Player Matchup

Chiron
Chiron
JinxTheDemon
Chiron
Level 122
God Stats
2W - 4L
1,317 SR
Queue Stats
399W - 415L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LovelySlaughter
Morgan Le Fay
Level 62
God Stats
11W - 6L
1,423 SR
Queue Stats
114W - 147L
1,382 Elo+
Party 1
Yemoja
Yemoja
Stokleyval
Yemoja
Level 60
God Stats
3W - 2L
1,510 SR
Queue Stats
258W - 254L
1,430 Elo+
Party 1
Rama
Rama
WaifuWolfy
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,474 Elo+
Party 1
Nike
Nike
nidhelm
Nike
Level 125
God Stats
1W - 2L
1,113 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 1
Team Averages
Level 102
1,373 SR
1,425 Elo+

VS

Team Averages
Level 147
1,501 SR
1,460 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AssumedParrot32
Raijin
Level 158
God Stats
7W - 8L
1,479 SR
Queue Stats
415W - 429L
1,480 Elo+
Solo
Yemoja
Yemoja
Pikachuuu28
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
Stuqib
Ratatoskr
Level 149
God Stats
5W - 4L
1,526 SR
Queue Stats
891W - 905L
1,441 Elo+
Solo
Skadi
Skadi
Wild Spangles
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 2 / 14
9,404
723
10,820
10,354
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
LovelySlaughter
Morgan Le Fay
15
5 / 4 / 8
9,675
744
14,384
12,815
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Stokleyval
Yemoja
17
1 / 0 / 14
9,759
751
4,787
8,717
7,086
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 2 / 11
11,253
866
19,439
15,407
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
nidhelm
Nike
18
6 / 3 / 10
10,388
799
21,292
19,380
19,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 1 / 1
9,025
694
10,138
7,661
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
9,037
695
15,120
12,574
5,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
1 / 4 / 6
8,666
667
8,142
15,211
12,075
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Stuqib
Ratatoskr
15
4 / 8 / 4
8,928
687
7,274
15,550
7,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 4 / 4
8,518
655
11,916
23,351
11,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
21
Kills
11
11
Deaths
21
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
1
3.5
L
2
4
7
1.38
W
Chiron
1
2
14
4
W
Morgan Le Fay
LovelySlaughter
Morgan Le Fay
5
4
8
2.25
L
Yemoja
1
4
6
1
W
Yemoja
Stokleyval
Yemoja
1
0
14
8
L
Ratatoskr
Stuqib
Ratatoskr
4
8
4
0.75
W
8
2
11
6.75
L
1
4
4
0.75
W
Nike
nidhelm
Nike
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
52,590
66,673
Taken
74,347
45,452
Mitigated
40,357
28,577
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,138
222
763
3,704
7,661
3,848
0
2,142
5,519
23,249
0
L
15,120
51
985
582
12,574
5,992
0
3,143
9,431
27,598
0
W
Chiron
10,820
1,295
2,294
1,842
10,354
4,686
1,086
4,990
5,364
0
22,333
W
Morgan Le Fay
LovelySlaughter
Morgan Le Fay
14,384
808
1,591
1,988
12,815
7,019
614
6,020
6,795
24,103
0
L
Yemoja
8,142
814
3,533
1,937
15,211
12,075
0
6,910
8,301
17,390
0
W
Yemoja
Stokleyval
Yemoja
4,787
948
10,856
883
8,717
7,086
22
5,614
3,103
16,561
0
L
Ratatoskr
Stuqib
Ratatoskr
7,274
521
1,533
2,194
15,550
7,181
0
4,284
11,266
0
10,543
W
19,439
12,590
1,533
4,733
15,407
7,131
3,183
7,813
7,594
0
42,835
L
11,916
3,042
884
6,506
23,351
11,261
0
3,818
19,533
0
26,122
W
Nike
nidhelm
Nike
21,292
733
1,776
1,081
19,380
19,530
215
8,963
10,417
1,423
25,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
44,174
167
Minions Killed
114
0
Camps Cleared
0
1,164,008
Distance Traveled
1,094,125
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,025
694
36
3
0
288,951
4
L
Raijin
9,037
695
19
1
0
197,158
0
W
Chiron
9,404
723
33
3
0
265,282
0
W
Morgan Le Fay
9,675
744
22
2
0
219,145
0
L
Yemoja
8,666
667
21
2
0
161,642
3
W
Yemoja
9,759
751
26
2
0
207,376
0
L
Ratatoskr
8,928
687
8
1
0
245,821
0
W
Rama
11,253
866
76
6
0
221,885
0
L
Skadi
8,518
655
30
2
0
200,553
0
W
Nike
10,388
799
10
1
0
250,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role