Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Fr0z3n Infern0
Nu Wa
Level 157
God Stats
1W - 0L
1,265 SR
Queue Stats
242W - 198L
1,555 Elo+
Party 1
Bacchus
Bacchus
HeWhoSkimps
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,617 Elo+
Party 1
Chiron
Chiron
Killer71700
Chiron
Level 157
God Stats
7W - 4L
1,628 SR
Queue Stats
175W - 158L
1,565 Elo+
Party 1
Susano
Susano
SPLYOUNGBOY
Susano
Level 124
God Stats
8W - 2L
1,770 SR
Queue Stats
89W - 92L
1,543 Elo+
Party 1
Team Averages
Level 112
1,533 SR
1,556 Elo+

VS

Team Averages
Level 85
1,434 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bobohoo
Yu Huang
Level 138
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ReddyWap
Baron Samedi
Level 138
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zamoro
Cu Chulainn
Level 25
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
oohwee92
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 0
7,218
656
4,192
7,256
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 7
7,168
652
4,788
6,035
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
HeWhoSkimps
Bacchus
12
9 / 0 / 0
8,097
736
9,969
8,722
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
13
6 / 0 / 4
7,747
704
6,224
8,176
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
12
3 / 0 / 6
6,994
636
4,912
9,040
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
2
0 / 1 / 0
3,964
360
418
1,644
438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Bobohoo
Yu Huang
10
0 / 4 / 0
5,439
494
4,527
7,791
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ReddyWap
Baron Samedi
9
1 / 3 / 0
5,262
478
4,826
8,887
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Zamoro
Cu Chulainn
8
0 / 7 / 0
4,819
438
3,353
11,177
6,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
oohwee92
Gilgamesh
7
0 / 7 / 0
4,845
440
1,662
12,236
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
22
Kills
1
2
Deaths
22
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
0
1
L
Skadi
 
Skadi
0
1
0
0
L
Yu Huang
Bobohoo
Yu Huang
0
4
0
0
W
2
0
7
5.5
W
Bacchus
HeWhoSkimps
Bacchus
9
0
0
9
W
Chiron
6
0
4
8
L
Baron Samedi
ReddyWap
Baron Samedi
1
3
0
0.33
W
Susano
3
0
6
6
L
Cu Chulainn
Zamoro
Cu Chulainn
0
7
0
0
L
Gilgamesh
oohwee92
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
14,786
39,229
Taken
41,735
19,936
Mitigated
18,983
14,849
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,192
1,693
0
2,878
7,256
2,903
2,593
3,085
4,171
0
48,527
L
Skadi
 
Skadi
418
110
0
66
1,644
438
0
762
882
0
4,940
L
Yu Huang
Bobohoo
Yu Huang
4,527
316
0
1,768
7,791
2,720
0
1,657
6,098
41,917
0
W
4,788
2,277
0
1,816
6,035
3,525
1,977
1,711
4,324
28,466
0
W
Bacchus
HeWhoSkimps
Bacchus
9,969
1,480
0
3,487
8,722
6,971
77
189
8,533
44,622
0
W
Chiron
6,224
2,855
485
2,815
8,176
3,141
2,725
3,495
4,681
0
55,798
L
Baron Samedi
ReddyWap
Baron Samedi
4,826
193
71
2,636
8,887
5,128
0
1,879
7,008
30,932
0
W
Susano
4,912
1,368
0
3,368
9,040
3,396
67
873
8,167
0
45,159
L
Cu Chulainn
Zamoro
Cu Chulainn
3,353
1,296
0
2,215
11,177
6,043
0
6,328
4,323
0
19,633
L
Gilgamesh
oohwee92
Gilgamesh
1,662
728
0
128
12,236
4,654
0
3,443
8,667
0
27,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
24,329
363
Minions Killed
197
0
Camps Cleared
0
1,155,584
Distance Traveled
879,033
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,218
656
84
8
0
217,581
0
L
Skadi
3,964
360
11
1
0
30,027
0
L
Yu Huang
5,439
494
71
6
0
236,059
0
W
Nu Wa
7,168
652
36
3
0
210,700
4
W
Bacchus
8,097
736
70
6
0
242,351
0
W
Chiron
7,747
704
101
9
0
219,520
4
L
Baron Samedi
5,262
478
37
3
0
212,179
1
W
Susano
6,994
636
72
7
0
265,432
0
L
Cu Chulainn
4,819
438
25
2
0
193,626
0
L
Gilgamesh
4,845
440
53
5
0
207,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role