Player Matchup

Izanami
Izanami
Liberysan
Izanami
Level 42
God Stats
1W - 1L
1,632 SR
Queue Stats
33W - 30L
1,407 Elo+
Solo
Raijin
Raijin
NFinnN
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,037 Elo+
Party 1
Surtr
Surtr
the devi1 panda
Surtr
Level 39
God Stats
13W - 13L
1,518 SR
Queue Stats
181W - 184L
1,405 Elo+
Party 1
Team Averages
Level 29
1,550 SR
1,283 Elo+

VS

Team Averages
Level 63
1,564 SR
1,338 Elo+
Ishtar
Ishtar
BADMAN_SO790
Ishtar
Level 25
God Stats
24W - 21L
1,490 SR
Queue Stats
32W - 37L
1,271 Elo+
Party 2
Chaac
Chaac
Jinjerrr
Chaac
Level 63
God Stats
3W - 1L
1,321 SR
Queue Stats
38W - 26L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
KessMax
Baron Samedi
Level 100
God Stats
9W - 5L
1,880 SR
Queue Stats
46W - 59L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Liberysan
Izanami
13
3 / 4 / 1
10,614
708
7,780
17,608
6,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
NFinnN
Raijin
12
0 / 5 / 2
9,484
632
8,077
12,482
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
10,738
716
11,385
19,767
24,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
4 / 2 / 5
10,803
720
10,976
10,678
4,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Jinjerrr
Chaac
15
3 / 1 / 8
11,716
781
20,915
16,236
16,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
KessMax
Baron Samedi
15
5 / 2 / 5
11,869
791
10,440
9,453
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
2
5
3.25
W
Chaac
Jinjerrr
Chaac
3
1
8
7
W
Baron Samedi
KessMax
Baron Samedi
5
2
5
3.75
L
Izanami
Liberysan
Izanami
3
4
1
0.88
L
Raijin
NFinnN
Raijin
0
5
2
0.2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
42,331
49,857
Taken
36,367
35,956
Mitigated
26,055
11,937
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,976
6,367
0
800
10,678
4,451
494
2,743
7,548
0
37,895
W
Chaac
Jinjerrr
Chaac
20,915
3,477
0
4,411
16,236
16,174
102
4,569
11,033
69
55,151
W
Baron Samedi
KessMax
Baron Samedi
10,440
355
1,603
4,068
9,453
5,430
244
1,524
7,655
52,666
0
L
Izanami
Liberysan
Izanami
7,780
4,732
0
6,213
17,608
6,949
0
4,737
12,871
0
37,149
L
Raijin
NFinnN
Raijin
8,077
1,203
0
330
12,482
4,939
0
1,917
10,565
32,218
0
L
11,385
3,144
0
5,394
19,767
24,068
0
4,566
15,201
1,281
41,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
34,388
123
Minions Killed
208
0
Camps Cleared
0
740,547
Distance Traveled
799,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,803
720
55
4
0
235,500
0
W
Chaac
11,716
781
68
5
0
290,476
0
W
Baron Samedi
11,869
791
85
6
0
273,703
0
L
Izanami
10,614
708
45
3
0
241,859
0
L
Raijin
9,484
632
34
2
0
214,223
0
L
Surtr
10,738
716
44
3
0
284,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role