Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ConwayEast
Thor
Level 129
God Stats
3W - 1L
1,837 SR
Queue Stats
305W - 305L
1,480 Elo+
Party 2
Raijin
Raijin
DrZummey
Raijin
Level 118
God Stats
4W - 5L
1,693 SR
Queue Stats
116W - 129L
1,428 Elo+
Solo
Yemoja
Yemoja
SoulKing123
Yemoja
Level 178
God Stats
3W - 1L
1,949 SR
Queue Stats
298W - 294L
1,520 Elo+
Solo
Mulan
Mulan
TBAG
Mulan
Level 137
God Stats
7W - 7L
1,591 SR
Queue Stats
525W - 533L
1,472 Elo+
Party 2
Team Averages
Level 138
1,714 SR
1,480 Elo+

VS

Team Averages
Level 102
1,481 SR
1,465 Elo+
Athena
Athena
JinxTheDemon
Athena
Level 122
God Stats
2W - 2L
1,270 SR
Queue Stats
399W - 415L
1,452 Elo+
Party 1
Hel
Hel
LovelySlaughter
Hel
Level 62
God Stats
1W - 1L
1,263 SR
Queue Stats
114W - 147L
1,418 Elo+
Party 1
Ratatoskr
Ratatoskr
Stokleyval
Ratatoskr
Level 60
God Stats
4W - 3L
1,325 SR
Queue Stats
258W - 254L
1,462 Elo+
Party 1
Charybdis
Charybdis
WaifuWolfy
Charybdis
Level 143
God Stats
1W - 1L
1,853 SR
Queue Stats
23W - 24L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
nidhelm
Nu Wa
Level 125
God Stats
1W - 0L
1,696 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 5 / 4
6,626
663
4,282
11,042
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 5 / 9
8,396
840
8,585
12,499
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
DrZummey
Raijin
18
8 / 5 / 6
10,632
1,063
16,005
11,986
4,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
1 / 5 / 9
7,160
716
2,642
13,333
8,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
TBAG
Mulan
13
5 / 6 / 7
8,117
812
8,350
14,557
10,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 4 / 17
9,512
951
4,664
12,716
13,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 15
8,918
892
8,896
8,665
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
Stokleyval
Ratatoskr
15
1 / 3 / 16
8,868
887
5,024
12,048
9,559
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
WaifuWolfy
Charybdis
17
11 / 2 / 12
10,975
1,098
18,677
13,108
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
nidhelm
Nu Wa
17
9 / 5 / 17
10,332
1,033
20,002
12,550
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
17
Kills
26
26
Deaths
17
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
4
0.4
L
3
5
9
1.5
L
Raijin
DrZummey
Raijin
8
5
6
2.2
W
Athena
2
4
17
2.63
W
3
3
15
3.5
L
Yemoja
1
5
9
1.1
W
Ratatoskr
Stokleyval
Ratatoskr
1
3
16
3
L
Mulan
TBAG
Mulan
5
6
7
1.42
W
Charybdis
WaifuWolfy
Charybdis
11
2
12
8.5
W
Nu Wa
nidhelm
Nu Wa
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,864
Damage
57,263
63,417
Taken
59,087
39,707
Mitigated
37,938
14,395
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,282
131
543
594
11,042
7,958
0
6,162
4,880
124
9,874
L
8,585
650
505
108
12,499
7,377
0
7,468
5,031
0
16,118
L
Raijin
DrZummey
Raijin
16,005
2,467
733
672
11,986
4,942
0
6,545
5,441
46,576
0
W
Athena
4,664
392
596
1,771
12,716
13,410
542
4,896
7,749
8,841
0
W
8,896
1,448
5,978
2,575
8,665
4,043
1,188
1,707
6,958
14,194
0
L
Yemoja
2,642
1,021
7,147
2,382
13,333
8,454
0
4,903
8,430
6,270
0
W
Ratatoskr
Stokleyval
Ratatoskr
5,024
647
1,021
2,378
12,048
9,559
1,351
4,284
7,764
0
19,740
L
Mulan
TBAG
Mulan
8,350
1,251
108
1,603
14,557
10,976
0
8,484
6,073
0
12,190
W
Charybdis
WaifuWolfy
Charybdis
18,677
11,776
834
6,171
13,108
5,867
3,034
4,391
8,717
0
41,018
W
Nu Wa
nidhelm
Nu Wa
20,002
6,135
535
2,031
12,550
5,059
1,284
3,493
8,949
30,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
48,605
91
Minions Killed
103
0
Camps Cleared
0
756,904
Distance Traveled
944,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,626
663
14
1
0
151,831
0
L
Thor
8,396
840
8
1
0
155,793
0
L
Raijin
10,632
1,063
55
6
0
159,344
0
W
Athena
9,512
951
5
1
0
201,478
0
W
Hel
8,918
892
10
1
0
161,578
0
L
Yemoja
7,160
716
8
1
0
150,407
0
W
Ratatoskr
8,868
887
30
3
0
218,708
0
L
Mulan
8,117
812
6
1
0
139,529
0
W
Charybdis
10,975
1,098
38
4
0
188,397
0
W
Nu Wa
10,332
1,033
20
2
0
174,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role