Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
IrvingBlas
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,339 Elo+
Party 2
Ymir
Ymir
godofwar775
Ymir
Level 40
God Stats
9W - 7L
1,517 SR
Queue Stats
13W - 14L
1,298 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,379 Elo+

VS

Team Averages
Level 39
1,481 SR
1,294 Elo+
Sol
Sol
DaddyDenethor
Sol
Level 28
God Stats
3W - 1L
1,669 SR
Queue Stats
35W - 58L
1,225 Elo+
Party 1
Surtr
Surtr
Gibby_of_ICarly
Surtr
Level 46
God Stats
3W - 3L
1,316 SR
Queue Stats
101W - 123L
1,258 Elo+
Party 1
Bakasura
Bakasura
MIqueL125
Bakasura
Level 42
God Stats
225W - 237L
1,457 SR
Queue Stats
227W - 244L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 2 / 1
6,902
767
5,257
7,450
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
9
1 / 4 / 3
6,617
735
6,098
11,753
9,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
5,661
629
480
2,781
1,111

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,678
853
7,170
5,060
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 3
7,580
842
5,758
6,802
4,839
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
MIqueL125
Bakasura
11
2 / 2 / 4
7,751
861
4,873
7,391
4,345
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
W
2
1
5
4.5
W
3
1
3
4.5
L
Chaac
1
4
3
0.63
W
Bakasura
MIqueL125
Bakasura
2
2
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
17,801
21,984
Taken
19,253
13,411
Mitigated
10,779
3,799
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,257
2,866
160
796
7,450
2,775
0
2,450
4,714
0
20,816
W
7,170
2,169
0
2,686
5,060
1,595
978
256
4,804
29,484
0
W
5,758
1,997
0
2,447
6,802
4,839
0
194
6,608
171
15,510
L
Chaac
6,098
1,514
0
2,843
11,753
9,525
0
4,144
6,880
0
22,292
W
Bakasura
MIqueL125
Bakasura
4,873
4,058
0
3,356
7,391
4,345
235
485
6,906
0
23,863
L
480
117
0
0
2,781
1,111
0
949
1,640
3,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,180
Gold Earned
23,009
61
Minions Killed
119
0
Camps Cleared
0
377,820
Distance Traveled
501,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,902
767
26
3
0
131,528
0
W
Sol
7,678
853
46
5
0
155,710
0
W
Surtr
7,580
842
17
2
0
169,581
0
L
Chaac
6,617
735
29
3
0
144,079
0
W
Bakasura
7,751
861
56
6
0
175,950
0
L
Ymir
5,661
629
6
1
0
102,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role