Player Matchup

Charon
Charon
Platinum IV
Kyunto
Charon
Platinum IV
Level 122
God Stats
16W - 10L
1,722 SR
Queue Stats
109W - 102L
1,797 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
Noirgriev
Hou Yi
Platinum IV
Level 74
God Stats
43W - 33L
1,649 SR
Queue Stats
101W - 89L
1,811 MMR
Party 2
Persephone
Persephone
Gold IV
malolura
Persephone
Gold IV
Level 144
God Stats
5W - 4L
1,591 SR
Queue Stats
24W - 28L
1,590 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,654 SR
1,733 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,625 SR
1,736 MMR
Discordia
Discordia
Platinum I
Allen6
Discordia
Platinum I
Level 141
God Stats
15W - 9L
1,701 SR
Queue Stats
104W - 99L
2,058 MMR
Party 1
Horus
Horus
Gold II
Carrillo92
Horus
Gold II
Level 149
God Stats
6W - 5L
1,557 SR
Queue Stats
31W - 22L
1,650 MMR
Party 1
Anhur
Anhur
Bronze III
vłukiv
Anhur
Bronze III
Level 89
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kyunto
Charon
15
8 / 1 / 6
11,637
831
11,726
9,842
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Noirgriev
Hou Yi
13
3 / 3 / 9
10,628
759
12,572
10,516
4,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
malolura
Persephone
15
3 / 0 / 8
11,648
832
11,879
7,711
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaKuzenboTyrThothMorgan Le Fay

VS

Bans
AchillesXbalanqueAresBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Allen6
Discordia
12
1 / 4 / 2
9,503
679
6,890
9,638
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
11
1 / 3 / 3
8,901
636
5,548
16,202
15,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
vłukiv
Anhur
11
2 / 7 / 1
9,277
663
6,135
14,326
6,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Allen6
Discordia
1
4
2
0.5
L
Horus
1
3
3
0.83
W
Charon
Kyunto
Charon
8
1
6
11
W
Hou Yi
Noirgriev
Hou Yi
3
3
9
2.5
W
Persephone
malolura
Persephone
3
0
8
7
L
Anhur
vłukiv
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
18,573
28,069
Taken
40,166
16,891
Mitigated
25,935
8,438
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Allen6
Discordia
6,890
85
0
1,503
9,638
3,974
0
4,408
4,678
42,443
0
L
Horus
5,548
2,230
920
2,569
16,202
15,914
21
8,913
6,617
0
13,762
W
Charon
Kyunto
Charon
11,726
1,291
0
1,650
9,842
10,172
465
2,401
7,441
23,756
0
W
Hou Yi
Noirgriev
Hou Yi
12,572
6,634
0
2,471
10,516
4,094
1,296
2,984
7,532
0
42,168
W
Persephone
malolura
Persephone
11,879
457
0
4,317
7,711
2,625
1,066
1,881
5,830
72,230
0
L
Anhur
vłukiv
Anhur
6,135
2,884
0
1,316
14,326
6,047
0
8,582
5,209
0
25,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
27,681
160
Minions Killed
116
0
Camps Cleared
0
762,563
Distance Traveled
696,985
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,503
679
70
5
0
253,497
1
L
Horus
8,901
636
8
1
0
243,780
4
W
Charon
11,637
831
18
1
0
275,860
8
W
Hou Yi
10,628
759
45
3
0
219,962
5
W
Persephone
11,648
832
97
7
0
266,741
0
L
Anhur
9,277
663
38
3
0
199,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role