Player Matchup

Janus
Janus
AlphaxWolf_Romeo
Janus
Level 106
God Stats
5W - 1L
1,772 SR
Queue Stats
285W - 316L
1,436 Elo+
Party 1
Raijin
Raijin
Chloë
Raijin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,503 Elo+
Solo
Anhur
Anhur
KillaKapo
Anhur
Level 65
God Stats
3W - 0L
1,677 SR
Queue Stats
188W - 206L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
OrionWhiteLion
Zhong Kui
Level 49
God Stats
8W - 4L
1,552 SR
Queue Stats
257W - 288L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
itsZ0D1AC
Cthulhu
Level 65
God Stats
2W - 1L
1,603 SR
Queue Stats
75W - 57L
1,509 Elo+
Party 1
Team Averages
Level 73
1,621 SR
1,461 Elo+

VS

Team Averages
Level 62
1,460 SR
1,354 Elo+
Apollo
Apollo
Crandif
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Atlas
Atlas
MAGEOFKOOLAID
Atlas
Level 87
God Stats
2W - 3L
1,554 SR
Queue Stats
30W - 55L
1,325 Elo+
Party 2
Mercury
Mercury
Ozmar KORN
Mercury
Level 86
God Stats
3W - 5L
1,545 SR
Queue Stats
126W - 116L
1,371 Elo+
Solo
Mulan
Mulan
Shadonaut
Mulan
Level 64
God Stats
0W - 1L
1,270 SR
Queue Stats
26W - 28L
1,446 Elo+
Solo
Artemis
Artemis
asf_jordan830
Artemis
Level 51
God Stats
1W - 2L
1,430 SR
Queue Stats
98W - 91L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 22
9,040
904
7,967
5,525
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Chloë
Raijin
17
9 / 3 / 15
10,227
1,023
12,452
10,892
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
KillaKapo
Anhur
14
6 / 3 / 14
8,806
881
10,941
7,632
3,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
OrionWhiteLion
Zhong Kui
17
12 / 2 / 15
10,682
1,068
15,041
12,005
12,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
itsZ0D1AC
Cthulhu
14
3 / 5 / 22
9,445
945
10,410
17,638
23,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crandif
Apollo
15
2 / 8 / 8
8,290
829
6,487
12,630
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 6 / 5
8,441
844
7,208
15,506
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Ozmar KORN
Mercury
11
0 / 8 / 9
6,738
674
5,736
11,953
5,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Shadonaut
Mulan
15
7 / 8 / 2
8,959
896
7,301
15,784
12,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
11
1 / 7 / 2
6,518
652
6,650
11,240
4,791
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
34
Kills
14
16
Deaths
37
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
W
Raijin
Chloë
Raijin
9
3
15
5.5
L
Apollo
Crandif
Apollo
2
8
8
0.75
W
Anhur
KillaKapo
Anhur
6
3
14
4.33
L
4
6
5
1.08
W
Zhong Kui
OrionWhiteLion
Zhong Kui
12
2
15
9.75
L
Mercury
Ozmar KORN
Mercury
0
8
9
0.56
L
Mulan
Shadonaut
Mulan
7
8
2
1
L
Artemis
1
7
2
0.29
W
Cthulhu
itsZ0D1AC
Cthulhu
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,811
Damage
33,382
53,692
Taken
67,113
46,137
Mitigated
46,893
16,484
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,967
422
0
0
5,525
2,150
1,566
1,036
4,489
16,268
0
W
Raijin
Chloë
Raijin
12,452
1,053
409
3,303
10,892
5,299
613
2,312
8,580
28,251
0
L
Apollo
Crandif
Apollo
6,487
3,546
0
742
12,630
6,246
0
8,840
3,682
0
13,584
W
Anhur
KillaKapo
Anhur
10,941
7,737
232
1,447
7,632
3,289
4,228
923
6,709
0
15,584
L
7,208
3,279
56
972
15,506
18,007
0
8,779
6,583
17,817
0
W
Zhong Kui
OrionWhiteLion
Zhong Kui
15,041
1,977
1,199
5,481
12,005
12,340
1,167
1,483
10,522
31,730
0
L
Mercury
Ozmar KORN
Mercury
5,736
2,361
753
1,187
11,953
5,333
0
9,632
2,201
0
11,065
L
Mulan
Shadonaut
Mulan
7,301
2,070
391
1,776
15,784
12,516
0
8,130
7,496
0
13,775
L
Artemis
6,650
2,429
235
1,004
11,240
4,791
288
8,619
2,439
0
10,454
W
Cthulhu
itsZ0D1AC
Cthulhu
10,410
1,157
1,944
2,469
17,638
23,059
24
1,454
16,184
16,053
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
38,946
98
Minions Killed
67
0
Camps Cleared
0
876,639
Distance Traveled
805,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,040
904
15
2
0
182,966
0
W
Raijin
10,227
1,023
29
3
0
160,182
0
L
Apollo
8,290
829
15
2
0
155,501
0
W
Anhur
8,806
881
7
1
0
143,861
0
L
Atlas
8,441
844
19
2
0
151,729
0
W
Zhong Kui
10,682
1,068
31
3
0
210,772
0
L
Mercury
6,738
674
10
1
0
203,782
0
L
Mulan
8,959
896
15
2
0
152,066
0
L
Artemis
6,518
652
8
1
0
142,476
0
W
Cthulhu
9,445
945
16
2
0
178,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role