Player Matchup

Odin
Odin
 
Odin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AzAzEJI
Tsukuyomi
Level 145
God Stats
3W - 2L
1,248 SR
Queue Stats
96W - 124L
1,497 Elo+
Solo
Izanami
Izanami
Mrئgod
Izanami
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 214L
1,510 Elo+
Solo
Team Averages
Level 142
1,450 SR
1,501 Elo+

VS

Team Averages
Level 133
1,448 SR
1,513 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Constantine829
Thor
Level 124
God Stats
9W - 6L
1,628 SR
Queue Stats
424W - 365L
1,555 Elo+
Solo
Athena
Athena
GBT1989
Athena
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
MirabiIis
Cabrakan
Level 158
God Stats
1W - 2L
1,113 SR
Queue Stats
477W - 458L
1,530 Elo+
Solo
Tyr
Tyr
SimpIsle
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 2 / 8
9,088
826
7,691
12,396
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
14
1 / 3 / 8
8,369
761
15,401
9,804
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
 
The Morrigan
14
2 / 4 / 4
8,314
756
6,412
5,936
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
AzAzEJI
Tsukuyomi
14
1 / 6 / 5
7,874
716
12,674
11,876
6,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Mrئgod
Izanami
15
2 / 5 / 5
8,538
776
4,948
10,504
4,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 2 / 16
8,846
804
12,462
9,481
4,994
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 10
9,702
882
14,934
11,327
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
GBT1989
Athena
15
2 / 2 / 15
8,390
763
3,256
14,097
16,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
MirabiIis
Cabrakan
15
3 / 4 / 15
8,501
773
7,999
13,061
18,374
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 12
9,047
822
8,061
14,358
15,939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
10
Kills
20
20
Deaths
12
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
2
8
4
L
Sol
 
Sol
1
3
8
1.67
L
The Morrigan
 
The Morrigan
2
4
4
1
W
Xbalanque
 
Xbalanque
3
2
16
5.5
L
Tsukuyomi
AzAzEJI
Tsukuyomi
1
6
5
0.58
W
8
2
10
6.5
W
Athena
GBT1989
Athena
2
2
15
4.75
W
Cabrakan
MirabiIis
Cabrakan
3
4
15
2.63
L
Izanami
Mrئgod
Izanami
2
5
5
0.9
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,126
Damage
46,712
50,516
Taken
62,324
34,340
Mitigated
62,471
9,788
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,691
1,120
838
2,331
12,396
14,886
0
2,718
9,678
0
11,180
L
Sol
 
Sol
15,401
5,221
588
2,760
9,804
5,761
767
2,170
7,634
23,258
1,003
L
The Morrigan
 
The Morrigan
6,412
1,579
139
273
5,936
2,372
0
893
5,043
10,754
1,657
W
Xbalanque
 
Xbalanque
12,462
5,260
1,706
2,415
9,481
4,994
594
1,463
7,699
0
42,735
L
Tsukuyomi
AzAzEJI
Tsukuyomi
12,674
1,537
354
966
11,876
6,405
0
3,516
8,360
0
28,408
W
14,934
2,658
1,534
2,614
11,327
6,282
809
3,736
7,357
0
25,007
W
Athena
GBT1989
Athena
3,256
424
1,030
1,733
14,097
16,882
169
4,873
9,105
7,970
0
W
Cabrakan
MirabiIis
Cabrakan
7,999
974
162
527
13,061
18,374
87
3,937
8,933
12,343
0
L
Izanami
Mrئgod
Izanami
4,948
3,222
587
952
10,504
4,916
1,083
1,958
8,546
0
21,533
W
8,061
742
1,204
1,832
14,358
15,939
28
5,631
8,457
0
13,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
44,486
116
Minions Killed
125
0
Camps Cleared
0
957,291
Distance Traveled
1,070,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,088
826
9
1
0
234,628
0
L
Sol
8,369
761
28
3
0
170,979
0
L
The Morrigan
8,314
756
13
1
0
165,814
0
W
Xbalanque
8,846
804
61
6
0
205,484
0
L
Tsukuyomi
7,874
716
24
2
0
204,715
0
W
Thor
9,702
882
27
2
0
219,938
0
W
Athena
8,390
763
7
1
0
223,279
2
W
Cabrakan
8,501
773
11
1
0
198,860
0
L
Izanami
8,538
776
42
4
0
181,155
0
W
Tyr
9,047
822
19
2
0
223,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role