Player Matchup

Bacchus
Bacchus
DaltonTurner
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,516 Elo+
Solo
Serqet
Serqet
HarryBoRot
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,289 Elo+
Solo
Chang'e
Chang'e
KraZy_ismaelgi
Chang'e
Level 148
God Stats
1W - 3L
1,138 SR
Queue Stats
235W - 231L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Pandaxx97
Kukulkan
Level 33
God Stats
4W - 0L
1,839 SR
Queue Stats
130W - 126L
1,502 Elo+
Party 1
Nemesis
Nemesis
Конф
Nemesis
Level 191
God Stats
10W - 8L
1,582 SR
Queue Stats
718W - 678L
1,514 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,460 Elo+

VS

Team Averages
Level 136
1,475 SR
1,531 Elo+
Thoth
Thoth
DedaIsBack
Thoth
Level 156
God Stats
5W - 7L
1,053 SR
Queue Stats
436W - 243L
1,604 Elo+
Solo
Mercury
Mercury
JUMBOMANIAC
Mercury
Level 143
God Stats
0W - 2L
1,327 SR
Queue Stats
36W - 55L
1,472 Elo+
Solo
Skadi
Skadi
MeMeUwU
Skadi
Level 126
God Stats
8W - 3L
1,918 SR
Queue Stats
244W - 264L
1,545 Elo+
Party 2
Ra
Ra
Mexicain67
Ra
Level 128
God Stats
3W - 3L
1,596 SR
Queue Stats
258W - 241L
1,541 Elo+
Solo
Neith
Neith
Rosetail
Neith
Level 125
God Stats
1W - 2L
1,481 SR
Queue Stats
218W - 217L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaltonTurner
Bacchus
16
3 / 3 / 18
11,159
744
10,109
17,204
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
HarryBoRot
Serqet
17
0 / 2 / 18
11,406
760
5,024
17,161
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 1 / 16
11,742
783
11,337
14,184
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Pandaxx97
Kukulkan
20
14 / 2 / 8
12,778
852
12,531
11,210
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Конф
Nemesis
18
1 / 1 / 16
10,785
719
8,200
14,266
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
1 / 5 / 2
10,267
684
18,501
12,319
4,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JUMBOMANIAC
Mercury
13
2 / 6 / 2
8,386
559
5,632
11,300
4,448
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
MeMeUwU
Skadi
17
1 / 5 / 2
9,212
614
10,569
12,267
4,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 4 / 1
3,832
255
0
2,443
266
Neith
Rosetail
Neith
19
1 / 3 / 4
9,864
658
9,567
11,443
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
23
Kills
5
9
Deaths
23
76
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaltonTurner
Bacchus
3
3
18
4
L
Thoth
1
5
2
0.4
W
Serqet
HarryBoRot
Serqet
0
2
18
4.5
L
Mercury
JUMBOMANIAC
Mercury
2
6
2
0.5
W
5
1
16
13
L
Skadi
MeMeUwU
Skadi
1
5
2
0.4
L
0
4
1
0.13
W
Kukulkan
Pandaxx97
Kukulkan
14
2
8
9
L
Neith
Rosetail
Neith
1
3
4
1
W
Nemesis
Конф
Nemesis
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
44,269
74,025
Taken
49,772
69,111
Mitigated
19,769
35,372
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaltonTurner
Bacchus
10,109
298
1,620
2,641
17,204
21,450
105
3,830
12,696
12,850
1,215
L
Thoth
18,501
254
878
1,696
12,319
4,853
0
7,094
4,573
47,015
0
W
Serqet
HarryBoRot
Serqet
5,024
706
550
1,980
17,161
21,771
1,594
4,769
11,160
0
7,055
L
Mercury
JUMBOMANIAC
Mercury
5,632
2,085
815
1,456
11,300
4,448
0
7,645
3,473
0
8,163
W
11,337
1,181
13,397
6,254
14,184
7,262
2,609
4,207
9,977
25,314
0
L
Skadi
MeMeUwU
Skadi
10,569
3,575
673
1,701
12,267
4,572
0
8,853
2,512
0
23,458
L
0
0
0
0
2,443
266
0
2,443
0
0
0
W
Kukulkan
Pandaxx97
Kukulkan
12,531
1,435
877
778
11,210
5,795
348
2,718
8,492
62,222
0
L
Neith
Rosetail
Neith
9,567
2,302
594
2,414
11,443
5,630
0
6,727
4,246
0
29,702
W
Nemesis
Конф
Nemesis
8,200
801
2,676
4,599
14,266
12,833
2,598
2,977
11,289
0
19,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,870
Gold Earned
41,561
184
Minions Killed
143
0
Camps Cleared
0
1,431,232
Distance Traveled
1,012,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,159
744
16
1
0
262,053
0
L
Thoth
10,267
684
49
3
0
254,422
0
W
Serqet
11,406
760
7
0
0
318,318
0
L
Mercury
8,386
559
12
1
0
211,067
0
W
Chang'e
11,742
783
40
3
0
262,189
0
L
Skadi
9,212
614
33
2
0
254,456
0
L
Ra
3,832
255
0
0
0
0
0
W
Kukulkan
12,778
852
99
7
0
278,074
0
L
Neith
9,864
658
49
3
0
293,047
0
W
Nemesis
10,785
719
22
1
0
310,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role