Player Matchup

Ix Chel
Ix Chel
Roundhouze
Ix Chel
Level 156
God Stats
5W - 10L
1,383 SR
Queue Stats
300W - 297L
1,567 Elo+
Solo
Odin
Odin
SirNan0
Odin
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 37L
1,436 Elo+
Solo
Cerberus
Cerberus
ZeexallSama
Cerberus
Level 44
God Stats
5W - 3L
1,574 SR
Queue Stats
38W - 63L
1,334 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,446 Elo+

VS

Team Averages
Level 116
1,606 SR
1,565 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LavljeSrce97
Hun Batz
Level 159
God Stats
12W - 3L
1,640 SR
Queue Stats
189W - 136L
1,658 Elo+
Solo
Poseidon
Poseidon
Verdic
Poseidon
Level 149
God Stats
11W - 6L
1,678 SR
Queue Stats
333W - 352L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Roundhouze
Ix Chel
10
1 / 5 / 1
7,217
722
7,070
9,837
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
SirNan0
Odin
9
0 / 4 / 2
6,764
676
3,615
11,614
8,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ZeexallSama
Cerberus
9
1 / 4 / 1
6,928
693
3,609
15,059
14,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 1 / 10
7,952
795
4,797
5,367
1,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
LavljeSrce97
Hun Batz
12
4 / 1 / 6
8,632
863
9,882
9,030
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Verdic
Poseidon
13
9 / 0 / 4
9,915
992
18,338
8,269
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
10
5
W
Hun Batz
LavljeSrce97
Hun Batz
4
1
6
7
L
Ix Chel
Roundhouze
Ix Chel
1
5
1
0.3
L
Odin
SirNan0
Odin
0
4
2
0.25
W
Poseidon
Verdic
Poseidon
9
0
4
11
L
Cerberus
ZeexallSama
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
33,017
36,510
Taken
22,666
27,085
Mitigated
10,728
5,023
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,797
2,244
0
2,226
5,367
1,869
511
2,706
2,661
0
21,123
W
Hun Batz
LavljeSrce97
Hun Batz
9,882
2,149
0
3,154
9,030
6,248
560
4,914
4,116
36
26,327
L
Ix Chel
Roundhouze
Ix Chel
7,070
855
586
1,073
9,837
4,109
0
4,743
4,789
35,304
0
L
Odin
SirNan0
Odin
3,615
955
0
500
11,614
8,612
0
5,284
6,093
0
14,900
W
Poseidon
Verdic
Poseidon
18,338
3,798
0
2,546
8,269
2,611
474
3,888
4,381
65,006
0
L
Cerberus
ZeexallSama
Cerberus
3,609
54
0
2,864
15,059
14,364
0
8,942
5,811
11,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,909
Gold Earned
26,499
95
Minions Killed
145
0
Camps Cleared
0
586,880
Distance Traveled
594,390
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,952
795
36
4
0
187,914
0
W
Hun Batz
8,632
863
23
2
0
206,004
2
L
Ix Chel
7,217
722
54
5
0
177,726
0
L
Odin
6,764
676
17
2
0
215,268
0
W
Poseidon
9,915
992
86
9
0
200,472
0
L
Cerberus
6,928
693
24
2
0
193,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role