Player Matchup

Bacchus
Bacchus
Silver I
BigTestY_LPS
Bacchus
Silver I
Level 127
God Stats
1W - 0L
1,470 SR
Queue Stats
47W - 47L
1,153 MMR
Party 2
Neith
Neith
Bronze IV
darktiger34_GSF
Neith
Bronze IV
Level 69
God Stats
1W - 3L
1,246 SR
Queue Stats
1W - 12L
1,126 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
davidcs_16
Gilgamesh
Silver I
Level 137
God Stats
3W - 0L
1,745 SR
Queue Stats
258W - 269L
1,121 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
fanaGanGGanG
Ratatoskr
Silver I
Level 109
God Stats
7W - 7L
1,566 SR
Queue Stats
64W - 64L
1,196 MMR
Party 2
Merlin
Merlin
Gold IV
troolingj
Merlin
Gold IV
Level 158
God Stats
21W - 17L
1,569 SR
Queue Stats
541W - 551L
1,112 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,519 SR
1,142 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,350 SR
1,125 MMR
Fenrir
Fenrir
Bronze IV
AtomicalBeast-_
Fenrir
Bronze IV
Level 78
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 9L
1,262 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Chantlex
Sun Wukong
Silver II
Level 169
God Stats
5W - 7L
1,277 SR
Queue Stats
102W - 110L
942 MMR
Solo
Ganesha
Ganesha
Silver I
Ivanesgi
Ganesha
Silver I
Level 106
God Stats
3W - 7L
1,316 SR
Queue Stats
148W - 156L
1,010 MMR
Party 1
Hou Yi
Hou Yi
Gold V
LaDenisada
Hou Yi
Gold V
Level 85
God Stats
4W - 3L
1,727 SR
Queue Stats
339W - 354L
1,202 MMR
Party 1
Agni
Agni
Silver I
XRoastedKoreanX
Agni
Silver I
Level 83
God Stats
0W - 2L
1,175 SR
Queue Stats
47W - 55L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigTestY_LPS
Bacchus
11
0 / 1 / 5
7,580
474
4,643
8,558
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 0
8,094
506
4,533
10,396
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
davidcs_16
Gilgamesh
16
4 / 0 / 3
10,059
629
12,124
16,120
14,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
fanaGanGGanG
Ratatoskr
16
4 / 3 / 8
9,556
597
9,285
15,161
6,647
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
troolingj
Merlin
18
6 / 1 / 3
10,979
686
11,950
7,094
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CamazotzThanatosMaman BrigitteNe Zha

VS

Bans
PoseidonLokiIshtarPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,327
458
3,853
11,980
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Chantlex
Sun Wukong
14
0 / 4 / 0
8,261
516
10,114
17,078
14,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Ivanesgi
Ganesha
12
0 / 0 / 5
7,973
498
3,463
8,470
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
LaDenisada
Hou Yi
15
5 / 0 / 0
8,893
556
9,066
10,873
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 0
8,571
536
4,278
11,883
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
8
8
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Bacchus
BigTestY_LPS
Bacchus
0
1
5
2.5
L
Sun Wukong
Chantlex
Sun Wukong
0
4
0
0
L
Ganesha
Ivanesgi
Ganesha
0
0
5
2.5
L
Hou Yi
LaDenisada
Hou Yi
5
0
0
5
L
1
7
0
0.14
W
0
3
0
0
W
Gilgamesh
davidcs_16
Gilgamesh
4
0
3
5.5
W
Ratatoskr
fanaGanGGanG
Ratatoskr
4
3
8
2.67
W
Merlin
troolingj
Merlin
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,535
Damage
30,774
57,329
Taken
60,284
36,672
Mitigated
35,047
15,537
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
1,206
0
1,154
11,980
5,265
0
2,644
9,336
0
41,141
W
Bacchus
BigTestY_LPS
Bacchus
4,643
1,232
0
3,169
8,558
8,260
33
1,527
7,031
13,862
0
L
Sun Wukong
Chantlex
Sun Wukong
10,114
2,999
0
4,849
17,078
14,097
0
1,020
14,691
0
65,290
L
Ganesha
Ivanesgi
Ganesha
3,463
391
0
2,684
8,470
7,275
0
3,174
5,151
26,282
0
L
Hou Yi
LaDenisada
Hou Yi
9,066
4,881
0
5,742
10,873
4,181
0
3,668
7,205
0
72,798
L
4,278
252
0
625
11,883
4,229
0
6,087
5,796
76,314
0
W
4,533
1,956
0
4,619
10,396
4,462
898
990
9,406
0
55,201
W
Gilgamesh
davidcs_16
Gilgamesh
12,124
2,929
0
4,288
16,120
14,260
294
841
15,279
0
77,744
W
Ratatoskr
fanaGanGGanG
Ratatoskr
9,285
4,052
0
1,571
15,161
6,647
734
2,701
12,460
0
95,554
W
Merlin
troolingj
Merlin
11,950
475
0
1,890
7,094
3,043
41
1,682
5,412
101,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
41,025
554
Minions Killed
479
0
Camps Cleared
0
1,692,767
Distance Traveled
1,591,117
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,327
458
62
4
0
342,099
0
W
Bacchus
7,580
474
15
1
0
365,496
5
L
Sun Wukong
8,261
516
113
7
0
300,693
3
L
Ganesha
7,973
498
6
0
0
323,030
1
L
Hou Yi
8,893
556
139
9
0
305,645
4
L
Agni
8,571
536
159
10
0
319,650
0
W
Neith
8,094
506
98
6
0
257,389
1
W
Gilgamesh
10,059
629
124
8
0
339,349
3
W
Ratatoskr
9,556
597
123
8
0
399,667
1
W
Merlin
10,979
686
194
12
0
330,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role