Player Matchup

Morgan Le Fay
Morgan Le Fay
Kriterian
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 172L
1,457 Elo+
Party 2
Bake Kujira
Bake Kujira
MadamGreene
Bake Kujira
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 57L
1,232 Elo+
Party 2
Ymir
Ymir
ObiWanCanoIi
Ymir
Level 65
God Stats
0W - 1L
1,092 SR
Queue Stats
96W - 119L
1,438 Elo+
Party 2
Chernobog
Chernobog
Tarmus78
Chernobog
Level 48
God Stats
8W - 12L
1,432 SR
Queue Stats
91W - 112L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
koolaidmann81
Amaterasu
Level 24
God Stats
3W - 10L
1,203 SR
Queue Stats
12W - 23L
1,365 Elo+
Party 2
Team Averages
Level 50
1,345 SR
1,396 Elo+

VS

Team Averages
Level 121
1,589 SR
1,535 Elo+
Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Leoyescribo
Chronos
Level 129
God Stats
5W - 5L
1,418 SR
Queue Stats
312W - 303L
1,508 Elo+
Solo
Ares
Ares
MrRavenHDx
Ares
Level 107
God Stats
6W - 11L
1,492 SR
Queue Stats
674W - 640L
1,490 Elo+
Solo
Nike
Nike
rjvlad
Nike
Level 144
God Stats
3W - 0L
1,808 SR
Queue Stats
23W - 12L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
skurtSKURT74
Ne Zha
Level 167
God Stats
3W - 0L
1,727 SR
Queue Stats
27W - 13L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kriterian
Morgan Le Fay
13
4 / 5 / 3
7,982
570
8,230
12,165
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bake Kujira
MadamGreene
Bake Kujira
8
0 / 5 / 4
6,355
454
3,572
10,554
6,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 4 / 2
8,286
592
6,787
14,011
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Tarmus78
Chernobog
11
2 / 2 / 3
7,136
510
8,626
10,406
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
koolaidmann81
Amaterasu
11
0 / 4 / 0
6,267
448
5,308
13,810
11,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 2 / 2
8,120
580
6,463
8,746
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Leoyescribo
Chronos
14
4 / 5 / 5
9,062
647
8,303
10,973
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 3 / 6
6,965
498
6,461
12,145
9,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nike
rjvlad
Nike
15
4 / 0 / 2
9,305
665
8,740
10,577
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
16
5 / 0 / 8
9,202
657
14,976
12,980
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
20
20
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
2
3
L
Morgan Le Fay
Kriterian
Morgan Le Fay
4
5
3
1.1
W
Chronos
Leoyescribo
Chronos
4
5
5
1.3
L
Bake Kujira
MadamGreene
Bake Kujira
0
5
4
0.4
W
2
3
6
1.67
L
4
4
2
1.25
L
Chernobog
Tarmus78
Chernobog
2
2
3
1.75
L
Amaterasu
koolaidmann81
Amaterasu
0
4
0
0
W
Nike
rjvlad
Nike
4
0
2
5
W
Ne Zha
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,523
Damage
44,943
60,946
Taken
55,421
33,377
Mitigated
31,258
11,591
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,463
4,106
0
1,466
8,746
3,577
488
1,943
6,803
0
46,580
L
Morgan Le Fay
Kriterian
Morgan Le Fay
8,230
1,698
0
1,007
12,165
4,304
0
3,092
9,027
48,424
0
W
Chronos
Leoyescribo
Chronos
8,303
4,937
0
1,548
10,973
4,793
6,075
5,069
5,904
52,441
12,580
L
Bake Kujira
MadamGreene
Bake Kujira
3,572
1,881
0
1,780
10,554
6,935
33
4,204
5,864
15,884
0
W
6,461
819
0
490
12,145
9,869
0
5,620
6,525
25,090
0
L
6,787
2,387
0
1,822
14,011
6,677
400
2,511
11,331
60,316
1,167
L
Chernobog
Tarmus78
Chernobog
8,626
6,280
0
3,930
10,406
3,963
547
3,298
6,906
0
53,940
L
Amaterasu
koolaidmann81
Amaterasu
5,308
2,612
0
3,052
13,810
11,498
0
169
13,626
0
33,491
W
Nike
rjvlad
Nike
8,740
1,324
0
1,983
10,577
7,511
0
1,839
8,738
691
67,505
W
Ne Zha
14,976
4,718
0
8,799
12,980
5,508
514
3,914
9,066
0
85,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
42,654
351
Minions Killed
436
0
Camps Cleared
0
1,296,665
Distance Traveled
1,447,524
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,120
580
81
6
0
304,245
2
L
Morgan Le Fay
7,982
570
102
7
0
235,140
0
W
Chronos
9,062
647
112
8
0
270,160
0
L
Bake Kujira
6,355
454
26
2
0
259,800
3
W
Ares
6,965
498
30
2
0
257,700
0
L
Ymir
8,286
592
76
5
0
284,674
0
L
Chernobog
7,136
510
96
7
0
235,465
1
L
Amaterasu
6,267
448
51
4
0
281,586
4
W
Nike
9,305
665
100
7
0
288,336
1
W
Ne Zha
9,202
657
113
8
0
327,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role