Player Matchup

Chernobog
Chernobog
CptKotA
Chernobog
Level 126
God Stats
3W - 6L
1,364 SR
Queue Stats
216W - 271L
1,336 Elo+
Party 1
King Arthur
King Arthur
Parpaza
King Arthur
Level 37
God Stats
0W - 2L
1,282 SR
Queue Stats
34W - 37L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
ThunderModu
Baron Samedi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,255 Elo+
Party 1
Team Averages
Level 80
1,382 SR
1,314 Elo+

VS

Team Averages
Level 97
1,342 SR
1,431 Elo+
Nox
Nox
Arzneimittel
Nox
Level 113
God Stats
2W - 5L
1,290 SR
Queue Stats
17W - 29L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
JUSTAKO22
Gilgamesh
Level 107
God Stats
2W - 0L
1,254 SR
Queue Stats
80W - 83L
1,436 Elo+
Solo
Fenrir
Fenrir
Wakapam
Fenrir
Level 72
God Stats
1W - 0L
1,481 SR
Queue Stats
80W - 36L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CptKotA
Chernobog
12
1 / 1 / 0
8,389
699
4,791
5,046
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Parpaza
King Arthur
10
0 / 4 / 1
7,592
633
3,453
12,083
9,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ThunderModu
Baron Samedi
9
0 / 6 / 1
7,702
642
3,698
6,961
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,997
833
7,941
2,792
1,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
JUSTAKO22
Gilgamesh
12
2 / 0 / 9
9,241
770
6,225
10,438
9,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Wakapam
Fenrir
11
4 / 1 / 5
9,114
760
6,165
5,218
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Chernobog
CptKotA
Chernobog
1
1
0
1
W
Gilgamesh
JUSTAKO22
Gilgamesh
2
0
9
6.5
L
King Arthur
Parpaza
King Arthur
0
4
1
0.13
L
Baron Samedi
ThunderModu
Baron Samedi
0
6
1
0.08
W
Fenrir
Wakapam
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
20,331
24,090
Taken
18,448
14,543
Mitigated
13,162
3,289
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,941
1,128
0
330
2,792
1,301
623
475
2,303
52,369
0
L
Chernobog
CptKotA
Chernobog
4,791
3,072
0
1,796
5,046
1,750
0
746
4,146
0
38,660
W
Gilgamesh
JUSTAKO22
Gilgamesh
6,225
1,047
0
2,000
10,438
9,338
315
1,809
8,377
0
24,234
L
King Arthur
Parpaza
King Arthur
3,453
785
0
1,133
12,083
9,361
0
5,608
6,409
0
15,137
L
Baron Samedi
ThunderModu
Baron Samedi
3,698
357
316
44
6,961
3,432
0
2,196
4,648
22,393
0
W
Fenrir
Wakapam
Fenrir
6,165
1,801
205
1,298
5,218
2,523
601
1,562
3,542
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
28,352
128
Minions Killed
140
0
Camps Cleared
0
623,598
Distance Traveled
711,259
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,997
833
86
7
0
223,321
0
L
Chernobog
8,389
699
46
4
0
210,165
5
W
Gilgamesh
9,241
770
27
2
0
258,246
0
L
King Arthur
7,592
633
15
1
0
225,162
5
L
Baron Samedi
7,702
642
67
6
0
188,271
0
W
Fenrir
9,114
760
27
2
0
229,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role