
Bacchus
5,604
766
0
1,537
11,925
12,726
0
3,657
8,268
25,570
0
W
Mulan
9,469
1,165
0
6,183
17,343
12,509
548
10,155
7,188
0
56,340
W
Bake Kujira
hussein_the_one
Bake Kujira
7,414
4,118
0
2,218
16,289
14,662
183
8,297
7,992
64,452
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
42,880
480
Minions Killed
411
0
Camps Cleared
0
1,557,560
Distance Traveled
1,757,240
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,345
491
38
2
0
339,392
5
L
Sol
7,894
464
85
5
0
306,750
0
W
Discordia
10,288
605
145
9
0
347,736
2
W
Anhur
7,209
424
50
3
0
341,574
0
L
Anubis
8,783
517
115
7
0
285,232
0
L
Heimdallr
9,626
566
146
9
0
319,930
0
L
Ymir
8,040
473
96
6
0
306,256
0
W
Bacchus
7,521
442
34
2
0
367,515
1
W
Mulan
9,195
541
88
5
0
343,229
0
W
Bake Kujira
8,667
510
94
6
0
357,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role