Player Matchup

Anubis
Anubis
DaddyJayrude
Anubis
Level 91
God Stats
1W - 1L
1,649 SR
Queue Stats
32W - 26L
1,567 Elo+
Solo
Fenrir
Fenrir
KZafkiel
Fenrir
Level 107
God Stats
4W - 1L
1,582 SR
Queue Stats
238W - 142L
1,668 Elo+
Party 1
Nox
Nox
NEEDALLVLONE
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,535 Elo+
Solo
Terra
Terra
StealthyShades
Terra
Level 121
God Stats
5W - 1L
1,660 SR
Queue Stats
232W - 123L
1,664 Elo+
Party 1
Neith
Neith
SteamyHank
Neith
Level 113
God Stats
1W - 1L
1,709 SR
Queue Stats
153W - 166L
1,460 Elo+
Solo
Team Averages
Level 91
1,620 SR
1,579 Elo+

VS

Team Averages
Level 97
1,456 SR
1,486 Elo+
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ANG3LOFS1LNS
Xing Tian
Level 28
God Stats
2W - 5L
1,411 SR
Queue Stats
62W - 81L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Kios_ks
Nu Wa
Level 89
God Stats
21W - 13L
1,597 SR
Queue Stats
617W - 657L
1,503 Elo+
Solo
Scylla
Scylla
flashmeemeeng
Scylla
Level 128
God Stats
0W - 2L
1,270 SR
Queue Stats
14W - 21L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 2 / 13
9,229
923
8,297
7,968
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
KZafkiel
Fenrir
15
7 / 2 / 9
8,962
896
7,957
9,605
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 12
8,606
861
7,172
4,611
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 14
7,481
748
4,699
14,111
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
5 / 1 / 14
9,757
976
17,334
9,300
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 4 / 2
8,982
898
6,733
9,988
4,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
12
2 / 5 / 4
7,967
797
6,378
17,642
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ANG3LOFS1LNS
Xing Tian
14
0 / 3 / 6
7,876
788
3,794
10,305
10,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Kios_ks
Nu Wa
13
0 / 3 / 4
7,410
741
10,815
5,293
1,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 4
8,151
815
6,695
6,676
2,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
19
Kills
9
9
Deaths
19
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
4
2
1.5
L
Sylvanus
 
Sylvanus
2
5
4
0.8
L
Xing Tian
ANG3LOFS1LNS
Xing Tian
0
3
6
1
W
Anubis
4
2
13
5.25
W
Fenrir
KZafkiel
Fenrir
7
2
9
5.75
L
Nu Wa
Kios_ks
Nu Wa
0
3
4
0.67
W
3
2
12
4.5
W
0
2
14
3.5
W
Neith
5
1
14
12
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
34,415
45,595
Taken
49,904
25,317
Mitigated
34,627
20,682
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,733
2,364
107
1,433
9,988
4,766
642
4,433
5,426
0
22,505
L
Sylvanus
 
Sylvanus
6,378
977
887
3,487
17,642
14,749
0
6,595
10,795
7,496
0
L
Xing Tian
ANG3LOFS1LNS
Xing Tian
3,794
218
1,325
919
10,305
10,460
96
3,622
6,596
7,124
0
W
Anubis
8,297
779
1,025
2,671
7,968
4,544
1,086
5,836
2,132
31,386
0
W
Fenrir
KZafkiel
Fenrir
7,957
2,023
0
907
9,605
6,491
890
5,160
4,445
0
15,291
L
Nu Wa
Kios_ks
Nu Wa
10,815
5,293
591
118
5,293
1,866
875
3,093
2,074
23,251
0
W
7,172
164
799
181
4,611
1,924
987
2,958
1,653
17,196
0
W
4,699
770
3,873
5,671
14,111
8,254
112
8,893
5,218
7,793
0
W
Neith
17,334
10,318
1,497
4,058
9,300
4,104
1,347
4,835
4,465
0
41,640
L
6,695
172
95
222
6,676
2,786
0
1,709
4,845
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
40,386
154
Minions Killed
88
0
Camps Cleared
0
904,591
Distance Traveled
854,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,982
898
43
4
0
191,992
0
L
Sylvanus
7,967
797
1
0
0
164,544
0
L
Xing Tian
7,876
788
2
0
0
197,577
0
W
Anubis
9,229
923
48
5
0
177,178
0
W
Fenrir
8,962
896
13
1
0
182,005
0
L
Nu Wa
7,410
741
20
2
0
147,392
0
W
Nox
8,606
861
20
2
0
174,530
0
W
Terra
7,481
748
9
1
0
195,232
0
W
Neith
9,757
976
64
6
0
175,646
0
L
Scylla
8,151
815
22
2
0
152,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role