Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BRLK
Anhur
Level 29
God Stats
6W - 1L
1,659 SR
Queue Stats
61W - 11L
1,819 Elo+
Party 1
Raijin
Raijin
JetvPilot
Raijin
Level 63
God Stats
10W - 5L
1,840 SR
Queue Stats
56W - 21L
1,732 Elo+
Party 1
Fafnir
Fafnir
guilermearaujo80
Fafnir
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,780 Elo+
Party 1
Lancelot
Lancelot
yHakashi_
Lancelot
Level 139
God Stats
1W - 1L
1,110 SR
Queue Stats
499W - 430L
1,626 Elo+
Party 1
Team Averages
Level 100
1,522 SR
1,691 Elo+

VS

Team Averages
Level 118
1,526 SR
1,508 Elo+
Thanatos
Thanatos
exe8a
Thanatos
Level 161
God Stats
23W - 18L
1,545 SR
Queue Stats
53W - 44L
1,525 Elo+
Solo
Ah Puch
Ah Puch
mataYmata
Ah Puch
Level 127
God Stats
1W - 1L
1,687 SR
Queue Stats
104W - 99L
1,558 Elo+
Party 2
Loki
Loki
morcego75
Loki
Level 125
God Stats
25W - 18L
1,542 SR
Queue Stats
286W - 266L
1,533 Elo+
Solo
Cernunnos
Cernunnos
shirohige240
Cernunnos
Level 61
God Stats
0W - 3L
1,301 SR
Queue Stats
12W - 24L
1,369 Elo+
Solo
Anubis
Anubis
ySolad0
Anubis
Level 116
God Stats
2W - 2L
1,556 SR
Queue Stats
123W - 117L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 5
7,272
606
8,023
11,278
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
BRLK
Anhur
13
5 / 1 / 2
8,176
681
7,024
9,456
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
JetvPilot
Raijin
14
5 / 1 / 2
7,996
666
7,828
9,646
4,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 5
7,778
648
2,950
10,865
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
yHakashi_
Lancelot
12
2 / 2 / 1
7,399
617
3,372
8,878
5,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
exe8a
Thanatos
4
0 / 1 / 1
4,550
379
834
2,836
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
mataYmata
Ah Puch
11
0 / 5 / 3
5,981
498
6,287
9,340
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
10
2 / 6 / 1
6,274
523
4,865
11,977
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
shirohige240
Cernunnos
10
1 / 4 / 1
6,212
518
3,383
8,645
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ySolad0
Anubis
12
4 / 3 / 0
7,262
605
6,763
6,770
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
5
3.25
W
Anhur
BRLK
Anhur
5
1
2
6
W
Raijin
JetvPilot
Raijin
5
1
2
6
L
Thanatos
exe8a
Thanatos
0
1
1
0.5
W
3
1
5
5.5
L
Ah Puch
mataYmata
Ah Puch
0
5
3
0.3
L
Loki
2
6
1
0.42
L
Cernunnos
shirohige240
Cernunnos
1
4
1
0.38
W
Lancelot
yHakashi_
Lancelot
2
2
1
1.25
L
Anubis
ySolad0
Anubis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
22,132
50,123
Taken
39,568
26,779
Mitigated
12,362
20,447
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,023
2,160
0
8,910
11,278
4,074
0
3,342
7,936
0
57,399
W
Anhur
BRLK
Anhur
7,024
3,650
0
3,132
9,456
3,273
1,265
0
9,456
0
62,694
W
Raijin
JetvPilot
Raijin
7,828
1,085
0
3,815
9,646
4,512
0
3,640
6,006
68,659
0
L
Thanatos
exe8a
Thanatos
834
176
0
1,837
2,836
617
0
287
2,549
0
6,863
W
2,950
402
0
3,090
10,865
9,612
608
655
10,210
19,512
0
L
Ah Puch
mataYmata
Ah Puch
6,287
254
0
1,405
9,340
2,909
0
5,740
3,600
40,024
0
L
Loki
4,865
1,145
0
3,365
11,977
3,465
0
2,582
9,395
0
41,879
L
Cernunnos
shirohige240
Cernunnos
3,383
1,132
0
1,787
8,645
2,294
0
1,362
7,283
0
30,302
W
Lancelot
yHakashi_
Lancelot
3,372
184
0
1,500
8,878
5,308
0
5,413
3,465
0
38,762
L
Anubis
ySolad0
Anubis
6,763
357
0
1,877
6,770
3,077
0
807
5,963
41,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
30,279
413
Minions Killed
273
0
Camps Cleared
0
1,267,947
Distance Traveled
994,515
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,272
606
74
6
0
283,716
0
W
Anhur
8,176
681
119
10
0
214,848
0
W
Raijin
7,996
666
116
10
0
240,474
2
L
Thanatos
4,550
379
18
2
0
82,265
1
W
Fafnir
7,778
648
24
2
0
247,293
2
L
Ah Puch
5,981
498
70
6
0
225,173
2
L
Loki
6,274
523
69
6
0
253,045
0
L
Cernunnos
6,212
518
51
4
0
225,490
0
W
Lancelot
7,399
617
80
7
0
281,616
0
L
Anubis
7,262
605
65
5
0
208,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role