Player Matchup

Hades
Hades
Gold I
Am0m
Hades
Gold I
Level 179
God Stats
6W - 1L
1,627 SR
Queue Stats
177W - 193L
1,553 MMR
Solo
Atlas
Atlas
Gold III
DBD_CAMPER
Atlas
Gold III
Level 147
God Stats
27W - 26L
1,575 SR
Queue Stats
82W - 108L
1,599 MMR
Solo
Surtr
Surtr
Gold II
dooviks699
Surtr
Gold II
Level 103
God Stats
10W - 9L
1,616 SR
Queue Stats
157W - 179L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,606 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,462 SR
1,609 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze IV
Mysticaall
Zeus
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,475 MMR
Solo
Neith
Neith
Platinum III
empeetree
Neith
Platinum III
Level 177
God Stats
0W - 1L
1,387 SR
Queue Stats
208W - 230L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Am0m
Hades
12
6 / 0 / 5
8,855
886
7,318
8,751
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
11
4 / 0 / 7
8,109
811
8,278
9,248
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
10
1 / 1 / 8
7,820
782
7,593
10,640
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesPersephoneThothMorgan Le FayAthena

VS

Bans
Ne ZhaKuzenboRaijinBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 0
6,703
670
7,478
10,154
8,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 5 / 0
6,569
657
8,390
6,915
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
empeetree
Neith
9
0 / 3 / 1
6,906
691
7,355
9,201
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Hades
Am0m
Hades
6
0
5
8.5
W
Atlas
4
0
7
7.5
L
1
5
0
0.2
W
Surtr
1
1
8
5
L
Neith
empeetree
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
23,223
28,639
Taken
26,270
22,009
Mitigated
14,746
12,666
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,478
598
275
3,776
10,154
8,400
150
5,445
3,999
22,803
0
W
Hades
Am0m
Hades
7,318
277
1,861
4,679
8,751
5,707
306
4,624
4,127
40,929
0
W
Atlas
8,278
2,809
0
2,578
9,248
8,414
369
4,835
4,413
18,107
0
L
8,390
1,481
0
250
6,915
2,480
120
4,369
2,312
17,127
0
W
Surtr
7,593
2,255
0
3,548
10,640
7,888
498
6,648
3,992
602
24,457
L
Neith
empeetree
Neith
7,355
3,506
0
3,439
9,201
3,866
217
5,327
3,060
0
28,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
20,178
114
Minions Killed
90
0
Camps Cleared
0
576,505
Distance Traveled
461,845
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,703
670
30
3
0
148,333
2
W
Hades
8,855
886
69
7
0
188,487
0
W
Atlas
8,109
811
10
1
0
190,669
0
L
Zeus
6,569
657
21
2
0
143,149
0
W
Surtr
7,820
782
35
4
0
197,349
0
L
Neith
6,906
691
39
4
0
170,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role