Player Matchup

Arachne
Arachne
Dexruyne
Arachne
Level 108
God Stats
14W - 15L
1,388 SR
Queue Stats
230W - 284L
1,363 Elo+
Solo
Medusa
Medusa
Enderwho6854
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
491W - 463L
1,404 Elo+
Solo
Bake Kujira
Bake Kujira
PenguinLord12
Bake Kujira
Level 96
God Stats
11W - 3L
1,535 SR
Queue Stats
32W - 30L
1,432 Elo+
Solo
Nike
Nike
Raspbarri
Nike
Level 82
God Stats
2W - 1L
1,517 SR
Queue Stats
42W - 45L
1,471 Elo+
Solo
Ix Chel
Ix Chel
SiameseDrip
Ix Chel
Level 127
God Stats
26W - 20L
1,507 SR
Queue Stats
516W - 492L
1,500 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,434 Elo+

VS

Team Averages
Level 72
1,469 SR
1,399 Elo+
Cerberus
Cerberus
Acidblood24
Cerberus
Level 69
God Stats
2W - 3L
1,814 SR
Queue Stats
113W - 114L
1,459 Elo+
Solo
Tiamat
Tiamat
JulesRUs5
Tiamat
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
79W - 82L
1,470 Elo+
Solo
Mulan
Mulan
The25thBaam288
Mulan
Level 48
God Stats
3W - 4L
1,457 SR
Queue Stats
68W - 89L
1,396 Elo+
Solo
Charybdis
Charybdis
aftastrife
Charybdis
Level 55
God Stats
2W - 3L
1,191 SR
Queue Stats
14W - 28L
1,220 Elo+
Solo
Anubis
Anubis
jarrinsonsmite
Anubis
Level 85
God Stats
15W - 11L
1,577 SR
Queue Stats
193W - 240L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dexruyne
Arachne
6
0 / 3 / 0
6,211
365
854
5,135
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
16
4 / 1 / 7
9,948
585
11,515
9,675
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
PenguinLord12
Bake Kujira
15
8 / 1 / 6
10,483
617
12,788
18,353
18,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
15
2 / 2 / 5
9,509
559
9,208
11,922
10,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
SiameseDrip
Ix Chel
18
4 / 1 / 2
10,776
634
6,634
7,463
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acidblood24
Cerberus
10
1 / 7 / 1
7,095
417
7,064
22,604
14,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
JulesRUs5
Tiamat
13
1 / 3 / 2
8,313
489
5,248
8,802
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 0
8,031
472
6,258
11,386
9,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
aftastrife
Charybdis
13
0 / 7 / 1
7,319
431
5,924
14,386
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 1 / 1
6,292
370
2,950
4,076
1,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
7
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Acidblood24
Cerberus
1
7
1
0.21
W
Arachne
Dexruyne
Arachne
0
3
0
0
W
Medusa
4
1
7
7.5
L
Tiamat
JulesRUs5
Tiamat
1
3
2
0.67
W
Bake Kujira
PenguinLord12
Bake Kujira
8
1
6
11
W
Nike
2
2
5
2.25
W
Ix Chel
SiameseDrip
Ix Chel
4
1
2
5
L
3
1
0
3
L
Charybdis
aftastrife
Charybdis
0
7
1
0.07
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
27,444
52,548
Taken
61,254
37,531
Mitigated
34,251
14,338
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Acidblood24
Cerberus
7,064
1,274
797
2,835
22,604
14,492
111
8,626
13,978
30,314
0
W
Arachne
Dexruyne
Arachne
854
664
0
384
5,135
1,218
0
2,583
2,552
0
7,880
W
Medusa
11,515
5,790
0
3,464
9,675
3,860
6,815
3,303
6,372
0
74,272
L
Tiamat
JulesRUs5
Tiamat
5,248
877
0
2,093
8,802
3,939
690
4,496
4,306
55,838
0
W
Bake Kujira
PenguinLord12
Bake Kujira
12,788
7,016
2,000
4,714
18,353
18,117
1,566
5,504
12,849
54,373
221
W
Nike
9,208
1,078
0
551
11,922
10,561
970
1,244
10,678
816
61,009
W
Ix Chel
SiameseDrip
Ix Chel
6,634
485
1,193
2,032
7,463
3,775
1,742
2,628
4,835
99,024
0
L
6,258
844
0
4,512
11,386
9,412
0
1,385
10,001
0
48,775
L
Charybdis
aftastrife
Charybdis
5,924
2,825
0
3,020
14,386
4,534
17
3,844
10,542
0
56,371
L
2,950
176
0
1,304
4,076
1,874
0
1,123
2,953
17,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
37,050
450
Minions Killed
336
0
Camps Cleared
0
1,354,282
Distance Traveled
1,264,415
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,095
417
41
2
0
307,287
0
W
Arachne
6,211
365
18
1
0
102,181
0
W
Medusa
9,948
585
108
6
0
314,566
0
L
Tiamat
8,313
489
100
6
0
268,311
0
W
Bake Kujira
10,483
617
71
4
0
350,058
1
W
Nike
9,509
559
98
6
0
262,561
3
W
Ix Chel
10,776
634
155
9
0
324,916
4
L
Mulan
8,031
472
82
5
0
277,255
1
L
Charybdis
7,319
431
86
5
0
288,962
0
L
Anubis
6,292
370
27
2
0
122,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role