Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BigGeo
Hun Batz
Level 69
God Stats
4W - 3L
1,686 SR
Queue Stats
208W - 194L
1,520 Elo+
Solo
Horus
Horus
Jcsuperstar95
Horus
Level 63
God Stats
2W - 2L
1,730 SR
Queue Stats
45W - 76L
1,392 Elo+
Party 1
Bake Kujira
Bake Kujira
SkooterG
Bake Kujira
Level 25
God Stats
5W - 1L
1,919 SR
Queue Stats
58W - 80L
1,400 Elo+
Party 1
Anubis
Anubis
slotman24
Anubis
Level 93
God Stats
9W - 8L
1,506 SR
Queue Stats
131W - 202L
1,340 Elo+
Party 1
Team Averages
Level 62
1,668 SR
1,431 Elo+

VS

Team Averages
Level 67
1,519 SR
1,436 Elo+
Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Eyedes
Kuzenbo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,335 Elo+
Party 2
Anubis
Anubis
Standardflea451
Anubis
Level 69
God Stats
92W - 70L
1,568 SR
Queue Stats
265W - 245L
1,462 Elo+
Solo
Hera
Hera
kiirby-y
Hera
Level 48
God Stats
16W - 17L
1,529 SR
Queue Stats
178W - 179L
1,463 Elo+
Solo
Izanami
Izanami
rhineymang
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 4 / 2
6,945
496
7,784
10,426
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
BigGeo
Hun Batz
6
3 / 1 / 2
5,536
395
1,030
3,988
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 5
6,358
454
2,585
10,763
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
SkooterG
Bake Kujira
14
3 / 5 / 0
8,884
635
8,956
16,493
18,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
slotman24
Anubis
15
1 / 2 / 2
8,640
617
3,061
6,547
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 1 / 1
8,748
625
7,727
8,302
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Eyedes
Kuzenbo
12
1 / 2 / 4
7,260
519
4,018
7,912
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 0
8,712
622
9,903
12,893
7,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
14
1 / 2 / 1
7,957
568
2,033
4,026
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
rhineymang
Izanami
12
2 / 4 / 4
6,730
481
6,875
7,375
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
14
15
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
2
1.25
W
Ravana
 
Ravana
6
1
1
6.5
L
Hun Batz
BigGeo
Hun Batz
3
1
2
4
W
Kuzenbo
Eyedes
Kuzenbo
1
2
4
1.5
L
0
3
5
0.83
L
Bake Kujira
SkooterG
Bake Kujira
3
5
0
0.6
W
4
3
0
1.33
W
Hera
1
2
1
0.75
W
Izanami
rhineymang
Izanami
2
4
4
1
L
Anubis
slotman24
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
30,556
48,217
Taken
40,508
35,075
Mitigated
22,195
13,110
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,784
2,760
0
2,913
10,426
3,811
608
1,588
8,838
42,307
8,912
W
Ravana
 
Ravana
7,727
3,225
0
2,173
8,302
3,295
577
3,200
5,054
0
74,422
L
Hun Batz
BigGeo
Hun Batz
1,030
328
0
1,000
3,988
1,112
0
15
3,973
0
14,769
W
Kuzenbo
Eyedes
Kuzenbo
4,018
1,753
0
1,210
7,912
8,042
211
3,134
4,778
19,498
0
L
2,585
1,715
299
2,946
10,763
9,004
97
2,415
8,348
0
16,161
L
Bake Kujira
SkooterG
Bake Kujira
8,956
4,569
0
3,504
16,493
18,078
0
10,113
6,380
67,186
0
W
9,903
998
0
7,514
12,893
7,031
0
7,352
4,805
65,104
0
W
Hera
2,033
719
0
590
4,026
994
0
1,553
2,473
62,618
0
W
Izanami
rhineymang
Izanami
6,875
5,403
0
1,389
7,375
2,833
668
3,263
4,112
0
47,584
L
Anubis
slotman24
Anubis
3,061
0
0
2,448
6,547
3,070
0
1,823
4,724
78,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
39,407
404
Minions Killed
427
0
Camps Cleared
0
1,140,132
Distance Traveled
1,430,754
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,945
496
88
6
0
226,172
1
W
Ravana
8,748
625
106
8
0
323,136
1
L
Hun Batz
5,536
395
33
2
0
118,969
0
W
Kuzenbo
7,260
519
20
1
0
284,234
0
L
Horus
6,358
454
19
1
0
268,239
2
L
Bake Kujira
8,884
635
115
8
0
258,971
0
W
Anubis
8,712
622
106
8
0
250,598
0
W
Hera
7,957
568
116
8
0
302,556
6
W
Izanami
6,730
481
79
6
0
270,230
0
L
Anubis
8,640
617
149
11
0
267,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role