Player Matchup

Rama
Rama
HEINDETROISCAT
Rama
Level 144
God Stats
10W - 8L
1,546 SR
Queue Stats
548W - 539L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
SamJYE
Erlang Shen
Level 128
God Stats
3W - 2L
1,521 SR
Queue Stats
358W - 351L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Scyxeno
Cthulhu
Level 149
God Stats
2W - 1L
1,273 SR
Queue Stats
218W - 212L
1,565 Elo+
Party 1
Sobek
Sobek
Sitronu
Sobek
Level 187
God Stats
2W - 0L
1,485 SR
Queue Stats
60W - 55L
1,572 Elo+
Party 1
Shiva
Shiva
Viltch
Shiva
Level 158
God Stats
3W - 4L
1,542 SR
Queue Stats
380W - 373L
1,533 Elo+
Party 1
Team Averages
Level 153
1,473 SR
1,529 Elo+

VS

Team Averages
Level 106
1,508 SR
1,556 Elo+
Jing Wei
Jing Wei
CacaDeGato
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Didek2003
King Arthur
Level 129
God Stats
0W - 1L
1,238 SR
Queue Stats
166W - 161L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Ikemp
Amaterasu
Level 156
God Stats
1W - 3L
1,692 SR
Queue Stats
230W - 235L
1,572 Elo+
Solo
Surtr
Surtr
LifeThunder
Surtr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,564 Elo+
Solo
Athena
Athena
fatalknight2
Athena
Level 85
God Stats
2W - 1L
1,610 SR
Queue Stats
91W - 84L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 12
10,018
1,002
16,537
9,339
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SamJYE
Erlang Shen
12
1 / 6 / 10
7,474
747
8,274
13,015
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Scyxeno
Cthulhu
16
4 / 2 / 16
9,706
971
17,737
11,738
14,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Sitronu
Sobek
14
4 / 3 / 11
9,038
904
8,276
14,452
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Viltch
Shiva
16
4 / 1 / 16
9,164
916
11,007
9,185
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CacaDeGato
Jing Wei
13
3 / 2 / 9
7,378
738
9,958
8,875
4,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Didek2003
King Arthur
12
3 / 5 / 6
7,133
713
7,776
11,185
12,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ikemp
Amaterasu
15
3 / 5 / 7
7,953
795
6,942
16,013
18,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 6
7,137
714
7,490
15,047
11,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
15
3 / 5 / 9
8,799
880
9,002
16,093
19,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
22
Kills
13
13
Deaths
22
65
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CacaDeGato
Jing Wei
3
2
9
3.75
L
King Arthur
Didek2003
King Arthur
3
5
6
1.2
W
9
1
12
15
L
Amaterasu
Ikemp
Amaterasu
3
5
7
1.3
L
1
5
6
0.8
W
Erlang Shen
SamJYE
Erlang Shen
1
6
10
1
W
Cthulhu
Scyxeno
Cthulhu
4
2
16
6
W
Sobek
Sitronu
Sobek
4
3
11
3.17
W
Shiva
Viltch
Shiva
4
1
16
12
L
Athena
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,831
Damage
41,168
57,729
Taken
67,213
57,549
Mitigated
66,165
24,461
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CacaDeGato
Jing Wei
9,958
8,505
0
4,094
8,875
4,437
0
3,849
4,746
0
19,604
L
King Arthur
Didek2003
King Arthur
7,776
656
553
257
11,185
12,360
0
3,992
6,990
0
13,147
W
16,537
11,729
557
2,458
9,339
4,639
4,635
1,533
7,806
0
31,322
L
Amaterasu
Ikemp
Amaterasu
6,942
2,284
1,043
3,231
16,013
18,598
0
6,627
8,910
0
14,811
L
7,490
1,706
725
3,230
15,047
11,713
0
5,690
8,887
238
15,404
W
Erlang Shen
SamJYE
Erlang Shen
8,274
4,120
756
1,591
13,015
13,503
539
1,251
11,764
0
13,347
W
Cthulhu
Scyxeno
Cthulhu
17,737
626
4,104
2,921
11,738
14,149
334
2,423
9,315
35,325
0
W
Sobek
Sitronu
Sobek
8,276
806
1,183
3,722
14,452
14,871
26
1,862
12,590
13,481
0
W
Shiva
Viltch
Shiva
11,007
1,321
3,455
3,714
9,185
10,387
626
2,043
7,142
0
16,897
L
Athena
9,002
865
1,552
3,070
16,093
19,057
0
5,855
9,714
15,069
97

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
38,400
133
Minions Killed
86
0
Camps Cleared
0
918,574
Distance Traveled
812,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,378
738
26
3
0
142,265
0
L
King Arthur
7,133
713
15
2
0
145,997
0
W
Rama
10,018
1,002
41
4
0
153,939
0
L
Amaterasu
7,953
795
21
2
0
191,972
0
L
Surtr
7,137
714
11
1
0
156,992
0
W
Erlang Shen
7,474
747
8
1
0
163,084
0
W
Cthulhu
9,706
971
41
4
0
207,992
0
W
Sobek
9,038
904
17
2
0
193,285
0
W
Shiva
9,164
916
26
3
0
200,274
0
L
Athena
8,799
880
13
1
0
175,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role