Player Matchup

Cerberus
Cerberus
Chromica
Cerberus
Level 87
God Stats
2W - 1L
1,600 SR
Queue Stats
63W - 67L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DoctorGinger
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,358 SR
Queue Stats
123W - 100L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GenZaii
Ah Muzen Cab
Level 97
God Stats
1W - 0L
1,792 SR
Queue Stats
9W - 19L
1,318 Elo+
Solo
Aphrodite
Aphrodite
HGkLD
Aphrodite
Level 132
God Stats
3W - 2L
1,650 SR
Queue Stats
236W - 219L
1,507 Elo+
Solo
Fenrir
Fenrir
Pr0t0type52
Fenrir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 143L
1,560 Elo+
Solo
Team Averages
Level 109
1,580 SR
1,490 Elo+

VS

Team Averages
Level 200
1,549 SR
1,529 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KillAllMagikarp
Yemoja
Level 263
God Stats
11W - 7L
1,644 SR
Queue Stats
1,630W - 1,685L
1,612 Elo+
Solo
Zeus
Zeus
Mledic
Zeus
Level 60
God Stats
2W - 3L
1,517 SR
Queue Stats
230W - 214L
1,486 Elo+
Solo
Camazotz
Camazotz
SnowyTuna750375
Camazotz
Level 153
God Stats
0W - 2L
1,586 SR
Queue Stats
91W - 89L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chromica
Cerberus
15
1 / 1 / 10
8,827
736
10,389
17,694
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
DoctorGinger
Morgan Le Fay
15
3 / 1 / 7
8,545
712
13,809
7,925
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GenZaii
Ah Muzen Cab
15
1 / 1 / 8
8,018
668
12,446
9,010
3,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
HGkLD
Aphrodite
15
2 / 1 / 8
8,531
711
10,242
10,537
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
4 / 2 / 5
8,713
726
10,638
14,592
13,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 4
8,573
714
7,091
15,986
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
13
0 / 4 / 4
7,762
647
12,170
14,366
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 4
8,665
722
1,586
9,059
8,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
Mledic
Zeus
15
2 / 3 / 0
8,326
694
19,940
11,463
5,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
15
1 / 2 / 3
7,998
667
9,484
11,552
9,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
11
Kills
5
6
Deaths
11
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
4
3
L
Hun Batz
 
Hun Batz
0
4
4
0.5
W
Cerberus
Chromica
Cerberus
1
1
10
6
W
Morgan Le Fay
DoctorGinger
Morgan Le Fay
3
1
7
6.5
W
Ah Muzen Cab
GenZaii
Ah Muzen Cab
1
1
8
5
W
Aphrodite
HGkLD
Aphrodite
2
1
8
6
L
1
1
4
3
L
Zeus
Mledic
Zeus
2
3
0
0.67
W
Fenrir
4
2
5
3.25
L
Camazotz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,524
Damage
50,271
59,758
Taken
62,426
49,745
Mitigated
45,471
35,693
Healing
33,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,091
2,578
1,092
5,671
15,986
13,516
0
10,498
5,423
0
12,006
L
Hun Batz
 
Hun Batz
12,170
1,272
433
1,743
14,366
8,605
0
6,798
7,538
0
28,281
W
Cerberus
Chromica
Cerberus
10,389
1,312
697
7,231
17,694
18,315
0
5,035
12,659
18,871
0
W
Morgan Le Fay
DoctorGinger
Morgan Le Fay
13,809
1,380
685
1,694
7,925
3,844
0
2,598
5,327
28,323
0
W
Ah Muzen Cab
GenZaii
Ah Muzen Cab
12,446
3,050
1,222
1,526
9,010
3,935
637
2,981
6,029
0
23,589
W
Aphrodite
HGkLD
Aphrodite
10,242
378
10,284
6,786
10,537
9,687
0
6,133
4,404
25,454
0
L
1,586
1,027
14,832
4,761
9,059
8,555
0
4,234
4,800
2,911
0
L
Zeus
Mledic
Zeus
19,940
2,814
345
1,662
11,463
5,754
0
6,386
5,060
40,350
0
W
Fenrir
10,638
2,455
1,976
3,592
14,592
13,964
0
4,779
9,813
0
15,720
L
Camazotz
9,484
1,736
0
2,831
11,552
9,041
0
6,354
5,165
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
41,324
133
Minions Killed
142
0
Camps Cleared
0
1,159,063
Distance Traveled
1,118,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,573
714
13
1
0
236,535
0
L
Hun Batz
7,762
647
43
4
0
231,547
1
W
Cerberus
8,827
736
22
2
0
243,400
0
W
Morgan Le Fay
8,545
712
26
2
0
227,390
0
W
Ah Muzen Cab
8,018
668
28
2
0
249,546
0
W
Aphrodite
8,531
711
44
4
0
217,741
0
L
Yemoja
8,665
722
8
1
0
213,623
0
L
Zeus
8,326
694
49
4
0
212,686
0
W
Fenrir
8,713
726
13
1
0
220,986
0
L
Camazotz
7,998
667
29
2
0
224,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role