Player Matchup

Freya
Freya
Brute of War J1
Freya
Level 119
God Stats
4W - 2L
1,535 SR
Queue Stats
213W - 208L
1,461 Elo+
Solo
Jormungandr
Jormungandr
D3M0N1CK xTGx
Jormungandr
Level 142
God Stats
1W - 3L
1,528 SR
Queue Stats
129W - 159L
1,461 Elo+
Solo
Scylla
Scylla
LatrexChiha
Scylla
Level 119
God Stats
2W - 2L
1,485 SR
Queue Stats
77W - 92L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
Nyx JT
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 232L
1,389 Elo+
Solo
Nu Wa
Nu Wa
xMansaMusaXCIV
Nu Wa
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,473 Elo+
Party 2
Team Averages
Level 130
1,510 SR
1,444 Elo+

VS

Team Averages
Level 91
1,404 SR
1,380 Elo+
Loki
Loki
BenPlzReRoll
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,290 Elo+
Party 1
Heimdallr
Heimdallr
Bigredbunter
Heimdallr
Level 103
God Stats
1W - 0L
1,239 SR
Queue Stats
73W - 75L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
ICE Jerxa
Kuzenbo
Level 142
God Stats
3W - 5L
1,305 SR
Queue Stats
183W - 206L
1,394 Elo+
Party 1
Neith
Neith
ICE Yancey
Neith
Level 89
God Stats
4W - 2L
1,347 SR
Queue Stats
55W - 73L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
Mr_wilson775
Jing Wei
Level 106
God Stats
3W - 2L
1,628 SR
Queue Stats
214W - 206L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 7
9,579
871
12,882
14,395
7,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
D3M0N1CK xTGx
Jormungandr
16
8 / 9 / 10
10,132
921
12,536
18,727
11,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
16
2 / 5 / 11
8,677
789
8,350
9,398
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Nyx JT
Gilgamesh
1
0 / 0 / 0
3,048
277
0
0
0
17
3 / 4 / 11
9,166
833
12,022
10,636
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
10,240
931
11,256
13,573
16,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Bigredbunter
Heimdallr
14
1 / 6 / 13
9,348
850
5,997
11,643
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
ICE Jerxa
Kuzenbo
17
3 / 4 / 15
10,294
936
6,796
12,844
21,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
17
4 / 3 / 11
9,976
907
9,695
10,417
5,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Mr_wilson775
Jing Wei
19
8 / 5 / 7
10,830
985
14,248
13,616
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
21
Kills
24
24
Deaths
23
39
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
W
Heimdallr
Bigredbunter
Heimdallr
1
6
13
1.25
L
8
6
7
1.92
L
Jormungandr
D3M0N1CK xTGx
Jormungandr
8
9
10
1.44
W
Kuzenbo
ICE Jerxa
Kuzenbo
3
4
15
2.63
W
Neith
4
3
11
3.17
L
Scylla
2
5
11
1.5
W
Jing Wei
Mr_wilson775
Jing Wei
8
5
7
2.3
L
Gilgamesh
Nyx JT
Gilgamesh
0
0
0
0
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
47,992
53,156
Taken
62,093
27,852
Mitigated
57,544
9,165
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,256
1,641
47
3,265
13,573
16,789
136
9,761
3,812
0
22,481
W
Heimdallr
Bigredbunter
Heimdallr
5,997
3,618
89
1,181
11,643
6,878
1,828
9,507
2,136
0
11,319
L
12,882
4,052
474
2,459
14,395
7,532
500
1,703
12,692
22,355
0
L
Jormungandr
D3M0N1CK xTGx
Jormungandr
12,536
3,026
319
1,467
18,727
11,904
90
737
17,990
25,597
0
W
Kuzenbo
ICE Jerxa
Kuzenbo
6,796
2,698
110
950
12,844
21,672
374
7,374
5,470
18,161
0
W
Neith
9,695
3,728
200
4,132
10,417
5,286
1,662
8,849
1,568
0
26,958
L
Scylla
8,350
727
994
1,195
9,398
3,628
304
2,232
7,166
16,206
0
W
Jing Wei
Mr_wilson775
Jing Wei
14,248
11,828
1,739
3,712
13,616
6,919
2,751
10,299
3,317
0
30,435
L
Gilgamesh
Nyx JT
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
12,022
3,544
1,017
1,240
10,636
4,788
729
2,124
8,512
25,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
50,688
98
Minions Killed
126
0
Camps Cleared
0
708,601
Distance Traveled
976,917
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,240
931
15
1
0
200,358
0
W
Heimdallr
9,348
850
15
1
0
175,654
0
L
Freya
9,579
871
22
2
0
161,353
0
L
Jormungandr
10,132
921
25
2
0
179,456
2
W
Kuzenbo
10,294
936
9
1
0
200,931
0
W
Neith
9,976
907
45
4
0
193,455
0
L
Scylla
8,677
789
29
3
0
187,576
0
W
Jing Wei
10,830
985
42
4
0
206,519
0
L
Gilgamesh
3,048
277
0
0
0
0
0
L
Nu Wa
9,166
833
22
2
0
180,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role