Player Matchup

Sylvanus
Sylvanus
Silver II
AndresBM
Sylvanus
Silver II
Level 146
God Stats
3W - 7L
1,526 SR
Queue Stats
58W - 70L
1,187 MMR
Solo
Zeus
Zeus
Silver II
RecurringSilence
Zeus
Silver II
Level 156
God Stats
0W - 3L
1,199 SR
Queue Stats
256W - 285L
1,229 MMR
Solo
Thanatos
Thanatos
Silver I
ShamlessAssass1n
Thanatos
Silver I
Level 141
God Stats
3W - 11L
1,316 SR
Queue Stats
70W - 72L
1,249 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,347 SR
1,221 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,652 SR
1,108 MMR
Hera
Hera
Silver III
Bob Le Magicien
Hera
Silver III
Level 89
God Stats
18W - 10L
1,843 SR
Queue Stats
73W - 86L
1,006 MMR
Party 1
Shiva
Shiva
Silver I
MANGEURDEMOULE
Shiva
Silver I
Level 108
God Stats
10W - 15L
1,535 SR
Queue Stats
36W - 38L
1,305 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
SirMagetron
Tsukuyomi
Silver III
Level 94
God Stats
22W - 14L
1,576 SR
Queue Stats
80W - 97L
1,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndresBM
Sylvanus
12
2 / 5 / 1
9,268
772
6,379
17,968
15,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 2
8,994
750
10,022
9,261
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 2
7,831
653
4,696
12,247
4,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasAthenaPeleKukulkanIx Chel

VS

Bans
AchillesIzanamiKuzenboDanzaburouHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
11,032
919
11,987
5,587
2,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 13
10,131
844
8,610
14,691
13,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SirMagetron
Tsukuyomi
14
7 / 1 / 10
10,940
912
15,466
12,305
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AndresBM
Sylvanus
2
5
1
0.5
W
7
1
10
12
W
4
1
13
10.5
L
1
6
2
0.33
L
0
7
2
0.14
W
Tsukuyomi
SirMagetron
Tsukuyomi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
36,063
39,476
Taken
32,583
22,391
Mitigated
21,005
8,611
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AndresBM
Sylvanus
6,379
1,400
1,813
3,729
17,968
15,805
0
6,625
11,343
18,783
0
W
11,987
2,406
0
621
5,587
2,274
1,556
3,185
2,270
48,460
0
W
8,610
1,765
112
1,551
14,691
13,241
461
6,414
7,913
185
29,236
L
10,022
740
0
854
9,261
2,518
0
1,588
7,673
40,252
0
L
4,696
454
0
2,215
12,247
4,068
0
4,136
8,111
0
17,024
W
Tsukuyomi
SirMagetron
Tsukuyomi
15,466
3,884
0
2,051
12,305
5,490
31
6,613
5,335
0
60,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
32,103
115
Minions Killed
163
0
Camps Cleared
0
594,804
Distance Traveled
711,663
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,268
772
16
1
0
202,650
0
W
Hera
11,032
919
73
6
0
224,459
1
W
Shiva
10,131
844
34
3
0
240,159
0
L
Zeus
8,994
750
64
5
0
176,343
0
L
Thanatos
7,831
653
35
3
0
215,811
1
W
Tsukuyomi
10,940
912
56
5
0
247,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role