Player Matchup

Horus
Horus
AwkwardSenpai
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,521 Elo+
Solo
Hera
Hera
BruceLongBeef
Hera
Level 162
God Stats
4W - 0L
1,912 SR
Queue Stats
95W - 108L
1,533 Elo+
Party 2
Chaac
Chaac
BіgBlue
Chaac
Level 128
God Stats
4W - 2L
1,662 SR
Queue Stats
235W - 253L
1,592 Elo+
Party 2
Athena
Athena
FrostOT1S
Athena
Level 148
God Stats
1W - 3L
1,129 SR
Queue Stats
66W - 67L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
MFGROOVE
Heimdallr
Level 145
God Stats
5W - 6L
1,483 SR
Queue Stats
246W - 252L
1,508 Elo+
Solo
Team Averages
Level 146
1,537 SR
1,538 Elo+

VS

Team Averages
Level 157
1,676 SR
1,680 Elo+
Xbalanque
Xbalanque
BigandFloppyD
Xbalanque
Level 157
God Stats
1W - 1L
1,767 SR
Queue Stats
498W - 277L
1,715 Elo+
Party 1
Hou Yi
Hou Yi
Buhnanas
Hou Yi
Level 164
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 1L
1,792 Elo+
Solo
King Arthur
King Arthur
ChefTheKhep
King Arthur
Level 129
God Stats
0W - 3L
1,549 SR
Queue Stats
383W - 289L
1,568 Elo+
Party 1
Charybdis
Charybdis
CloudS0ra
Charybdis
Level 142
God Stats
1W - 1L
1,725 SR
Queue Stats
143W - 77L
1,697 Elo+
Party 1
Chang'e
Chang'e
Neleús
Chang'e
Level 195
God Stats
4W - 9L
1,643 SR
Queue Stats
692W - 457L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
8,573
857
9,148
10,086
11,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 20
9,596
960
12,024
7,678
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
BіgBlue
Chaac
15
7 / 4 / 19
9,559
956
10,466
17,627
25,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
FrostOT1S
Athena
14
4 / 3 / 20
9,718
972
5,773
16,143
17,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MFGROOVE
Heimdallr
17
9 / 3 / 14
10,132
1,013
20,091
11,541
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigandFloppyD
Xbalanque
14
1 / 5 / 7
8,421
842
8,629
10,403
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Buhnanas
Hou Yi
14
3 / 8 / 4
8,514
851
7,160
14,225
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ChefTheKhep
King Arthur
16
3 / 5 / 5
9,145
915
9,478
15,774
18,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
CloudS0ra
Charybdis
12
2 / 8 / 5
7,737
774
5,520
13,765
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Neleús
Chang'e
16
4 / 2 / 7
9,460
946
10,818
11,994
7,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
28
Kills
13
15
Deaths
28
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Xbalanque
BigandFloppyD
Xbalanque
1
5
7
0.9
W
4
2
20
7
L
Hou Yi
Buhnanas
Hou Yi
3
8
4
0.63
W
Chaac
BіgBlue
Chaac
7
4
19
4.13
L
King Arthur
ChefTheKhep
King Arthur
3
5
5
1.1
L
Charybdis
CloudS0ra
Charybdis
2
8
5
0.56
W
Athena
FrostOT1S
Athena
4
3
20
4.67
W
Heimdallr
MFGROOVE
Heimdallr
9
3
14
5.33
L
Chang'e
Neleús
Chang'e
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,502
Damage
41,605
63,075
Taken
66,161
69,017
Mitigated
42,040
16,639
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,148
2,307
1,550
2,820
10,086
11,367
851
1,543
8,543
0
13,734
L
Xbalanque
BigandFloppyD
Xbalanque
8,629
3,851
0
266
10,403
4,786
804
2,656
7,699
0
15,588
W
12,024
2,936
2,328
379
7,678
6,898
1,758
1,426
6,252
22,119
587
L
Hou Yi
Buhnanas
Hou Yi
7,160
2,598
0
1,326
14,225
5,858
349
3,772
10,265
0
17,191
W
Chaac
BіgBlue
Chaac
10,466
811
0
3,678
17,627
25,240
516
3,905
13,722
993
17,349
L
King Arthur
ChefTheKhep
King Arthur
9,478
764
1,538
1,554
15,774
18,400
40
4,142
11,503
0
21,643
L
Charybdis
CloudS0ra
Charybdis
5,520
2,636
249
895
13,765
5,297
542
3,954
9,493
0
10,248
W
Athena
FrostOT1S
Athena
5,773
1,469
914
3,582
16,143
17,692
567
2,676
13,467
11,135
0
W
Heimdallr
MFGROOVE
Heimdallr
20,091
10,673
386
1,002
11,541
7,820
4,551
1,268
10,273
0
36,481
L
Chang'e
Neleús
Chang'e
10,818
529
3,771
5,064
11,994
7,699
360
3,525
8,345
24,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
43,277
105
Minions Killed
101
0
Camps Cleared
0
954,812
Distance Traveled
1,014,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,573
857
18
2
0
171,563
0
L
Xbalanque
8,421
842
14
1
0
178,013
0
W
Hera
9,596
960
30
3
0
191,675
0
L
Hou Yi
8,514
851
19
2
0
206,706
0
W
Chaac
9,559
956
18
2
0
209,949
0
L
King Arthur
9,145
915
28
3
0
242,531
0
L
Charybdis
7,737
774
10
1
0
161,539
0
W
Athena
9,718
972
9
1
0
220,308
0
W
Heimdallr
10,132
1,013
30
3
0
161,317
0
L
Chang'e
9,460
946
30
3
0
225,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role