Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChEeToCoRn69
Cupid
Level 192
God Stats
6W - 3L
1,538 SR
Queue Stats
68W - 90L
1,392 Elo+
Solo
Chronos
Chronos
ElLetosk8
Chronos
Level 79
God Stats
1W - 3L
1,249 SR
Queue Stats
178W - 224L
1,392 Elo+
Solo
Anubis
Anubis
Upcastlion
Anubis
Level 105
God Stats
10W - 9L
1,549 SR
Queue Stats
179W - 167L
1,510 Elo+
Party 2
Atlas
Atlas
warbatinc
Atlas
Level 97
God Stats
2W - 3L
1,508 SR
Queue Stats
220W - 208L
1,510 Elo+
Party 2
Team Averages
Level 110
1,469 SR
1,461 Elo+

VS

Team Averages
Level 128
1,516 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Unsure4life
Hercules
Level 163
God Stats
47W - 58L
1,500 SR
Queue Stats
1,046W - 1,058L
1,472 Elo+
Party 1
Freya
Freya
XANDEKU
Freya
Level 89
God Stats
1W - 2L
1,412 SR
Queue Stats
150W - 147L
1,464 Elo+
Solo
Skadi
Skadi
eathispeach69
Skadi
Level 105
God Stats
26W - 25L
1,483 SR
Queue Stats
123W - 136L
1,378 Elo+
Solo
Bake Kujira
Bake Kujira
sweetdoodobrown
Bake Kujira
Level 134
God Stats
1W - 1L
1,686 SR
Queue Stats
71W - 68L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 2
6,727
481
5,176
11,521
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
7,063
505
5,548
5,720
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
ElLetosk8
Chronos
11
1 / 2 / 1
6,815
487
5,858
7,866
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Upcastlion
Anubis
12
0 / 4 / 1
7,213
515
7,440
9,093
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
warbatinc
Atlas
10
0 / 2 / 2
5,838
417
4,688
9,420
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 2 / 1
8,685
620
9,655
12,532
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Unsure4life
Hercules
10
0 / 0 / 6
7,171
512
6,052
11,814
8,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
XANDEKU
Freya
11
0 / 2 / 3
6,957
497
5,040
9,884
3,726
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 1
5,858
418
4,065
9,327
4,757
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bake Kujira
sweetdoodobrown
Bake Kujira
14
3 / 0 / 1
8,235
588
3,724
9,698
7,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
12
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
2
0.5
W
Pele
 
Pele
8
2
1
4.25
L
2
0
0
2
L
Chronos
ElLetosk8
Chronos
1
2
1
0.75
W
Hercules
Unsure4life
Hercules
0
0
6
3
L
Anubis
Upcastlion
Anubis
0
4
1
0.13
W
Freya
XANDEKU
Freya
0
2
3
0.75
W
1
1
1
1.5
W
Bake Kujira
sweetdoodobrown
Bake Kujira
3
0
1
3.5
L
Atlas
warbatinc
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
28,536
43,620
Taken
53,255
20,538
Mitigated
28,967
14,513
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,176
2,045
0
4,929
11,521
3,788
708
1,109
10,412
0
36,270
W
Pele
 
Pele
9,655
3,407
0
2,357
12,532
4,441
15
1,567
10,965
0
73,110
L
5,548
3,352
864
2,456
5,720
1,910
0
0
5,720
0
48,032
L
Chronos
ElLetosk8
Chronos
5,858
1,825
0
1,498
7,866
2,908
0
3,515
4,351
33,383
0
W
Hercules
Unsure4life
Hercules
6,052
982
0
3,878
11,814
8,879
0
3,583
8,231
0
22,141
L
Anubis
Upcastlion
Anubis
7,440
336
0
3,353
9,093
4,333
252
3,401
5,692
54,964
0
W
Freya
XANDEKU
Freya
5,040
1,817
0
4,073
9,884
3,726
225
5,791
4,093
38,178
219
W
4,065
1,706
0
3,750
9,327
4,757
696
2,468
6,859
0
27,382
W
Bake Kujira
sweetdoodobrown
Bake Kujira
3,724
2,715
0
2,720
9,698
7,164
671
4,577
5,121
56,997
0
L
Atlas
warbatinc
Atlas
4,688
2,152
0
1,413
9,420
7,599
238
739
8,681
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
36,906
302
Minions Killed
293
0
Camps Cleared
0
1,231,087
Distance Traveled
1,344,984
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,727
481
61
4
0
267,450
1
W
Pele
8,685
620
83
6
0
300,858
0
L
Cupid
7,063
505
73
5
0
243,945
5
L
Chronos
6,815
487
56
4
0
220,907
0
W
Hercules
7,171
512
27
2
0
293,001
2
L
Anubis
7,213
515
90
6
0
220,147
0
W
Freya
6,957
497
58
4
0
219,364
0
W
Skadi
5,858
418
40
3
0
257,228
5
W
Bake Kujira
8,235
588
85
6
0
274,533
4
L
Atlas
5,838
417
22
2
0
278,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role