Player Matchup

Baron Samedi
Baron Samedi
Madhoseguy
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,515 Elo+
Party 1
Mulan
Mulan
SBZFusionfire
Mulan
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 100L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tangible-shadow
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,339 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,467 Elo+

VS

Team Averages
Level 56
1,678 SR
1,475 Elo+
King Arthur
King Arthur
Trashboi11
King Arthur
Level 79
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 3L
1,438 Elo+
Party 2
Izanami
Izanami
oinkyoink
Izanami
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
sosa_above_all
Baron Samedi
Level 84
God Stats
3W - 1L
1,602 SR
Queue Stats
5W - 5L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Madhoseguy
Baron Samedi
14
7 / 5 / 10
12,212
814
11,391
12,112
7,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 2 / 12
13,532
902
18,919
19,629
24,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
tangible-shadow
Ah Muzen Cab
16
5 / 1 / 15
13,002
867
16,338
9,343
4,568
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Trashboi11
King Arthur
14
4 / 8 / 3
11,873
792
13,136
21,307
19,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
oinkyoink
Izanami
12
0 / 6 / 6
9,999
667
6,130
12,563
4,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
sosa_above_all
Baron Samedi
14
4 / 8 / 3
11,888
793
12,998
17,755
8,644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
8
8
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Madhoseguy
Baron Samedi
7
5
10
2.4
W
10
2
12
8
L
King Arthur
Trashboi11
King Arthur
4
8
3
0.69
L
Izanami
oinkyoink
Izanami
0
6
6
0.5
L
Baron Samedi
sosa_above_all
Baron Samedi
4
8
3
0.69
W
Ah Muzen Cab
tangible-shadow
Ah Muzen Cab
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,648
Damage
32,264
41,084
Taken
51,625
36,434
Mitigated
33,082
16,058
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Madhoseguy
Baron Samedi
11,391
1,035
1,155
2,617
12,112
7,705
230
4,285
7,827
37,475
0
W
18,919
2,860
0
9,471
19,629
24,161
674
6,581
13,048
34
50,434
L
King Arthur
Trashboi11
King Arthur
13,136
1,435
0
2,871
21,307
19,833
0
6,010
14,362
0
36,180
L
Izanami
oinkyoink
Izanami
6,130
3,940
0
331
12,563
4,605
0
1,911
10,275
0
22,133
L
Baron Samedi
sosa_above_all
Baron Samedi
12,998
1,126
1,768
4,635
17,755
8,644
0
3,238
13,861
47,164
0
W
Ah Muzen Cab
tangible-shadow
Ah Muzen Cab
16,338
8,688
241
2,574
9,343
4,568
2,062
2,538
6,805
0
61,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
33,760
170
Minions Killed
151
0
Camps Cleared
0
801,843
Distance Traveled
673,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,212
814
61
4
0
245,962
0
W
Mulan
13,532
902
28
2
0
288,008
0
L
King Arthur
11,873
792
44
3
0
250,946
0
L
Izanami
9,999
667
46
3
0
202,500
0
L
Baron Samedi
11,888
793
61
4
0
220,312
0
W
Ah Muzen Cab
13,002
867
81
5
0
267,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role