Player Matchup

Jormungandr
Jormungandr
AdreNn1
Jormungandr
Level 149
God Stats
1W - 2L
1,855 SR
Queue Stats
123W - 113L
1,557 Elo+
Solo
Neith
Neith
LifeThunder
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,448 Elo+
Party 1
Anubis
Anubis
kasmirokip
Anubis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,448 Elo+
Party 1
Team Averages
Level 100
1,618 SR
1,484 Elo+

VS

Team Averages
Level 130
1,510 SR
1,492 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
StaticMajor
Hercules
Level 105
God Stats
6W - 6L
1,637 SR
Queue Stats
61W - 49L
1,518 Elo+
Solo
Anubis
Anubis
hhyq
Anubis
Level 107
God Stats
5W - 10L
1,392 SR
Queue Stats
324W - 333L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdreNn1
Jormungandr
13
0 / 4 / 4
10,214
730
11,890
18,134
15,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
10,271
734
13,770
12,410
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
kasmirokip
Anubis
14
5 / 10 / 0
11,928
852
5,454
12,163
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
12 / 3 / 5
12,562
897
14,917
13,914
6,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
StaticMajor
Hercules
14
3 / 2 / 13
11,444
817
10,473
14,638
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
hhyq
Anubis
14
3 / 2 / 11
10,886
778
11,293
12,911
7,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
18
18
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
3
5
4.83
L
Jormungandr
AdreNn1
Jormungandr
0
4
4
0.5
L
2
4
2
0.75
W
Hercules
StaticMajor
Hercules
3
2
13
4.75
W
Anubis
hhyq
Anubis
3
2
11
4.25
L
Anubis
kasmirokip
Anubis
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
36,683
42,707
Taken
41,463
25,505
Mitigated
28,225
4,545
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,917
8,836
0
4,836
13,914
6,127
2,308
4,099
9,815
0
51,135
L
Jormungandr
AdreNn1
Jormungandr
11,890
3,495
0
1,797
18,134
15,764
0
7,629
10,017
45,617
469
L
13,770
4,119
0
2,058
12,410
4,923
1,471
2,348
9,645
0
36,989
W
Hercules
StaticMajor
Hercules
10,473
1,927
0
7,155
14,638
14,956
596
6,684
7,954
3,240
23,580
W
Anubis
hhyq
Anubis
11,293
915
0
5,638
12,911
7,142
479
6,221
6,690
64,015
0
L
Anubis
kasmirokip
Anubis
5,454
1,647
0
690
12,163
4,818
147
3,456
8,395
20,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
34,892
127
Minions Killed
172
0
Camps Cleared
0
660,038
Distance Traveled
726,589
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,562
897
68
5
0
247,687
0
L
Jormungandr
10,214
730
55
4
0
228,602
0
L
Neith
10,271
734
45
3
0
235,369
0
W
Hercules
11,444
817
28
2
0
247,736
3
W
Anubis
10,886
778
76
5
0
231,166
1
L
Anubis
11,928
852
27
2
0
196,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role